Player Matchup

Janus
Janus
DraxKK
Janus
Level 9
God Stats
2W - 1L
1,743 SR
Queue Stats
28W - 24L
1,495 Elo+
Solo
Athena
Athena
Ripcurrents
Athena
Level 13
God Stats
1W - 1L
1,222 SR
Queue Stats
7W - 8L
1,405 Elo+
Solo
Loki
Loki
Saitamafun
Loki
Level 27
God Stats
61W - 44L
1,589 SR
Queue Stats
92W - 82L
1,496 Elo+
Solo
Bellona
Bellona
Timbosloice
Bellona
Level 13
God Stats
8W - 4L
1,695 SR
Queue Stats
15W - 10L
1,517 Elo+
Solo
Susano
Susano
matamago
Susano
Level 23
God Stats
2W - 1L
1,509 SR
Queue Stats
50W - 35L
1,535 Elo+
Solo
Team Averages
Level 17
1,552 SR
1,490 Elo+

VS

Team Averages
Level 17
1,545 SR
1,421 Elo+
Yemoja
Yemoja
ALFAKeNPaCHi
Yemoja
Level 7
God Stats
1W - 2L
1,438 SR
Queue Stats
5W - 9L
1,329 Elo+
Solo
Nemesis
Nemesis
ANTTEK
Nemesis
Level 12
God Stats
0W - 1L
1,648 SR
Queue Stats
1W - 4L
1,389 Elo+
Party 1
Bellona
Bellona
Cartheb
Bellona
Level 29
God Stats
6W - 4L
1,575 SR
Queue Stats
20W - 20L
1,464 Elo+
Solo
Kukulkan
Kukulkan
Jkalvinn
Kukulkan
Level 28
God Stats
23W - 24L
1,508 SR
Queue Stats
68W - 73L
1,450 Elo+
Solo
Neith
Neith
Nerdarion
Neith
Level 7
God Stats
2W - 1L
1,554 SR
Queue Stats
3W - 6L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DraxKK
Janus
15
5 / 2 / 2
9,325
583
7,102
8,869
3,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Athena
13
3 / 1 / 14
8,448
528
4,780
8,338
6,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 3 / 7
8,633
540
5,577
9,230
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Timbosloice
Bellona
14
2 / 2 / 3
8,547
534
5,886
10,665
8,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
matamago
Susano
18
15 / 0 / 4
10,561
660
15,070
8,727
3,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 7 / 0
6,922
433
2,859
9,989
7,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
ANTTEK
Nemesis
12
2 / 6 / 0
7,765
485
4,929
14,185
4,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Cartheb
Bellona
13
4 / 6 / 1
8,669
542
10,655
16,943
15,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Jkalvinn
Kukulkan
3
0 / 0 / 0
5,009
313
0
508
87
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Nerdarion
Neith
10
1 / 9 / 0
6,495
406
6,120
11,408
3,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
28
Kills
7
8
Deaths
28
30
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
7
0
0
L
Nemesis
ANTTEK
Nemesis
2
6
0
0.33
L
Bellona
Cartheb
Bellona
4
6
1
0.75
W
Janus
DraxKK
Janus
5
2
2
3
L
Kukulkan
Jkalvinn
Kukulkan
0
0
0
0
L
Neith
Nerdarion
Neith
1
9
0
0.11
W
Athena
3
1
14
10
W
3
3
7
2.17
W
Bellona
Timbosloice
Bellona
2
2
3
1.75
W
Susano
matamago
Susano
15
0
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,415
Damage
24,563
45,829
Taken
53,033
25,245
Mitigated
31,389
9,540
Healing
11,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,859
996
357
1,037
9,989
7,444
150
3,071
6,918
19,433
0
L
Nemesis
ANTTEK
Nemesis
4,929
2,178
0
3,370
14,185
4,661
0
5,013
8,992
0
40,443
L
Bellona
Cartheb
Bellona
10,655
4,340
0
5,154
16,943
15,567
271
1,444
15,493
0
54,775
W
Janus
DraxKK
Janus
7,102
1,447
0
970
8,869
3,148
2,676
107
8,762
64,293
0
L
Kukulkan
Jkalvinn
Kukulkan
0
0
0
150
508
87
0
0
508
1,477
0
L
Neith
Nerdarion
Neith
6,120
1,684
0
1,063
11,408
3,630
382
2,746
8,614
0
34,509
W
Athena
4,780
1,513
0
2,417
8,338
6,243
346
1,688
6,650
15,198
0
W
5,577
1,458
0
3,860
9,230
3,095
380
0
9,230
0
56,135
W
Bellona
Timbosloice
Bellona
5,886
1,377
0
1,142
10,665
8,906
57
69
10,596
5,440
36,910
W
Susano
matamago
Susano
15,070
3,799
0
1,151
8,727
3,853
272
1,199
7,528
0
86,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,514
Gold Earned
34,860
504
Minions Killed
279
0
Camps Cleared
0
1,666,039
Distance Traveled
1,132,603
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,922
433
28
2
0
237,477
0
L
Nemesis
7,765
485
68
4
0
317,085
1
L
Bellona
8,669
542
108
7
0
275,361
0
W
Janus
9,325
583
127
8
0
316,731
1
L
Kukulkan
5,009
313
6
0
0
20,845
0
L
Neith
6,495
406
69
4
0
281,835
3
W
Athena
8,448
528
17
1
0
333,235
1
W
Loki
8,633
540
102
6
0
339,639
0
W
Bellona
8,547
534
94
6
0
331,702
2
W
Susano
10,561
660
164
10
0
344,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role