Player Matchup

Artemis
Artemis
FluuzyDuuzy
Artemis
Level 9
God Stats
2W - 3L
1,830 SR
Queue Stats
25W - 27L
1,424 Elo+
Party 1
Cliodhna
Cliodhna
JoustXTrash
Cliodhna
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,630 Elo+
Solo
Cerberus
Cerberus
KIRA-God_Of_The_
Cerberus
Level 10
God Stats
15W - 16L
1,492 SR
Queue Stats
24W - 24L
1,402 Elo+
Party 1
King Arthur
King Arthur
WarriorsWill25
King Arthur
Level 6
God Stats
2W - 4L
1,400 SR
Queue Stats
13W - 8L
1,360 Elo+
Solo
Zhong Kui
Zhong Kui
x-HypnoFlux-x
Zhong Kui
Level 28
God Stats
20W - 11L
1,528 SR
Queue Stats
45W - 47L
1,401 Elo+
Party 1
Team Averages
Level 12
1,550 SR
1,443 Elo+

VS

Team Averages
Level 19
1,457 SR
1,451 Elo+
Neith
Neith
BooBear4191407
Neith
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 19L
1,280 Elo+
Solo
Bellona
Bellona
Crispy Italy
Bellona
Level 6
God Stats
1W - 1L
1,245 SR
Queue Stats
8W - 10L
1,390 Elo+
Solo
He Bo
He Bo
Descend-Gravity
He Bo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 109L
1,478 Elo+
Solo
Sylvanus
Sylvanus
SureBurt-
Sylvanus
Level 22
God Stats
5W - 5L
1,541 SR
Queue Stats
90W - 77L
1,667 Elo+
Solo
Ne Zha
Ne Zha
TsunadeChann
Ne Zha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 118L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FluuzyDuuzy
Artemis
20
7 / 8 / 9
14,181
489
17,426
25,712
10,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cliodhna
JoustXTrash
Cliodhna
11
1 / 5 / 1
9,429
325
3,759
8,578
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 7 / 8
12,286
424
13,226
28,492
25,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
WarriorsWill25
King Arthur
20
4 / 7 / 18
13,497
465
20,546
24,882
26,048
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Zhong Kui
x-HypnoFlux-x
Zhong Kui
20
24 / 8 / 8
16,540
570
37,180
36,020
21,630
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 6
15,607
538
25,672
21,757
9,438
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
Crispy Italy
Bellona
14
0 / 13 / 2
11,346
391
4,176
27,194
19,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
9 / 11 / 6
17,142
591
21,056
26,996
11,553
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
SureBurt-
Sylvanus
20
9 / 6 / 5
16,904
583
22,033
21,614
21,896
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
20
10 / 4 / 10
18,198
628
23,617
32,339
17,881
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
63
41
Kills
34
35
Deaths
42
44
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
8
6
1.13
W
Bellona
Crispy Italy
Bellona
0
13
2
0.08
W
9
11
6
1.09
L
Artemis
FluuzyDuuzy
Artemis
7
8
9
1.44
L
Cliodhna
JoustXTrash
Cliodhna
1
5
1
0.3
L
5
7
8
1.29
W
Sylvanus
SureBurt-
Sylvanus
9
6
5
1.92
W
Ne Zha
10
4
10
3.75
L
King Arthur
WarriorsWill25
King Arthur
4
7
18
1.86
L
Zhong Kui
x-HypnoFlux-x
Zhong Kui
24
8
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,137
Damage
96,554
123,684
Taken
129,900
85,396
Mitigated
80,218
31,200
Healing
38,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,672
17,949
0
3,256
21,757
9,438
973
7,577
14,072
0
105,080
W
Bellona
Crispy Italy
Bellona
4,176
532
0
959
27,194
19,450
843
12,683
14,229
8,657
27,120
W
21,056
2,087
70
11,444
26,996
11,553
3,330
13,139
13,463
139,059
0
L
Artemis
FluuzyDuuzy
Artemis
17,426
9,543
0
10,163
25,712
10,195
1,730
7,173
18,539
0
85,351
L
Cliodhna
JoustXTrash
Cliodhna
3,759
741
0
2,246
8,578
1,984
0
2,099
6,479
0
26,981
L
13,226
563
0
2,952
28,492
25,539
338
6,887
21,605
68,131
3,831
W
Sylvanus
SureBurt-
Sylvanus
22,033
4,901
1,012
6,795
21,614
21,896
1,170
9,704
11,567
92,052
17,022
W
Ne Zha
23,617
8,584
330
14,914
32,339
17,881
5,864
10,665
21,352
0
154,186
L
King Arthur
WarriorsWill25
King Arthur
20,546
2,730
0
1,492
24,882
26,048
651
9,388
15,338
10,865
50,208
L
Zhong Kui
x-HypnoFlux-x
Zhong Kui
37,180
4,756
0
14,347
36,020
21,630
4,157
16,817
18,791
98,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,933
Gold Earned
79,197
527
Minions Killed
740
0
Camps Cleared
0
2,124,237
Distance Traveled
2,216,493
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,607
538
121
4
0
369,344
0
W
Bellona
11,346
391
62
2
0
414,696
0
W
He Bo
17,142
591
183
6
0
421,147
2
L
Artemis
14,181
489
141
5
0
442,435
3
L
Cliodhna
9,429
325
56
2
0
215,033
1
L
Cerberus
12,286
424
115
4
0
489,166
0
W
Sylvanus
16,904
583
169
6
0
434,828
0
W
Ne Zha
18,198
628
205
7
0
576,478
0
L
King Arthur
13,497
465
77
3
0
536,288
6
L
Zhong Kui
16,540
570
138
5
0
441,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role