Player Matchup

Artemis
Artemis
MiauricioMacri
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
TheCrusher666
Bakasura
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
WaterishLotus63
Baron Samedi
Level 22
God Stats
9W - 12L
1,271 SR
Queue Stats
53W - 74L
1,365 Elo+
Solo
Bellona
Bellona
ZeX-Frankytoo
Bellona
Level 29
God Stats
28W - 38L
1,438 SR
Queue Stats
66W - 88L
1,284 Elo+
Solo
Cthulhu
Cthulhu
salt369handsome
Cthulhu
Level 22
God Stats
4W - 5L
1,402 SR
Queue Stats
25W - 28L
1,425 Elo+
Solo
Team Averages
Level 26
1,422 SR
1,415 Elo+

VS

Team Averages
Level 11
1,576 SR
1,502 Elo+
Cthulhu
Cthulhu
Giu2k6
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PanthomPluto220
Morgan Le Fay
Level 29
God Stats
3W - 2L
1,711 SR
Queue Stats
73W - 60L
1,551 Elo+
Solo
Neith
Neith
YPD_Br
Neith
Level 4
God Stats
1W - 1L
1,740 SR
Queue Stats
1W - 1L
1,610 Elo+
Solo
Susano
Susano
antonio_mr_neto
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
l928ol
Bacchus
Level 17
God Stats
26W - 34L
1,426 SR
Queue Stats
57W - 63L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 9
7,118
419
5,773
7,181
1,981
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
TheCrusher666
Bakasura
16
9 / 0 / 6
9,481
558
8,377
9,171
4,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
WaterishLotus63
Baron Samedi
14
2 / 4 / 7
8,382
493
4,764
9,621
3,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
12
1 / 4 / 7
7,584
446
3,958
9,162
6,856
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
9 / 2 / 1
8,911
524
8,253
10,484
8,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Giu2k6
Cthulhu
9
1 / 5 / 4
6,472
381
2,976
14,476
8,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
PanthomPluto220
Morgan Le Fay
13
7 / 3 / 3
8,816
519
12,305
9,753
3,002
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
YPD_Br
Neith
11
1 / 5 / 2
7,049
415
5,632
9,773
3,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
1 / 11 / 1
5,937
349
1,657
10,915
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
l928ol
Bacchus
10
2 / 1 / 3
7,581
446
3,867
8,384
5,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
23
Kills
12
12
Deaths
25
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Giu2k6
Cthulhu
1
5
4
0.6
W
2
2
9
3.25
L
Morgan Le Fay
PanthomPluto220
Morgan Le Fay
7
3
3
2.83
W
Bakasura
TheCrusher666
Bakasura
9
0
6
12
W
Baron Samedi
WaterishLotus63
Baron Samedi
2
4
7
1.38
L
Neith
YPD_Br
Neith
1
5
2
0.4
W
Bellona
1
4
7
1.13
L
1
11
1
0.14
L
Bacchus
l928ol
Bacchus
2
1
3
3.5
W
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,125
Damage
26,437
45,619
Taken
53,301
25,238
Mitigated
22,759
14,903
Healing
12,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Giu2k6
Cthulhu
2,976
399
0
3,884
14,476
8,572
143
2,612
11,337
23,475
0
W
5,773
2,855
0
2,072
7,181
1,981
2,097
3,392
3,628
0
24,210
L
Morgan Le Fay
PanthomPluto220
Morgan Le Fay
12,305
1,872
0
2,302
9,753
3,002
345
2,768
6,237
51,901
0
W
Bakasura
TheCrusher666
Bakasura
8,377
5,418
0
5,152
9,171
4,191
0
2,668
6,421
0
49,832
W
Baron Samedi
WaterishLotus63
Baron Samedi
4,764
178
287
4,266
9,621
3,726
671
4,727
4,851
52,619
0
L
Neith
YPD_Br
Neith
5,632
2,338
0
1,222
9,773
3,486
1,060
2,951
6,398
0
36,543
W
Bellona
3,958
753
0
290
9,162
6,856
669
4,679
4,440
0
29,168
L
1,657
330
0
102
10,915
2,657
0
2,879
7,429
0
16,737
L
Bacchus
l928ol
Bacchus
3,867
471
2,016
3,046
8,384
5,042
307
767
7,366
21,937
0
W
8,253
708
153
2,683
10,484
8,484
1,363
3,246
7,131
39,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,476
Gold Earned
35,855
376
Minions Killed
247
0
Camps Cleared
0
1,623,560
Distance Traveled
1,405,069
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,472
381
36
2
0
235,778
2
W
Artemis
7,118
419
39
2
0
295,865
0
L
Morgan Le Fay
8,816
519
97
6
0
275,732
7
W
Bakasura
9,481
558
110
6
0
387,887
4
W
Baron Samedi
8,382
493
96
6
0
304,752
2
L
Neith
7,049
415
62
4
0
285,367
1
W
Bellona
7,584
446
56
3
0
324,400
0
L
Susano
5,937
349
16
1
0
284,568
0
L
Bacchus
7,581
446
36
2
0
323,624
1
W
Cthulhu
8,911
524
75
4
0
310,656
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role