Player Matchup

Olorun
Olorun
 
Olorun
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Andimus
Sol
Level 69
God Stats
20W - 16L
1,624 SR
Queue Stats
234W - 236L
1,536 Elo+
Solo
Nike
Nike
Chi3ken
Nike
Level 120
God Stats
14W - 9L
1,849 SR
Queue Stats
193W - 183L
1,539 Elo+
Solo
Bastet
Bastet
roger2340
Bastet
Level 124
God Stats
4W - 1L
1,733 SR
Queue Stats
61W - 62L
1,561 Elo+
Solo
Ganesha
Ganesha
thighskoup
Ganesha
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
127W - 118L
1,589 Elo+
Solo
Team Averages
Level 95
1,641 SR
1,545 Elo+

VS

Team Averages
Level 119
1,476 SR
1,530 Elo+
Loki
Loki
FSU TRAXWELL
Loki
Level 123
God Stats
5W - 8L
1,586 SR
Queue Stats
250W - 239L
1,502 Elo+
Party 2
Xbalanque
Xbalanque
GNRLHolmes
Xbalanque
Level 73
God Stats
0W - 2L
1,310 SR
Queue Stats
218W - 187L
1,630 Elo+
Party 2
Janus
Janus
IGTMI
Janus
Level 132
God Stats
0W - 1L
1,207 SR
Queue Stats
67W - 72L
1,494 Elo+
Party 1
Geb
Geb
Knowzera
Geb
Level 121
God Stats
7W - 5L
1,722 SR
Queue Stats
55W - 60L
1,495 Elo+
Party 1
Sylvanus
Sylvanus
SirFeedsAlot23
Sylvanus
Level 148
God Stats
350W - 338L
1,553 SR
Queue Stats
438W - 414L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
6 / 2 / 2
8,036
574
12,406
14,106
4,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sol
14
6 / 2 / 4
8,536
610
7,607
9,415
3,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
Chi3ken
Nike
14
4 / 0 / 3
8,614
615
8,352
10,795
7,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
roger2340
Bastet
16
9 / 0 / 4
9,390
671
8,792
11,661
4,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ganesha
thighskoup
Ganesha
12
1 / 3 / 13
8,081
577
5,065
11,693
10,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
6,883
492
4,154
9,390
2,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
GNRLHolmes
Xbalanque
12
3 / 5 / 1
7,000
500
12,168
10,408
3,037
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
IGTMI
Janus
11
1 / 6 / 3
6,935
495
4,493
7,980
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 5 / 2
5,878
420
3,678
14,836
8,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
12
0 / 6 / 0
6,767
483
5,784
13,026
8,469
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
26
Kills
7
7
Deaths
26
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
6
2
2
3.5
W
Sol
6
2
4
4
W
Nike
Chi3ken
Nike
4
0
3
5.5
L
2
4
2
0.75
L
Xbalanque
GNRLHolmes
Xbalanque
3
5
1
0.7
L
Janus
IGTMI
Janus
1
6
3
0.42
L
1
5
2
0.4
L
Sylvanus
0
6
0
0
W
Bastet
roger2340
Bastet
9
0
4
11
W
Ganesha
thighskoup
Ganesha
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,222
Damage
30,277
57,670
Taken
55,640
30,168
Mitigated
24,774
27,821
Healing
14,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
12,406
7,448
172
8,552
14,106
4,770
2,198
2,647
11,379
55,360
0
W
Sol
7,607
2,746
0
5,247
9,415
3,145
1,768
2,601
6,662
55,182
0
W
Nike
Chi3ken
Nike
8,352
1,276
0
4,272
10,795
7,751
352
4,183
6,520
1,731
50,506
L
4,154
953
0
2,870
9,390
2,550
0
2,704
6,595
0
34,096
L
Xbalanque
GNRLHolmes
Xbalanque
12,168
5,366
0
1,846
10,408
3,037
0
8,108
2,300
0
48,915
L
Janus
IGTMI
Janus
4,493
301
0
1,120
7,980
2,210
0
3,145
4,698
38,181
0
L
3,678
414
87
3,892
14,836
8,508
12
10,172
4,615
14,111
0
L
Sylvanus
5,784
1,861
0
4,367
13,026
8,469
146
1,318
11,044
40,376
0
W
Bastet
roger2340
Bastet
8,792
2,426
0
7,544
11,661
4,282
0
1,937
9,700
0
66,873
W
Ganesha
thighskoup
Ganesha
5,065
694
0
2,034
11,693
10,220
28
2,179
9,454
22,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,657
Gold Earned
33,463
477
Minions Killed
311
0
Camps Cleared
0
1,336,299
Distance Traveled
1,226,803
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,036
574
114
8
0
244,076
2
W
Sol
8,536
610
110
8
0
253,821
0
W
Nike
8,614
615
118
8
0
278,472
2
L
Loki
6,883
492
62
4
0
290,734
1
L
Xbalanque
7,000
500
79
6
0
268,160
2
L
Janus
6,935
495
79
6
0
235,977
0
L
Geb
5,878
420
17
1
0
246,660
6
L
Sylvanus
6,767
483
74
5
0
185,272
0
W
Bastet
9,390
671
115
8
0
281,233
0
W
Ganesha
8,081
577
20
1
0
278,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role