Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
DerFliegel
Set
Level 160
God Stats
1W - 6L
1,009 SR
Queue Stats
920W - 1,010L
1,466 Elo+
Party 2
Zeus
Zeus
Der_Luk
Zeus
Level 129
God Stats
4W - 4L
1,296 SR
Queue Stats
283W - 331L
1,462 Elo+
Party 2
Chang'e
Chang'e
ShaelCZ
Chang'e
Level 86
God Stats
1W - 2L
1,245 SR
Queue Stats
71W - 78L
1,525 Elo+
Solo
Kali
Kali
triplexxx777
Kali
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 80L
1,410 Elo+
Party 3
Team Averages
Level 100
1,310 SR
1,472 Elo+

VS

Team Averages
Level 118
1,515 SR
1,445 Elo+
Arachne
Arachne
 
Arachne
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Exandris1
Hou Yi
Level 143
God Stats
4W - 3L
1,528 SR
Queue Stats
163W - 189L
1,440 Elo+
Solo
Medusa
Medusa
Grinsekadse
Medusa
Level 109
God Stats
5W - 5L
1,547 SR
Queue Stats
154W - 165L
1,435 Elo+
Party 1
Tiamat
Tiamat
mongymike06
Tiamat
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 108L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
4 / 2 / 14
10,857
776
13,121
7,981
3,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 3 / 13
9,907
708
3,593
19,444
23,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zeus
Der_Luk
Zeus
19
9 / 3 / 9
11,830
845
25,403
9,959
5,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
ShaelCZ
Chang'e
16
1 / 2 / 12
9,782
699
4,940
10,737
7,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
8 / 3 / 7
11,471
819
11,127
12,961
8,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
3 / 5 / 3
9,662
690
3,714
11,174
4,510
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
 
Ra
17
1 / 4 / 10
9,619
687
16,147
14,437
6,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Exandris1
Hou Yi
17
6 / 4 / 6
10,461
747
14,451
13,408
5,524
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
17
2 / 5 / 5
9,530
681
9,276
13,662
5,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
10
0 / 6 / 5
7,355
525
3,262
10,750
5,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
41
24
Kills
12
13
Deaths
24
55
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
2
14
5.5
L
Arachne
 
Arachne
3
5
3
0.9
L
Ra
 
Ra
1
4
10
1.5
W
2
3
13
2.83
W
Zeus
Der_Luk
Zeus
9
3
9
4.5
L
Hou Yi
Exandris1
Hou Yi
6
4
6
2.25
L
Medusa
2
5
5
0.9
W
Chang'e
ShaelCZ
Chang'e
1
2
12
3.5
L
Tiamat
0
6
5
0.42
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,184
Damage
46,850
61,082
Taken
63,431
49,392
Mitigated
26,514
27,248
Healing
24,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,121
5,278
1,100
779
7,981
3,994
1,461
2,736
5,163
32,536
0
L
Arachne
 
Arachne
3,714
2,660
1,568
2,023
11,174
4,510
0
7,850
3,324
0
9,654
L
Ra
 
Ra
16,147
793
7,537
6,122
14,437
6,168
0
8,857
5,580
55,896
0
W
3,593
1,027
2,158
3,753
19,444
23,944
1,103
4,416
14,920
0
19,288
W
Zeus
Der_Luk
Zeus
25,403
388
938
944
9,959
5,030
919
3,339
6,534
47,702
0
L
Hou Yi
Exandris1
Hou Yi
14,451
4,901
84
1,053
13,408
5,524
0
7,530
5,878
0
31,404
L
Medusa
9,276
3,136
1,967
2,599
13,662
5,126
0
10,876
2,786
0
39,150
W
Chang'e
ShaelCZ
Chang'e
4,940
162
7,997
3,670
10,737
7,822
909
5,191
5,378
23,010
0
L
Tiamat
3,262
153
199
1,077
10,750
5,186
0
8,351
2,399
7,687
0
W
11,127
4,589
1,504
4,405
12,961
8,602
1,291
3,269
9,678
0
18,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,847
Gold Earned
46,627
173
Minions Killed
200
0
Camps Cleared
0
1,264,455
Distance Traveled
1,070,619
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,857
776
43
3
0
240,347
0
L
Arachne
9,662
690
19
1
0
204,697
4
L
Ra
9,619
687
70
5
0
264,815
0
W
Set
9,907
708
19
1
0
244,333
0
W
Zeus
11,830
845
57
4
0
254,184
0
L
Hou Yi
10,461
747
33
2
0
217,576
0
L
Medusa
9,530
681
67
5
0
222,121
2
W
Chang'e
9,782
699
36
3
0
238,503
0
L
Tiamat
7,355
525
11
1
0
161,410
0
W
Kali
11,471
819
18
1
0
287,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role