Player Matchup

Yemoja
Yemoja
AceKoc
Yemoja
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 74L
1,573 Elo+
Party 1
Danzaburou
Danzaburou
DoobyBapswitches
Danzaburou
Level 45
God Stats
48W - 30L
1,725 SR
Queue Stats
381W - 253L
1,588 Elo+
Party 2
Janus
Janus
WolfSeverest93
Janus
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 52L
1,502 Elo+
Party 1
Guan Yu
Guan Yu
heckohhh
Guan Yu
Level 7
God Stats
1W - 2L
1,246 SR
Queue Stats
8W - 5L
1,564 Elo+
Party 2
Baron Samedi
Baron Samedi
stephmenk
Baron Samedi
Level 24
God Stats
55W - 44L
1,607 SR
Queue Stats
105W - 90L
1,541 Elo+
Party 1
Team Averages
Level 23
1,516 SR
1,554 Elo+

VS

Team Averages
Level 20
1,424 SR
1,596 Elo+
Terra
Terra
ButteryGrits
Terra
Level 7
God Stats
2W - 8L
1,500 SR
Queue Stats
41W - 47L
1,558 Elo+
Solo
Discordia
Discordia
GhostGood
Discordia
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,587 Elo+
Solo
Charybdis
Charybdis
Mobstachu777
Charybdis
Level 30
God Stats
16W - 25L
1,240 SR
Queue Stats
143W - 144L
1,484 Elo+
Solo
Zeus
Zeus
pichirionix7723
Zeus
Level 28
God Stats
8W - 4L
1,573 SR
Queue Stats
11W - 7L
1,633 Elo+
Solo
Olorun
Olorun
xxxxxxssadd
Olorun
Level 5
God Stats
1W - 1L
1,308 SR
Queue Stats
1W - 2L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AceKoc
Yemoja
20
3 / 4 / 23
14,081
1,006
11,697
22,641
25,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
DoobyBapswitches
Danzaburou
20
17 / 3 / 12
15,470
1,105
34,969
20,417
8,539
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 1 / 26
13,608
972
28,275
13,627
5,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
heckohhh
Guan Yu
20
12 / 2 / 25
16,471
1,177
24,508
23,592
33,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
stephmenk
Baron Samedi
20
8 / 1 / 22
14,488
1,035
28,337
19,243
10,883
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

122

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 5 / 9
13,806
986
6,387
31,155
42,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
GhostGood
Discordia
19
1 / 6 / 7
12,542
896
17,017
17,897
6,082
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Mobstachu777
Charybdis
19
4 / 8 / 6
13,634
974
27,087
30,471
12,915
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 12 / 5
13,962
997
31,718
27,908
11,091
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
19
2 / 13 / 2
11,728
838
9,172
25,229
10,373
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
40
44
Kills
11
11
Deaths
44
108
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AceKoc
Yemoja
3
4
23
3.63
L
0
5
9
0.9
W
Danzaburou
DoobyBapswitches
Danzaburou
17
3
12
7.67
L
Discordia
GhostGood
Discordia
1
6
7
0.75
L
Charybdis
Mobstachu777
Charybdis
4
8
6
0.88
W
4
1
26
17
W
Guan Yu
heckohhh
Guan Yu
12
2
25
12.25
L
4
12
5
0.54
W
Baron Samedi
stephmenk
Baron Samedi
8
1
22
19
L
Olorun
2
13
2
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,786
Damage
91,381
99,520
Taken
132,660
84,443
Mitigated
82,466
33,585
Healing
23,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AceKoc
Yemoja
11,697
2,443
2,131
2,905
22,641
25,618
0
15,663
6,978
25,366
0
L
6,387
1,908
4,779
6,872
31,155
42,005
0
19,864
10,750
14,380
0
W
Danzaburou
DoobyBapswitches
Danzaburou
34,969
20,682
0
3,116
20,417
8,539
0
13,160
7,257
0
48,150
L
Discordia
GhostGood
Discordia
17,017
2,451
0
436
17,897
6,082
0
8,108
9,490
42,004
0
L
Charybdis
Mobstachu777
Charybdis
27,087
17,655
0
4,307
30,471
12,915
0
16,634
13,371
0
61,392
W
28,275
285
1,099
611
13,627
5,630
0
9,761
3,866
46,652
0
W
Guan Yu
heckohhh
Guan Yu
24,508
5,353
4,548
5,609
23,592
33,773
0
10,223
13,369
0
47,500
L
31,718
1,477
244
3,654
27,908
11,091
0
9,347
18,181
80,759
0
W
Baron Samedi
stephmenk
Baron Samedi
28,337
2,315
6,075
7,491
19,243
10,883
0
15,487
3,756
66,982
0
L
Olorun
9,172
4,352
273
2,564
25,229
10,373
0
14,356
10,736
22,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,118
Gold Earned
65,672
265
Minions Killed
292
10
Camps Cleared
4
1,327,125
Distance Traveled
1,170,507
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,081
1,006
35
3
0
218,562
0
L
Terra
13,806
986
10
1
1
270,359
1
W
Danzaburou
15,470
1,105
38
3
1
265,726
0
L
Discordia
12,542
896
73
5
0
251,964
0
L
Charybdis
13,634
974
80
6
0
222,202
1
W
Janus
13,608
972
48
3
1
302,734
1
W
Guan Yu
16,471
1,177
43
3
8
303,651
0
L
Zeus
13,962
997
113
8
2
233,669
0
W
Baron Samedi
14,488
1,035
101
7
0
236,452
1
L
Olorun
11,728
838
16
1
1
192,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role