Player Matchup

Cerberus
Cerberus
SHARKTOWN
Cerberus
Level 22
God Stats
3W - 3L
1,487 SR
Queue Stats
110W - 95L
1,432 Elo+
Party 2
Kukulkan
Kukulkan
UberKenja
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,151 Elo+
Solo
Thor
Thor
Vladex444
Thor
Level 7
God Stats
5W - 8L
1,404 SR
Queue Stats
10W - 16L
1,260 Elo+
Solo
Ra
Ra
WONKTIME
Ra
Level 4
God Stats
2W - 3L
1,522 SR
Queue Stats
3W - 6L
1,332 Elo+
Party 2
Kali
Kali
Xendroxus
Kali
Level 25
God Stats
25W - 20L
1,510 SR
Queue Stats
184W - 168L
1,437 Elo+
Party 2
Team Averages
Level 13
1,485 SR
1,322 Elo+

VS

Team Averages
Level 15
1,576 SR
1,478 Elo+
Thor
Thor
Denemire
Thor
Level 17
God Stats
2W - 1L
1,789 SR
Queue Stats
19W - 21L
1,363 Elo+
Party 1
King Arthur
King Arthur
PhantasmalL0rd
King Arthur
Level 16
God Stats
7W - 6L
1,505 SR
Queue Stats
74W - 64L
1,483 Elo+
Solo
Artio
Artio
Venflytrapp
Artio
Level 8
God Stats
5W - 6L
1,313 SR
Queue Stats
8W - 14L
1,240 Elo+
Party 1
Gilgamesh
Gilgamesh
ahmadreza47
Gilgamesh
Level 8
God Stats
2W - 1L
1,567 SR
Queue Stats
6W - 3L
1,510 Elo+
Solo
Baba Yaga
Baba Yaga
snowlgd
Baba Yaga
Level 24
God Stats
1W - 2L
1,708 SR
Queue Stats
25W - 27L
1,795 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SHARKTOWN
Cerberus
20
3 / 0 / 36
13,605
1,134
12,428
15,045
19,298
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
UberKenja
Kukulkan
19
7 / 3 / 19
12,957
1,080
20,831
11,874
5,021
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thor
16
0 / 0 / 0
9,280
773
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
4 / 3 / 30
13,720
1,143
13,286
10,513
4,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
20
29 / 0 / 10
17,401
1,450
40,457
16,339
7,374
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
3 / 14 / 3
12,217
1,018
15,554
26,378
11,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
PhantasmalL0rd
King Arthur
16
2 / 6 / 2
10,757
896
10,919
13,916
9,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
1 / 9 / 4
12,263
1,022
4,649
31,560
35,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
ahmadreza47
Gilgamesh
16
0 / 4 / 1
9,779
815
3,252
7,122
2,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
snowlgd
Baba Yaga
18
0 / 10 / 3
11,125
927
16,309
18,961
7,190
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
19
43
Kills
6
6
Deaths
43
95
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
3
14
3
0.32
L
King Arthur
PhantasmalL0rd
King Arthur
2
6
2
0.5
W
Cerberus
SHARKTOWN
Cerberus
3
0
36
21
W
Kukulkan
UberKenja
Kukulkan
7
3
19
5.5
L
1
9
4
0.33
W
Thor
0
0
0
0
W
4
3
30
6.33
W
Kali
29
0
10
34
L
Gilgamesh
ahmadreza47
Gilgamesh
0
4
1
0.13
L
Baba Yaga
snowlgd
Baba Yaga
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,002
Damage
50,683
53,771
Taken
97,937
36,353
Mitigated
66,410
19,913
Healing
7,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
15,554
2,459
0
30
26,378
11,352
0
12,869
13,509
0
53,074
L
King Arthur
PhantasmalL0rd
King Arthur
10,919
3,171
0
718
13,916
9,281
0
8,331
5,069
0
15,727
W
Cerberus
SHARKTOWN
Cerberus
12,428
1,288
0
3,289
15,045
19,298
0
6,845
7,847
40,262
0
W
Kukulkan
UberKenja
Kukulkan
20,831
3,501
0
0
11,874
5,021
0
3,313
8,294
51,523
0
L
4,649
495
1,069
2,682
31,560
35,652
0
12,128
19,432
22,762
0
W
Thor
0
0
0
0
0
0
0
0
0
0
0
W
13,286
3,426
2,366
3,316
10,513
4,660
0
3,679
6,752
37,623
0
W
Kali
40,457
26,953
0
10,942
16,339
7,374
0
7,615
8,599
0
49,606
L
Gilgamesh
ahmadreza47
Gilgamesh
3,252
439
431
526
7,122
2,935
0
3,720
2,002
780
5,620
L
Baba Yaga
snowlgd
Baba Yaga
16,309
1,113
179
1,818
18,961
7,190
0
9,497
9,464
54,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,963
Gold Earned
56,141
252
Minions Killed
219
3
Camps Cleared
4
938,702
Distance Traveled
907,848
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,217
1,018
82
7
0
210,891
3
L
King Arthur
10,757
896
14
1
0
158,730
0
W
Cerberus
13,605
1,134
57
5
2
253,688
0
W
Kukulkan
12,957
1,080
82
7
0
202,274
0
L
Artio
12,263
1,022
33
3
2
235,970
0
W
Thor
9,280
773
0
0
0
297
0
W
Ra
13,720
1,143
90
8
0
202,614
1
W
Kali
17,401
1,450
23
2
1
279,829
0
L
Gilgamesh
9,779
815
7
1
1
98,119
0
L
Baba Yaga
11,125
927
83
7
1
204,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role