Player Matchup

Morgan Le Fay
Morgan Le Fay
Fyrehall
Morgan Le Fay
Level 28
God Stats
11W - 9L
1,521 SR
Queue Stats
73W - 71L
1,446 Elo+
Solo
Neith
Neith
Mahed07
Neith
Level 7
God Stats
1W - 3L
1,267 SR
Queue Stats
2W - 4L
1,219 Elo+
Solo
Gilgamesh
Gilgamesh
Xx_Anubis_Br_xX
Gilgamesh
Level 27
God Stats
9W - 3L
1,731 SR
Queue Stats
35W - 27L
1,495 Elo+
Solo
Ymir
Ymir
spleyleadeR
Ymir
Level 26
God Stats
17W - 13L
1,762 SR
Queue Stats
67W - 68L
1,374 Elo+
Solo
Tsukuyomi
Tsukuyomi
tigre_audaz634
Tsukuyomi
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 34L
1,457 Elo+
Solo
Team Averages
Level 22
1,556 SR
1,398 Elo+

VS

Team Averages
Level 19
1,353 SR
1,358 Elo+
Ra
Ra
Leonardo57
Ra
Level 21
God Stats
0W - 2L
1,285 SR
Queue Stats
16W - 11L
1,386 Elo+
Party 1
Rama
Rama
MrFire7627
Rama
Level 29
God Stats
13W - 12L
1,559 SR
Queue Stats
201W - 223L
1,383 Elo+
Solo
Neith
Neith
Zeppe90
Neith
Level 16
God Stats
7W - 18L
1,286 SR
Queue Stats
9W - 22L
1,265 Elo+
Solo
Loki
Loki
guiconte100
Loki
Level 20
God Stats
6W - 15L
1,288 SR
Queue Stats
35W - 49L
1,355 Elo+
Solo
Bellona
Bellona
juno0o
Bellona
Level 8
God Stats
15W - 13L
1,348 SR
Queue Stats
37W - 31L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fyrehall
Morgan Le Fay
19
8 / 3 / 2
11,782
620
10,792
10,747
5,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
Mahed07
Neith
13
0 / 5 / 7
8,186
431
4,074
7,232
2,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Xx_Anubis_Br_xX
Gilgamesh
16
3 / 0 / 10
9,958
524
8,341
9,219
7,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
10 / 1 / 5
9,931
523
9,544
13,038
14,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
tigre_audaz634
Tsukuyomi
14
6 / 3 / 9
9,779
515
8,609
11,040
3,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 6
9,452
497
7,607
13,971
4,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 1
7,918
417
4,932
12,720
4,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
Zeppe90
Neith
12
0 / 7 / 0
7,727
407
6,201
10,016
3,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 0
6,733
354
706
6,276
1,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
juno0o
Bellona
16
9 / 4 / 0
10,429
549
11,979
17,310
19,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
27
Kills
12
12
Deaths
27
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Fyrehall
Morgan Le Fay
8
3
2
3
L
2
6
6
0.83
W
Neith
Mahed07
Neith
0
5
7
0.7
L
0
6
1
0.08
W
Gilgamesh
Xx_Anubis_Br_xX
Gilgamesh
3
0
10
8
L
Neith
Zeppe90
Neith
0
7
0
0
L
1
4
0
0.25
L
Bellona
juno0o
Bellona
9
4
0
2.25
W
10
1
5
12.5
W
Tsukuyomi
tigre_audaz634
Tsukuyomi
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,360
Damage
31,425
51,276
Taken
60,293
32,930
Mitigated
33,770
11,348
Healing
14,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Fyrehall
Morgan Le Fay
10,792
698
0
2,724
10,747
5,037
318
2,579
8,068
91,990
0
L
7,607
824
1,344
4,766
13,971
4,931
890
5,239
8,732
56,400
0
W
Neith
Mahed07
Neith
4,074
1,750
0
1,211
7,232
2,766
1,494
2,042
5,114
0
27,263
L
4,932
3,854
0
2,915
12,720
4,072
241
3,505
9,215
0
50,237
W
Gilgamesh
Xx_Anubis_Br_xX
Gilgamesh
8,341
1,222
0
3,094
9,219
7,069
636
2,346
6,683
9,728
50,739
L
Neith
Zeppe90
Neith
6,201
2,376
0
1,141
10,016
3,154
704
4,722
5,294
0
46,330
L
706
77
0
62
6,276
1,818
215
2,084
4,192
0
10,672
L
Bellona
juno0o
Bellona
11,979
2,759
0
3,807
17,310
19,795
167
6,193
11,117
10,511
49,842
W
9,544
1,642
0
2,203
13,038
14,066
0
833
12,137
44,525
0
W
Tsukuyomi
tigre_audaz634
Tsukuyomi
8,609
1,921
0
2,116
11,040
3,992
1,157
1,580
9,367
0
45,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,636
Gold Earned
42,259
451
Minions Killed
421
0
Camps Cleared
0
1,787,278
Distance Traveled
1,649,110
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,782
620
161
8
0
372,522
2
L
Ra
9,452
497
117
6
0
352,645
0
W
Neith
8,186
431
61
3
0
312,293
0
L
Rama
7,918
417
96
5
0
341,934
5
W
Gilgamesh
9,958
524
102
5
0
393,565
4
L
Neith
7,727
407
81
4
0
331,759
5
L
Loki
6,733
354
28
1
0
247,993
3
L
Bellona
10,429
549
99
5
0
374,779
0
W
Ymir
9,931
523
55
3
0
346,366
0
W
Tsukuyomi
9,779
515
72
4
0
362,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role