Player Matchup

King Arthur
King Arthur
AmalienM8
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
masterbich
Aphrodite
Level 7
God Stats
0W - 2L
1,236 SR
Queue Stats
0W - 3L
1,225 Elo+
Party 2
Cthulhu
Cthulhu
oscarit12
Cthulhu
Level 46
God Stats
2W - 5L
1,318 SR
Queue Stats
11W - 36L
1,125 Elo+
Party 2
Team Averages
Level 19
1,351 SR
1,283 Elo+

VS

Team Averages
Level 29
1,535 SR
1,487 Elo+
Gilgamesh
Gilgamesh
JimmyJewTron1337
Gilgamesh
Level 24
God Stats
25W - 31L
1,535 SR
Queue Stats
53W - 58L
1,474 Elo+
Solo
Zeus
Zeus
MementoAmoris
Zeus
Level 45
God Stats
8W - 9L
1,497 SR
Queue Stats
109W - 105L
1,492 Elo+
Party 1
Artemis
Artemis
NoMicMike
Artemis
Level 18
God Stats
17W - 15L
1,572 SR
Queue Stats
60W - 56L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AmalienM8
King Arthur
10
1 / 9 / 2
7,184
653
1,726
16,860
11,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
masterbich
Aphrodite
9
0 / 6 / 1
6,133
558
1,615
9,154
3,453
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
oscarit12
Cthulhu
11
2 / 7 / 0
7,503
682
10,882
18,204
15,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
12
2 / 1 / 19
9,041
822
5,063
15,907
11,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

13
6 / 0 / 15
8,951
814
19,385
7,713
2,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
NoMicMike
Artemis
13
14 / 3 / 6
9,639
876
16,544
9,155
3,303
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
62
3
Kills
22
22
Deaths
4
3
Assists
40
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AmalienM8
King Arthur
1
9
2
0.22
W
Gilgamesh
2
1
19
11.5
W
6
0
15
13.5
W
Artemis
NoMicMike
Artemis
14
3
6
5.67
L
Aphrodite
masterbich
Aphrodite
0
6
1
0.08
L
Cthulhu
oscarit12
Cthulhu
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,223
Damage
40,992
44,218
Taken
32,775
30,175
Mitigated
17,046
5,072
Healing
13,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AmalienM8
King Arthur
1,726
392
0
210
16,860
11,561
0
6,930
9,930
0
4,334
W
Gilgamesh
5,063
891
672
7,294
15,907
11,224
160
4,819
10,236
2,398
15,161
W
19,385
3,108
0
3,133
7,713
2,519
542
4,700
2,843
50,185
0
W
Artemis
NoMicMike
Artemis
16,544
10,603
0
2,412
9,155
3,303
1,938
2,543
6,359
0
32,356
L
Aphrodite
masterbich
Aphrodite
1,615
352
2,028
1,666
9,154
3,453
0
4,957
4,197
8,604
0
L
Cthulhu
oscarit12
Cthulhu
10,882
490
197
971
18,204
15,161
0
8,121
10,083
30,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,820
Gold Earned
27,631
75
Minions Killed
142
1
Camps Cleared
7
435,168
Distance Traveled
556,258
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,184
653
8
1
0
118,638
0
W
Gilgamesh
9,041
822
20
2
0
212,252
2
W
Zeus
8,951
814
78
7
2
176,285
1
W
Artemis
9,639
876
44
4
5
167,721
3
L
Aphrodite
6,133
558
20
2
0
138,561
1
L
Cthulhu
7,503
682
47
4
1
177,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role