Player Matchup

Arachne
Arachne
AlfaMikeEcho
Arachne
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 145L
1,343 Elo+
Party 2
Da Ji
Da Ji
Bk743207
Da Ji
Level 28
God Stats
35W - 16L
1,601 SR
Queue Stats
67W - 75L
1,366 Elo+
Solo
Cupid
Cupid
RosebudRenegade
Cupid
Level 15
God Stats
10W - 15L
1,288 SR
Queue Stats
19W - 25L
1,265 Elo+
Party 2
Izanami
Izanami
bae1017
Izanami
Level 7
God Stats
2W - 2L
1,363 SR
Queue Stats
6W - 9L
1,244 Elo+
Solo
Yemoja
Yemoja
juliribz
Yemoja
Level 9
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 22L
1,155 Elo+
Solo
Team Averages
Level 17
1,450 SR
1,275 Elo+

VS

Team Averages
Level 14
1,504 SR
1,299 Elo+
King Arthur
King Arthur
BladeWolf30
King Arthur
Level 10
God Stats
2W - 1L
1,592 SR
Queue Stats
20W - 17L
1,366 Elo+
Party 1
Sun Wukong
Sun Wukong
Faze Energy1151
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,288 Elo+
Solo
Fafnir
Fafnir
Smug_prugasti
Fafnir
Level 22
God Stats
0W - 2L
1,255 SR
Queue Stats
106W - 129L
1,204 Elo+
Solo
Danzaburou
Danzaburou
coolchuchi
Danzaburou
Level 8
God Stats
18W - 22L
1,314 SR
Queue Stats
35W - 39L
1,168 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xxGHOSTxx_LOL
Morgan Le Fay
Level 13
God Stats
10W - 2L
1,860 SR
Queue Stats
21W - 14L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlfaMikeEcho
Arachne
20
5 / 3 / 18
15,299
1,020
18,952
22,634
13,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Da Ji
Bk743207
Da Ji
20
13 / 2 / 12
16,743
1,116
35,037
18,536
8,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
0 / 3 / 8
12,333
822
3,273
10,978
6,812
Heavy Mace

Heavy Mace

+30
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
bae1017
Izanami
20
17 / 13 / 9
16,694
1,113
41,677
23,623
8,636
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
juliribz
Yemoja
20
1 / 1 / 14
13,686
912
5,496
7,847
11,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

129

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BladeWolf30
King Arthur
20
10 / 3 / 8
15,934
1,062
15,891
20,915
30,871
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
Faze Energy1151
Sun Wukong
19
5 / 13 / 7
14,440
963
20,126
28,859
21,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
1 / 12 / 8
14,641
976
8,996
32,442
52,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
coolchuchi
Danzaburou
20
2 / 6 / 9
14,644
976
20,133
23,839
12,965
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
xxGHOSTxx_LOL
Morgan Le Fay
19
3 / 2 / 6
12,917
861
7,728
9,000
4,096
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
59
36
Kills
21
22
Deaths
36
61
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Arachne
AlfaMikeEcho
Arachne
5
3
18
4.67
W
Da Ji
Bk743207
Da Ji
13
2
12
9.5
L
King Arthur
BladeWolf30
King Arthur
10
3
8
4.67
L
Sun Wukong
Faze Energy1151
Sun Wukong
5
13
7
0.65
W
0
3
8
1.33
L
1
12
8
0.42
W
Izanami
bae1017
Izanami
17
13
9
1.65
L
Danzaburou
coolchuchi
Danzaburou
2
6
9
1.08
W
Yemoja
juliribz
Yemoja
1
1
14
8
L
Morgan Le Fay
xxGHOSTxx_LOL
Morgan Le Fay
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,435
Damage
72,874
83,618
Taken
115,055
48,341
Mitigated
122,811
16,055
Healing
12,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AlfaMikeEcho
Arachne
18,952
15,586
0
9,316
22,634
13,087
0
4,487
17,951
0
44,633
W
Da Ji
Bk743207
Da Ji
35,037
9,051
49
2,385
18,536
8,656
0
3,859
14,529
0
46,673
L
King Arthur
BladeWolf30
King Arthur
15,891
1,834
123
839
20,915
30,871
0
717
20,198
7,320
28,924
L
Sun Wukong
Faze Energy1151
Sun Wukong
20,126
8,550
0
1,827
28,859
21,974
0
2,847
26,012
0
51,062
W
3,273
2,243
26
343
10,978
6,812
0
2,848
8,130
0
13,307
L
8,996
3,547
0
2,522
32,442
52,905
0
661
31,781
25,484
0
W
Izanami
bae1017
Izanami
41,677
32,839
0
155
23,623
8,636
0
6,927
15,018
0
81,441
L
Danzaburou
coolchuchi
Danzaburou
20,133
14,652
0
5,722
23,839
12,965
0
954
22,885
0
49,356
W
Yemoja
juliribz
Yemoja
5,496
1,149
3,155
626
7,847
11,150
0
872
6,975
22,072
0
L
Morgan Le Fay
xxGHOSTxx_LOL
Morgan Le Fay
7,728
1,718
100
1,276
9,000
4,096
0
317
8,683
22,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,755
Gold Earned
72,576
245
Minions Killed
239
2
Camps Cleared
12
1,281,381
Distance Traveled
1,148,242
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,299
1,020
63
4
0
274,904
4
W
Da Ji
16,743
1,116
28
2
1
321,508
5
L
King Arthur
15,934
1,062
44
3
0
260,659
0
L
Sun Wukong
14,440
963
73
5
4
276,064
0
W
Cupid
12,333
822
23
2
1
222,303
0
L
Fafnir
14,641
976
32
2
0
253,681
1
W
Izanami
16,694
1,113
107
7
0
216,365
0
L
Danzaburou
14,644
976
62
4
6
213,769
0
W
Yemoja
13,686
912
24
2
0
246,301
2
L
Morgan Le Fay
12,917
861
28
2
2
144,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role