Player Matchup

Thoth
Thoth
 
Thoth
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DarkAstera
Ra
Level 148
God Stats
1W - 2L
1,282 SR
Queue Stats
249W - 265L
1,556 Elo+
Solo
He Bo
He Bo
Halllun
He Bo
Level 49
God Stats
1W - 2L
1,460 SR
Queue Stats
77W - 94L
1,578 Elo+
Solo
Charybdis
Charybdis
ParadiesJung
Charybdis
Level 101
God Stats
2W - 2L
1,619 SR
Queue Stats
123W - 120L
1,568 Elo+
Solo
Gilgamesh
Gilgamesh
RhysTheRooster
Gilgamesh
Level 149
God Stats
1W - 2L
1,659 SR
Queue Stats
83W - 80L
1,611 Elo+
Solo
Team Averages
Level 115
1,504 SR
1,563 Elo+

VS

Team Averages
Level 140
1,443 SR
1,534 Elo+
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
JimmyBacon-
Guan Yu
Level 157
God Stats
10W - 9L
1,609 SR
Queue Stats
463W - 435L
1,596 Elo+
Party 1
Poseidon
Poseidon
Kesslar89
Poseidon
Level 131
God Stats
1W - 3L
1,107 SR
Queue Stats
594W - 580L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
1 / 5 / 6
8,197
683
9,171
12,441
6,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 5 / 7
8,655
721
7,965
11,479
5,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

He Bo
Halllun
He Bo
16
5 / 3 / 6
9,838
820
14,222
10,364
4,796
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
ParadiesJung
Charybdis
16
3 / 5 / 5
8,925
744
14,677
12,278
6,353
Gilgamesh
RhysTheRooster
Gilgamesh
15
3 / 5 / 3
8,171
681
10,287
17,734
15,688
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
6 / 3 / 11
10,101
842
14,925
16,761
24,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
 
Medusa
16
5 / 3 / 10
9,785
815
15,141
10,827
5,863
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
 
Tyr
16
3 / 3 / 18
9,721
810
7,414
18,366
22,237
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Guan Yu
JimmyBacon-
Guan Yu
18
5 / 2 / 15
11,738
978
6,425
20,522
32,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
Kesslar89
Poseidon
17
4 / 1 / 14
9,857
821
14,847
12,930
6,589
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
91
12
Kills
23
23
Deaths
12
27
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
5
6
0.8
W
Bacchus
 
Bacchus
6
3
11
3.83
W
Medusa
 
Medusa
5
3
10
3.33
W
Tyr
 
Tyr
3
3
18
4
L
0
5
7
0.7
L
He Bo
Halllun
He Bo
5
3
6
2.67
W
Guan Yu
JimmyBacon-
Guan Yu
5
2
15
6.25
W
Poseidon
Kesslar89
Poseidon
4
1
14
11
L
Charybdis
ParadiesJung
Charybdis
3
5
5
1.1
L
Gilgamesh
RhysTheRooster
Gilgamesh
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,322
Damage
58,752
64,296
Taken
79,406
38,575
Mitigated
92,090
19,876
Healing
41,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
9,171
378
575
1,162
12,441
6,337
187
5,338
7,103
21,316
0
W
Bacchus
 
Bacchus
14,925
582
1,465
1,842
16,761
24,995
414
7,794
8,967
27,621
0
W
Medusa
 
Medusa
15,141
4,899
136
707
10,827
5,863
2,088
4,921
5,906
0
28,396
W
Tyr
 
Tyr
7,414
1,254
967
3,961
18,366
22,237
616
6,607
11,759
0
14,913
L
7,965
170
8,510
3,486
11,479
5,401
258
6,567
4,912
25,352
0
L
He Bo
Halllun
He Bo
14,222
904
697
892
10,364
4,796
355
6,327
4,037
21,030
0
W
Guan Yu
JimmyBacon-
Guan Yu
6,425
312
16,484
9,649
20,522
32,406
496
6,684
13,838
2,106
23,523
W
Poseidon
Kesslar89
Poseidon
14,847
1,996
2,165
3,659
12,930
6,589
1,778
5,352
7,578
27,353
0
L
Charybdis
ParadiesJung
Charybdis
14,677
5,583
905
1,143
12,278
6,353
786
4,003
8,275
0
30,308
L
Gilgamesh
RhysTheRooster
Gilgamesh
10,287
1,544
487
2,019
17,734
15,688
0
7,828
9,906
0
14,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,786
Gold Earned
51,202
117
Minions Killed
125
0
Camps Cleared
0
1,073,488
Distance Traveled
1,255,370
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,197
683
28
2
0
213,256
1
W
Bacchus
10,101
842
21
2
0
221,788
4
W
Medusa
9,785
815
29
2
0
232,541
0
W
Tyr
9,721
810
14
1
0
253,848
1
L
Ra
8,655
721
24
2
0
236,523
0
L
He Bo
9,838
820
26
2
0
240,688
1
W
Guan Yu
11,738
978
37
3
0
284,841
2
W
Poseidon
9,857
821
24
2
0
262,352
0
L
Charybdis
8,925
744
31
3
0
164,892
1
L
Gilgamesh
8,171
681
8
1
0
218,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role