Player Matchup

Discordia
Discordia
Hayruki
Discordia
Level 48
God Stats
12W - 5L
1,497 SR
Queue Stats
28W - 23L
1,284 Elo+
Solo
Neith
Neith
LissaLu
Neith
Level 27
God Stats
4W - 18L
1,138 SR
Queue Stats
5W - 18L
1,006 Elo+
Solo
Ra
Ra
savaughn0528
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,106 Elo+
Solo
Team Averages
Level 35
1,378 SR
1,132 Elo+

VS

Team Averages
Level 25
1,430 SR
1,181 Elo+
Ra
Ra
FearingBubble
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,100 Elo+
Party 1
Olorun
Olorun
Joe Isotope
Olorun
Level 30
God Stats
2W - 1L
1,369 SR
Queue Stats
24W - 50L
1,138 Elo+
Party 1
Gilgamesh
Gilgamesh
Shinobi XXI
Gilgamesh
Level 29
God Stats
6W - 6L
1,421 SR
Queue Stats
65W - 106L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hayruki
Discordia
15
11 / 6 / 5
10,650
819
16,098
10,234
3,327
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
LissaLu
Neith
15
4 / 3 / 10
10,118
778
9,101
13,093
5,541
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

6
0 / 3 / 1
6,885
530
266
2,066
723
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 8
9,727
748
1,947
8,910
3,440
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
12
2 / 7 / 4
8,908
685
6,573
13,249
4,991
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Shinobi XXI
Gilgamesh
15
9 / 6 / 3
11,554
889
13,000
15,191
8,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
15
Kills
12
12
Deaths
17
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
4
8
1.25
L
Discordia
Hayruki
Discordia
11
6
5
2.25
W
Olorun
2
7
4
0.57
L
Neith
LissaLu
Neith
4
3
10
3
W
Gilgamesh
Shinobi XXI
Gilgamesh
9
6
3
1.75
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,465
Damage
21,520
25,393
Taken
37,350
9,591
Mitigated
16,874
5,320
Healing
9,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,947
795
563
1,349
8,910
3,440
1,194
5,291
3,619
17,956
0
L
Discordia
Hayruki
Discordia
16,098
512
617
1,677
10,234
3,327
0
3,746
6,488
32,596
0
W
Olorun
6,573
1,600
2,365
2,885
13,249
4,991
991
7,683
5,566
30,664
0
L
Neith
LissaLu
Neith
9,101
2,055
0
2,936
13,093
5,541
220
4,946
8,147
0
39,921
W
Gilgamesh
Shinobi XXI
Gilgamesh
13,000
2,460
264
1,832
15,191
8,443
849
3,788
11,403
0
45,374
L
266
123
0
90
2,066
723
18
292
1,774
2,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,653
Gold Earned
30,189
112
Minions Killed
148
2
Camps Cleared
6
490,358
Distance Traveled
634,999
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,727
748
41
3
0
202,093
0
L
Discordia
10,650
819
45
3
2
195,949
5
W
Olorun
8,908
685
53
4
4
195,795
4
L
Neith
10,118
778
64
5
0
239,674
0
W
Gilgamesh
11,554
889
54
4
2
237,111
1
L
Ra
6,885
530
3
0
0
54,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role