Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Бездушная
Skadi
Level 26
God Stats
13W - 17L
1,391 SR
Queue Stats
18W - 26L
1,360 Elo+
Party 1
Discordia
Discordia
Сергус
Discordia
Level 12
God Stats
2W - 1L
1,735 SR
Queue Stats
13W - 19L
1,402 Elo+
Solo
Team Averages
Level 62
1,542 SR
1,421 Elo+

VS

Team Averages
Level 47
1,540 SR
1,515 Elo+
Cliodhna
Cliodhna
Riziot
Cliodhna
Level 29
God Stats
3W - 3L
1,622 SR
Queue Stats
56W - 45L
1,634 Elo+
Party 2
Geb
Geb
Rurri233
Geb
Level 36
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 37L
1,353 Elo+
Solo
Ah Puch
Ah Puch
Xx4P0C4F157xX
Ah Puch
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 82L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
12 / 3 / 0
9,921
902
12,014
9,389
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 11
7,488
681
5,867
4,931
1,707
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Сергус
Discordia
12
0 / 2 / 9
7,427
675
8,167
4,876
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Riziot
Cliodhna
11
2 / 4 / 2
7,293
663
5,190
7,745
2,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 5 / 3
6,926
630
2,734
13,946
10,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
12
4 / 3 / 1
7,535
685
7,595
7,907
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
12
Kills
6
6
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
12
3
0
4
L
Cliodhna
Riziot
Cliodhna
2
4
2
0.75
L
0
5
3
0.3
L
Ah Puch
4
3
1
1.5
W
0
1
11
5.5
W
Discordia
Сергус
Discordia
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,048
Damage
15,519
19,196
Taken
29,598
7,001
Mitigated
15,185
4,713
Healing
5,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
12,014
3,182
0
2,130
9,389
3,670
0
4,165
5,015
0
21,909
L
Cliodhna
Riziot
Cliodhna
5,190
562
0
1,447
7,745
2,468
0
1,935
5,810
0
18,535
L
2,734
197
233
2,741
13,946
10,330
0
3,320
10,626
12,786
0
L
Ah Puch
7,595
428
0
1,510
7,907
2,387
0
3,023
4,884
28,296
0
W
5,867
3,300
0
969
4,931
1,707
548
2,451
2,418
0
14,251
W
Discordia
Сергус
Discordia
8,167
520
388
1,226
4,876
1,624
576
3,323
1,291
34,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,836
Gold Earned
21,754
111
Minions Killed
114
3
Camps Cleared
7
570,619
Distance Traveled
576,555
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,921
902
19
2
1
199,486
3
L
Cliodhna
7,293
663
33
3
3
206,454
5
L
Geb
6,926
630
18
2
0
199,724
0
L
Ah Puch
7,535
685
63
6
4
170,377
3
W
Skadi
7,488
681
32
3
0
170,722
1
W
Discordia
7,427
675
60
5
2
200,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role