Player Matchup

Sol
Sol
Gold V
GloxiniaOfReposê
Sol
Gold V
Level 117
God Stats
2W - 3L
1,769 SR
Queue Stats
41W - 41L
1,509 MMR
Party 1
Anhur
Anhur
Silver IV
SerhatAbi
Anhur
Silver IV
Level 59
God Stats
2W - 4L
1,686 SR
Queue Stats
30W - 25L
1,407 MMR
Party 1
Nemesis
Nemesis
Silver IV
Siqiures
Nemesis
Silver IV
Level 68
God Stats
4W - 0L
1,785 SR
Queue Stats
20W - 25L
1,471 MMR
Solo
Khepri
Khepri
Gold II
Whitebullets522
Khepri
Gold II
Level 121
God Stats
4W - 2L
1,727 SR
Queue Stats
89W - 83L
1,497 MMR
Solo
Bellona
Bellona
Gold IV
elsalva72
Bellona
Gold IV
Level 146
God Stats
3W - 3L
1,676 SR
Queue Stats
100W - 102L
1,467 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,729 SR
1,470 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,510 SR
1,470 MMR
Sun Wukong
Sun Wukong
Bronze III
 
Sun Wukong
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver I
FriendlyDesign
Ra
Silver I
Level 104
God Stats
0W - 1L
1,550 SR
Queue Stats
9W - 8L
1,501 MMR
Solo
Hera
Hera
Gold III
HenryOgbons
Hera
Gold III
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 148L
1,460 MMR
Solo
Freya
Freya
Gold IV
Iphellias
Freya
Gold IV
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 113L
1,400 MMR
Solo
Odin
Odin
Bronze III
Kinoxe
Odin
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,195
620
2,399
4,435
1,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
SerhatAbi
Anhur
10
4 / 0 / 2
6,170
617
5,534
5,224
1,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Siqiures
Nemesis
10
4 / 0 / 1
6,122
612
2,632
5,543
1,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 1 / 6
5,717
572
2,107
4,587
4,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
elsalva72
Bellona
12
5 / 0 / 3
7,114
711
5,917
4,509
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
PersephoneKaliArtioZeus

VS

Bans
GebGilgameshAh Muzen CabSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
0 / 3 / 0
4,486
449
1,095
5,831
1,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 5 / 0
5,234
523
2,176
6,674
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 3 / 1
5,282
528
4,841
4,814
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
Iphellias
Freya
8
1 / 2 / 0
4,922
492
2,085
4,524
860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
Kinoxe
Odin
6
0 / 3 / 1
4,501
450
2,165
6,043
3,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
16
Kills
1
1
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
0
0
L
0
5
0
0
W
2
0
3
3.5
L
0
3
1
0.17
L
Freya
Iphellias
Freya
1
2
0
0.5
L
Odin
Kinoxe
Odin
0
3
1
0.17
W
Anhur
SerhatAbi
Anhur
4
0
2
5
W
Nemesis
Siqiures
Nemesis
4
0
1
4.5
W
1
1
6
4
W
Bellona
elsalva72
Bellona
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,589
Damage
12,362
24,298
Taken
27,886
12,343
Mitigated
8,409
8,703
Healing
6,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
1,095
397
0
0
5,831
1,676
0
788
5,043
0
22,198
L
2,176
321
0
1,384
6,674
1,240
0
0
6,674
29,702
0
W
2,399
792
0
1,946
4,435
1,534
0
1,650
2,601
35,778
4,876
L
4,841
1,103
0
995
4,814
1,181
0
1,473
3,341
31,349
0
L
Freya
Iphellias
Freya
2,085
604
0
1,743
4,524
860
0
713
3,811
21,674
0
L
Odin
Kinoxe
Odin
2,165
406
0
2,104
6,043
3,452
0
1,275
4,768
0
11,731
W
Anhur
SerhatAbi
Anhur
5,534
3,180
0
1,691
5,224
1,801
120
1,888
3,264
0
42,037
W
Nemesis
Siqiures
Nemesis
2,632
1,144
0
3,286
5,543
1,628
0
1,023
4,472
0
33,738
W
2,107
111
0
723
4,587
4,470
78
2,234
2,281
8,667
0
W
Bellona
elsalva72
Bellona
5,917
390
0
1,057
4,509
2,910
264
1,909
2,578
0
40,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,318
Gold Earned
24,425
344
Minions Killed
249
0
Camps Cleared
0
992,578
Distance Traveled
883,426
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,486
449
43
4
0
171,790
2
L
Ra
5,234
523
79
8
0
172,241
2
W
Sol
6,195
620
83
8
0
189,811
5
L
Hera
5,282
528
69
7
0
185,748
3
L
Freya
4,922
492
52
5
0
159,496
4
L
Odin
4,501
450
6
1
0
194,151
2
W
Anhur
6,170
617
86
9
0
182,349
1
W
Nemesis
6,122
612
77
8
0
213,545
0
W
Khepri
5,717
572
12
1
0
199,616
2
W
Bellona
7,114
711
86
9
0
207,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role