Player Matchup

Thanatos
Thanatos
FazeCreeper
Thanatos
Level 7
God Stats
1W - 5L
1,204 SR
Queue Stats
5W - 17L
1,075 Elo+
Solo
Geb
Geb
G1 OPTIMUS
Geb
Level 9
God Stats
4W - 11L
1,308 SR
Queue Stats
20W - 37L
1,294 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Hurrikansol7
Tsukuyomi
Level 15
God Stats
5W - 11L
1,187 SR
Queue Stats
34W - 40L
1,267 Elo+
Solo
Artemis
Artemis
cohhdean
Artemis
Level 5
God Stats
1W - 2L
1,253 SR
Queue Stats
5W - 9L
1,106 Elo+
Solo
King Arthur
King Arthur
crystal blue50
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,500 Elo+
Party 2
Team Averages
Level 8
1,290 SR
1,249 Elo+

VS

Team Averages
Level 15
1,469 SR
1,229 Elo+
Cu Chulainn
Cu Chulainn
Reaper_XX37
Cu Chulainn
Level 22
God Stats
10W - 0L
1,500 SR
Queue Stats
79W - 87L
1,304 Elo+
Solo
Geb
Geb
ShapedBench5319
Geb
Level 15
God Stats
2W - 2L
1,495 SR
Queue Stats
4W - 5L
1,164 Elo+
Solo
Tiamat
Tiamat
TheScoobyMew
Tiamat
Level 8
God Stats
1W - 1L
1,219 SR
Queue Stats
3W - 9L
1,133 Elo+
Solo
Vamana
Vamana
angelus_x3
Vamana
Level 16
God Stats
4W - 1L
1,628 SR
Queue Stats
43W - 54L
1,296 Elo+
Party 1
Rama
Rama
djcarozzi
Rama
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 41L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FazeCreeper
Thanatos
18
6 / 12 / 5
12,543
965
16,375
23,874
11,045
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

18
1 / 8 / 8
11,385
876
8,432
21,579
13,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tsukuyomi
Hurrikansol7
Tsukuyomi
18
4 / 4 / 7
12,374
952
20,221
24,014
11,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
cohhdean
Artemis
18
6 / 4 / 6
12,746
980
27,592
12,997
5,942
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
crystal blue50
King Arthur
18
2 / 9 / 8
11,335
872
8,188
22,511
27,005
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Reaper_XX37
Cu Chulainn
20
9 / 1 / 20
14,054
1,081
18,814
16,061
14,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
3 / 11 / 16
11,730
902
12,778
30,929
18,217
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tiamat
20
8 / 1 / 14
13,679
1,052
20,002
13,001
8,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
angelus_x3
Vamana
20
5 / 2 / 20
13,891
1,069
15,167
20,302
11,608
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
20
12 / 4 / 16
14,113
1,086
29,305
13,012
4,991
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
123
19
Kills
37
37
Deaths
19
34
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Thanatos
FazeCreeper
Thanatos
6
12
5
0.71
L
1
8
8
0.63
L
Tsukuyomi
Hurrikansol7
Tsukuyomi
4
4
7
1.88
W
Cu Chulainn
Reaper_XX37
Cu Chulainn
9
1
20
19
W
3
11
16
1
W
Tiamat
8
1
14
15
W
Vamana
angelus_x3
Vamana
5
2
20
7.5
L
Artemis
cohhdean
Artemis
6
4
6
2.25
L
King Arthur
crystal blue50
King Arthur
2
9
8
0.67
W
Rama
12
4
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,808
Damage
96,066
104,975
Taken
93,305
68,175
Mitigated
58,635
9,196
Healing
21,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
FazeCreeper
Thanatos
16,375
7,627
0
6,175
23,874
11,045
0
8,252
15,044
0
35,304
L
8,432
622
0
802
21,579
13,152
0
8,196
12,820
17,521
0
L
Tsukuyomi
Hurrikansol7
Tsukuyomi
20,221
6,307
0
1,845
24,014
11,031
0
6,959
16,784
0
48,867
W
Cu Chulainn
Reaper_XX37
Cu Chulainn
18,814
3,411
0
5,149
16,061
14,837
0
1,944
14,117
13,356
34,409
W
12,778
4,023
377
3,793
30,929
18,217
0
3,306
24,694
24,673
0
W
Tiamat
20,002
6,327
0
3,658
13,001
8,982
0
359
12,642
40,807
0
W
Vamana
angelus_x3
Vamana
15,167
7,870
2,413
3,264
20,302
11,608
0
2,524
17,778
357
27,528
L
Artemis
cohhdean
Artemis
27,592
15,944
0
374
12,997
5,942
0
6,092
6,810
0
45,543
L
King Arthur
crystal blue50
King Arthur
8,188
2,528
0
0
22,511
27,005
0
8,117
13,746
5,609
22,470
W
Rama
29,305
21,325
0
2,774
13,012
4,991
0
2,220
10,792
0
46,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,383
Gold Earned
67,467
192
Minions Killed
214
4
Camps Cleared
2
998,084
Distance Traveled
1,224,392
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,543
965
35
3
0
217,013
4
L
Geb
11,385
876
13
1
2
195,837
0
L
Tsukuyomi
12,374
952
72
6
1
248,435
0
W
Cu Chulainn
14,054
1,081
80
6
0
264,793
1
W
Geb
11,730
902
21
2
1
176,332
0
W
Tiamat
13,679
1,052
43
3
0
249,966
0
W
Vamana
13,891
1,069
23
2
0
299,506
0
L
Artemis
12,746
980
36
3
1
119,564
0
L
King Arthur
11,335
872
36
3
0
217,235
0
W
Rama
14,113
1,086
47
4
1
233,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role