Player Matchup

Bastet
Bastet
GanJiko
Bastet
Level 158
God Stats
18W - 19L
1,519 SR
Queue Stats
578W - 592L
1,523 Elo+
Solo
Mulan
Mulan
MAXIukuk
Mulan
Level 105
God Stats
5W - 2L
1,592 SR
Queue Stats
200W - 161L
1,474 Elo+
Solo
Hercules
Hercules
Paulo__US
Hercules
Level 142
God Stats
6W - 3L
1,561 SR
Queue Stats
268W - 244L
1,547 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TIAOLOKOO
Morgan Le Fay
Level 160
God Stats
14W - 10L
1,492 SR
Queue Stats
613W - 582L
1,492 Elo+
Party 1
Ne Zha
Ne Zha
Warhamer07
Ne Zha
Level 126
God Stats
6W - 0L
1,972 SR
Queue Stats
202W - 194L
1,536 Elo+
Solo
Team Averages
Level 138
1,627 SR
1,514 Elo+

VS

Team Averages
Level 133
1,695 SR
1,534 Elo+
Jing Wei
Jing Wei
ACLEP
Jing Wei
Level 160
God Stats
22W - 16L
1,582 SR
Queue Stats
1,916W - 2,016L
1,527 Elo+
Solo
King Arthur
King Arthur
JakeObbs37
King Arthur
Level 125
God Stats
0W - 1L
1,815 SR
Queue Stats
22W - 20L
1,528 Elo+
Party 2
Janus
Janus
PouvoirDeLaBarbe
Janus
Level 128
God Stats
0W - 1L
1,714 SR
Queue Stats
5W - 4L
1,584 Elo+
Party 2
Bellona
Bellona
concert demon22
Bellona
Level 126
God Stats
6W - 2L
1,824 SR
Queue Stats
316W - 292L
1,486 Elo+
Solo
Tsukuyomi
Tsukuyomi
dunkin_donuts14
Tsukuyomi
Level 125
God Stats
3W - 2L
1,538 SR
Queue Stats
177W - 146L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GanJiko
Bastet
20
11 / 5 / 13
12,791
799
26,392
20,210
12,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mulan
MAXIukuk
Mulan
17
1 / 3 / 18
10,365
648
10,952
19,720
23,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hercules
Paulo__US
Hercules
18
4 / 3 / 18
11,546
722
11,735
32,907
32,779
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
TIAOLOKOO
Morgan Le Fay
18
6 / 2 / 15
11,262
704
26,682
12,890
6,328
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
Warhamer07
Ne Zha
20
6 / 2 / 15
12,007
750
16,920
13,474
6,373
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ACLEP
Jing Wei
16
2 / 5 / 5
9,860
616
15,367
14,254
6,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
JakeObbs37
King Arthur
17
1 / 6 / 8
10,336
646
16,427
29,452
20,315
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
2 / 6 / 8
11,676
730
19,376
14,712
5,176
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 6 / 3
10,962
685
13,384
25,057
30,707
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
dunkin_donuts14
Tsukuyomi
20
4 / 5 / 5
12,220
764
16,483
20,146
9,719
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
42
28
Kills
13
15
Deaths
28
79
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ACLEP
Jing Wei
2
5
5
0.9
W
Bastet
GanJiko
Bastet
11
5
13
3.5
L
King Arthur
JakeObbs37
King Arthur
1
6
8
0.83
W
Mulan
MAXIukuk
Mulan
1
3
18
3.33
W
Hercules
Paulo__US
Hercules
4
3
18
4.33
L
2
6
8
1
W
Morgan Le Fay
TIAOLOKOO
Morgan Le Fay
6
2
15
6.75
W
Ne Zha
Warhamer07
Ne Zha
6
2
15
6.75
L
4
6
3
0.92
L
Tsukuyomi
dunkin_donuts14
Tsukuyomi
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,681
Damage
81,037
99,201
Taken
103,621
81,668
Mitigated
72,393
53,628
Healing
30,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ACLEP
Jing Wei
15,367
8,484
2,478
2,250
14,254
6,476
1,822
4,348
9,617
0
24,432
W
Bastet
GanJiko
Bastet
26,392
3,601
1,889
8,498
20,210
12,912
1,052
3,671
16,539
0
37,232
L
King Arthur
JakeObbs37
King Arthur
16,427
2,000
1,046
7,478
29,452
20,315
362
10,056
18,316
0
28,762
W
Mulan
MAXIukuk
Mulan
10,952
1,061
3,632
6,338
19,720
23,276
406
2,852
16,868
0
16,556
W
Hercules
Paulo__US
Hercules
11,735
2,678
3,169
17,276
32,907
32,779
1,624
7,379
25,528
6,154
17,113
L
19,376
1,184
21
862
14,712
5,176
633
2,850
11,524
40,933
0
W
Morgan Le Fay
TIAOLOKOO
Morgan Le Fay
26,682
1,718
2,029
4,135
12,890
6,328
607
2,303
10,587
45,226
0
W
Ne Zha
Warhamer07
Ne Zha
16,920
2,727
1,095
5,567
13,474
6,373
2,330
3,171
10,303
0
46,716
L
13,384
2,402
3,231
5,503
25,057
30,707
159
5,695
18,302
0
24,385
L
Tsukuyomi
dunkin_donuts14
Tsukuyomi
16,483
2,349
2,214
5,826
20,146
9,719
823
6,987
12,629
0
34,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,971
Gold Earned
55,054
156
Minions Killed
181
0
Camps Cleared
0
1,519,941
Distance Traveled
1,415,826
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,860
616
35
2
0
273,998
1
W
Bastet
12,791
799
47
3
0
342,077
0
L
King Arthur
10,336
646
10
1
0
265,173
0
W
Mulan
10,365
648
9
1
0
284,651
3
W
Hercules
11,546
722
25
2
0
256,302
0
L
Janus
11,676
730
74
5
0
277,622
1
W
Morgan Le Fay
11,262
704
28
2
0
312,795
0
W
Ne Zha
12,007
750
47
3
0
324,116
0
L
Bellona
10,962
685
23
1
0
290,409
0
L
Tsukuyomi
12,220
764
39
2
0
308,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role