Player Matchup

Kukulkan
Kukulkan
Eak8382
Kukulkan
Level 63
God Stats
32W - 48L
1,422 SR
Queue Stats
38W - 60L
1,388 Elo+
Solo
Anubis
Anubis
Geight Keeper
Anubis
Level 126
God Stats
25W - 27L
1,621 SR
Queue Stats
285W - 293L
1,486 Elo+
Solo
Neith
Neith
HnryDerJager
Neith
Level 108
God Stats
13W - 7L
1,566 SR
Queue Stats
386W - 361L
1,476 Elo+
Party 1
Nox
Nox
KrmaDerJager
Nox
Level 86
God Stats
32W - 29L
1,557 SR
Queue Stats
114W - 121L
1,474 Elo+
Party 1
Merlin
Merlin
kallejero_2
Merlin
Level 101
God Stats
1W - 7L
1,271 SR
Queue Stats
203W - 227L
1,423 Elo+
Solo
Team Averages
Level 97
1,487 SR
1,449 Elo+

VS

Team Averages
Level 104
1,599 SR
1,490 Elo+
Morgan Le Fay
Morgan Le Fay
Explodedcorgi53
Morgan Le Fay
Level 108
God Stats
1W - 1L
1,475 SR
Queue Stats
7W - 6L
1,541 Elo+
Party 2
Horus
Horus
FishManPuncher5
Horus
Level 112
God Stats
4W - 0L
1,914 SR
Queue Stats
81W - 79L
1,529 Elo+
Party 2
Sylvanus
Sylvanus
HingaDiinga
Sylvanus
Level 127
God Stats
7W - 7L
1,501 SR
Queue Stats
211W - 193L
1,501 Elo+
Party 2
Skadi
Skadi
UnluckyMaple42
Skadi
Level 84
God Stats
16W - 8L
1,606 SR
Queue Stats
101W - 107L
1,539 Elo+
Party 2
Cliodhna
Cliodhna
XxD3usVu1txX
Cliodhna
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Eak8382
Kukulkan
16
1 / 10 / 1
10,559
960
11,185
15,690
5,088
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 18 / 1
10,053
914
8,558
29,490
11,069
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 3 / 1
9,080
825
6,932
7,613
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 1 / 1
9,191
836
6,845
6,786
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
16
1 / 7 / 2
10,118
920
9,859
20,857
5,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Explodedcorgi53
Morgan Le Fay
19
9 / 1 / 20
12,131
1,103
25,414
7,572
3,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 0 / 27
11,874
1,079
6,962
12,500
17,919
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
HingaDiinga
Sylvanus
19
6 / 1 / 18
12,322
1,120
14,178
12,962
6,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
16 / 1 / 11
12,414
1,129
18,705
7,538
3,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cliodhna
XxD3usVu1txX
Cliodhna
19
6 / 0 / 22
11,764
1,069
12,990
8,073
3,047
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
137
3
Kills
39
39
Deaths
3
6
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Eak8382
Kukulkan
1
10
1
0.15
W
Morgan Le Fay
Explodedcorgi53
Morgan Le Fay
9
1
20
19
W
2
0
27
15.5
L
1
18
1
0.08
W
Sylvanus
HingaDiinga
Sylvanus
6
1
18
15
L
0
3
1
0.17
L
0
1
1
0.5
W
16
1
11
21.5
W
Cliodhna
XxD3usVu1txX
Cliodhna
6
0
22
17
L
Merlin
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,379
Damage
78,249
80,436
Taken
48,645
26,375
Mitigated
34,024
3,633
Healing
24,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Eak8382
Kukulkan
11,185
1,548
0
0
15,690
5,088
0
6,751
8,685
35,480
0
W
Morgan Le Fay
Explodedcorgi53
Morgan Le Fay
25,414
4,760
0
401
7,572
3,477
0
5,113
2,343
33,400
0
W
6,962
3,056
5,748
6,511
12,500
17,919
0
9,568
2,726
0
11,945
L
8,558
0
75
1,726
29,490
11,069
0
12,318
16,796
27,072
0
W
Sylvanus
HingaDiinga
Sylvanus
14,178
5,543
3,059
5,427
12,962
6,499
0
9,751
3,135
44,243
7,059
L
6,932
2,526
0
1,038
7,613
2,609
0
4,279
3,122
0
18,281
L
6,845
730
0
0
6,786
2,357
0
3,723
2,975
14,542
0
W
18,705
13,377
0
1,585
7,538
3,082
0
5,258
2,166
0
39,001
W
Cliodhna
XxD3usVu1txX
Cliodhna
12,990
1,480
810
754
8,073
3,047
0
6,165
1,828
0
30,359
L
Merlin
9,859
499
0
794
20,857
5,252
0
10,238
10,313
34,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,001
Gold Earned
60,505
211
Minions Killed
221
4
Camps Cleared
8
873,642
Distance Traveled
1,073,521
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,559
960
67
6
1
183,437
0
W
Morgan Le Fay
12,131
1,103
16
1
1
215,162
0
W
Horus
11,874
1,079
6
1
0
240,999
2
L
Anubis
10,053
914
46
4
0
155,591
0
W
Sylvanus
12,322
1,120
96
9
6
182,989
2
L
Neith
9,080
825
24
2
1
135,233
0
L
Nox
9,191
836
20
2
1
177,860
0
W
Skadi
12,414
1,129
62
6
1
192,734
0
W
Cliodhna
11,764
1,069
41
4
0
241,637
0
L
Merlin
10,118
920
54
5
1
221,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role