Player Matchup

Izanami
Izanami
AlphaXTate
Izanami
Level 64
God Stats
0W - 2L
1,280 SR
Queue Stats
6W - 11L
1,377 Elo+
Solo
Tiamat
Tiamat
DrewceLeeFGC
Tiamat
Level 106
God Stats
1W - 3L
1,358 SR
Queue Stats
49W - 59L
1,470 Elo+
Solo
Cernunnos
Cernunnos
FirstGenBuddha
Cernunnos
Level 41
God Stats
30W - 24L
1,457 SR
Queue Stats
40W - 34L
1,430 Elo+
Solo
Ymir
Ymir
SocknessMonster
Ymir
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 133L
1,344 Elo+
Solo
Tyr
Tyr
TheBadassMonkey2
Tyr
Level 129
God Stats
10W - 16L
1,517 SR
Queue Stats
156W - 150L
1,473 Elo+
Solo
Team Averages
Level 75
1,422 SR
1,419 Elo+

VS

Team Averages
Level 63
1,549 SR
1,391 Elo+
Tiamat
Tiamat
CHAR-B-QUE
Tiamat
Level 128
God Stats
25W - 28L
1,474 SR
Queue Stats
702W - 678L
1,458 Elo+
Solo
Cthulhu
Cthulhu
Rappy_McRaptor
Cthulhu
Level 49
God Stats
2W - 4L
1,550 SR
Queue Stats
96W - 127L
1,234 Elo+
Solo
Thanatos
Thanatos
camiloYT1713
Thanatos
Level 32
God Stats
1W - 0L
1,483 SR
Queue Stats
59W - 55L
1,453 Elo+
Solo
Bellona
Bellona
deltamind2
Bellona
Level 56
God Stats
14W - 5L
1,708 SR
Queue Stats
168W - 155L
1,399 Elo+
Solo
Rama
Rama
pigthepig1
Rama
Level 49
God Stats
3W - 2L
1,526 SR
Queue Stats
43W - 57L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlphaXTate
Izanami
3
0 / 1 / 0
4,027
366
947
1,159
188
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
9
0 / 6 / 0
5,389
490
1,912
7,211
3,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
FirstGenBuddha
Cernunnos
11
1 / 2 / 1
6,449
586
3,529
8,071
2,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 1 / 1
5,377
489
779
4,344
2,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 3 / 0
6,572
597
5,915
10,963
4,719
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CHAR-B-QUE
Tiamat
12
4 / 1 / 2
7,264
660
4,760
5,550
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 2
5,384
489
1,505
7,303
4,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
camiloYT1713
Thanatos
12
8 / 1 / 2
7,538
685
3,981
7,119
2,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
deltamind2
Bellona
12
1 / 1 / 3
7,217
656
7,109
7,206
6,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 0 / 3
5,915
538
2,632
5,148
1,375
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
13
13
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
AlphaXTate
Izanami
0
1
0
0
W
Tiamat
CHAR-B-QUE
Tiamat
4
1
2
5
L
Tiamat
0
6
0
0
L
Cernunnos
FirstGenBuddha
Cernunnos
1
2
1
0.75
W
0
2
2
0.5
L
0
1
1
0.5
L
3
3
0
1
W
Thanatos
camiloYT1713
Thanatos
8
1
2
9
W
Bellona
deltamind2
Bellona
1
1
3
2.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,082
Damage
19,987
31,748
Taken
32,326
12,438
Mitigated
18,449
7,799
Healing
15,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AlphaXTate
Izanami
947
780
104
166
1,159
188
0
164
958
0
11,015
W
Tiamat
CHAR-B-QUE
Tiamat
4,760
633
0
2,090
5,550
3,233
233
1,044
4,422
32,864
0
L
Tiamat
1,912
400
0
1,120
7,211
3,136
0
2,834
4,050
24,938
0
L
Cernunnos
FirstGenBuddha
Cernunnos
3,529
2,201
0
3,826
8,071
2,366
528
659
6,907
0
36,289
W
1,505
83
81
1,464
7,303
4,558
464
680
6,623
12,626
0
L
779
0
0
694
4,344
2,029
0
490
3,505
12,505
0
L
5,915
1,619
0
1,889
10,963
4,719
0
2,224
8,175
0
30,521
W
Thanatos
camiloYT1713
Thanatos
3,981
567
0
7,605
7,119
2,831
475
636
6,401
0
39,390
W
Bellona
deltamind2
Bellona
7,109
1,179
65
3,267
7,206
6,452
0
90
7,104
6,581
32,033
W
2,632
2,215
0
1,169
5,148
1,375
2,406
293
4,855
0
32,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,814
Gold Earned
33,318
259
Minions Killed
314
0
Camps Cleared
0
895,056
Distance Traveled
1,068,380
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,027
366
23
2
0
58,822
1
W
Tiamat
7,264
660
76
7
0
200,504
1
L
Tiamat
5,389
490
65
6
0
204,797
4
L
Cernunnos
6,449
586
88
8
0
187,554
1
W
Cthulhu
5,384
489
35
3
0
193,041
5
L
Ymir
5,377
489
21
2
0
192,358
6
L
Tyr
6,572
597
62
6
0
251,525
1
W
Thanatos
7,538
685
65
6
0
246,893
1
W
Bellona
7,217
656
82
7
0
225,003
0
W
Rama
5,915
538
56
5
0
202,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role