Player Matchup

Bellona
Bellona
Ignis-Angelo
Bellona
Level 18
God Stats
4W - 8L
1,476 SR
Queue Stats
4W - 8L
1,281 Elo+
Party 1
Thanatos
Thanatos
TTV-Assassin756
Thanatos
Level 16
God Stats
22W - 31L
1,459 SR
Queue Stats
32W - 47L
1,379 Elo+
Solo
Nu Wa
Nu Wa
Tek spino2321
Nu Wa
Level 6
God Stats
1W - 1L
1,295 SR
Queue Stats
6W - 4L
1,552 Elo+
Solo
Geb
Geb
Trill--Slime
Geb
Level 12
God Stats
3W - 2L
1,537 SR
Queue Stats
3W - 3L
1,341 Elo+
Party 1
Charybdis
Charybdis
Wontstop_8
Charybdis
Level 53
God Stats
1W - 0L
1,445 SR
Queue Stats
35W - 49L
1,359 Elo+
Party 1
Team Averages
Level 21
1,442 SR
1,382 Elo+

VS

Team Averages
Level 13
1,480 SR
1,322 Elo+
Olorun
Olorun
Boss_1011
Olorun
Level 4
God Stats
1W - 2L
1,449 SR
Queue Stats
2W - 3L
1,299 Elo+
Solo
Loki
Loki
DaitoKa
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,124 Elo+
Solo
Horus
Horus
I-EcKoZ-I
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,364 Elo+
Solo
Thor
Thor
i69420skrrt
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 205L
1,420 Elo+
Solo
Sol
Sol
smellypoopz
Sol
Level 16
God Stats
4W - 8L
1,452 SR
Queue Stats
40W - 47L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ignis-Angelo
Bellona
13
1 / 4 / 0
8,766
461
1,811
10,102
8,290
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thanatos
18
11 / 2 / 9
11,822
622
12,728
13,267
6,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
11 / 4 / 8
11,106
585
20,705
9,223
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 2 / 7
9,069
477
3,298
12,892
12,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Wontstop_8
Charybdis
16
12 / 6 / 8
11,464
603
14,553
13,466
4,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Boss_1011
Olorun
7
0 / 9 / 3
6,450
339
2,403
11,518
2,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
DaitoKa
Loki
13
8 / 12 / 2
10,056
529
13,532
16,274
4,465
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
I-EcKoZ-I
Horus
14
5 / 4 / 3
9,007
474
6,643
16,932
14,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 6 / 3
6,875
362
799
10,542
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
4 / 6 / 3
7,947
418
5,257
11,297
2,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
31
36
Kills
17
18
Deaths
37
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Olorun
Boss_1011
Olorun
0
9
3
0.17
L
Loki
DaitoKa
Loki
8
12
2
0.75
L
Horus
I-EcKoZ-I
Horus
5
4
3
1.63
W
Bellona
Ignis-Angelo
Bellona
1
4
0
0.25
W
Thanatos
11
2
9
7.75
W
11
4
8
3.75
W
1
2
7
2.25
W
Charybdis
Wontstop_8
Charybdis
12
6
8
2.67
L
0
6
3
0.25
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,095
Damage
28,634
58,950
Taken
66,563
34,971
Mitigated
26,472
17,985
Healing
9,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Boss_1011
Olorun
2,403
1,289
61
1,199
11,518
2,345
636
3,750
7,461
13,131
0
L
Loki
DaitoKa
Loki
13,532
4,021
0
301
16,274
4,465
0
4,984
11,018
0
25,015
L
Horus
I-EcKoZ-I
Horus
6,643
1,892
530
3,526
16,932
14,245
112
5,587
11,099
12,270
22,229
W
Bellona
Ignis-Angelo
Bellona
1,811
340
0
246
10,102
8,290
4,421
515
9,184
0
39,579
W
Thanatos
12,728
4,197
0
12,356
13,267
6,753
1,404
1,274
11,622
0
74,498
W
20,705
3,345
0
668
9,223
2,958
1,978
494
8,541
65,586
0
W
3,298
279
86
1,555
12,892
12,144
201
3,478
9,224
17,310
0
W
Charybdis
Wontstop_8
Charybdis
14,553
7,392
192
2,882
13,466
4,826
7,100
3,388
9,984
0
80,247
L
799
167
0
1,690
10,542
2,587
186
4,033
6,254
0
21,222
L
5,257
2,419
0
2,568
11,297
2,830
1,246
4,376
6,646
23,128
3,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,227
Gold Earned
40,335
427
Minions Killed
188
0
Camps Cleared
0
1,835,549
Distance Traveled
1,285,263
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,450
339
24
1
0
183,465
1
L
Loki
10,056
529
27
1
0
327,149
2
L
Horus
9,007
474
56
3
0
356,291
0
W
Bellona
8,766
461
64
3
0
377,056
0
W
Thanatos
11,822
622
125
7
0
426,825
0
W
Nu Wa
11,106
585
97
5
0
325,666
5
W
Geb
9,069
477
18
1
0
387,771
0
W
Charybdis
11,464
603
123
6
0
318,231
3
L
Thor
6,875
362
38
2
0
182,409
1
L
Sol
7,947
418
43
2
0
235,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role