Player Matchup

Heimdallr
Heimdallr
Mafiosox
Heimdallr
Level 60
God Stats
7W - 10L
1,425 SR
Queue Stats
251W - 277L
1,463 Elo+
Party 2
Xing Tian
Xing Tian
MandaChuvas
Xing Tian
Level 69
God Stats
2W - 6L
1,505 SR
Queue Stats
101W - 129L
1,411 Elo+
Party 3
Bellona
Bellona
QUEROFAZEUM69
Bellona
Level 14
God Stats
2W - 2L
1,827 SR
Queue Stats
13W - 15L
1,455 Elo+
Party 3
Vulcan
Vulcan
RenanSmith
Vulcan
Level 35
God Stats
1W - 4L
1,337 SR
Queue Stats
95W - 134L
1,381 Elo+
Party 2
Loki
Loki
YT-RuanFps
Loki
Level 35
God Stats
1W - 3L
1,391 SR
Queue Stats
47W - 81L
1,313 Elo+
Solo
Team Averages
Level 43
1,497 SR
1,405 Elo+

VS

Team Averages
Level 72
1,436 SR
1,417 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
Lilbeefstyle
Gilgamesh
Level 106
God Stats
1W - 1L
1,207 SR
Queue Stats
21W - 18L
1,311 Elo+
Party 1
Artio
Artio
Manhattan000
Artio
Level 90
God Stats
8W - 9L
1,472 SR
Queue Stats
484W - 678L
1,372 Elo+
Party 4
Loki
Loki
YISUS1234
Loki
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 15L
1,497 Elo+
Party 1
Medusa
Medusa
kiragh
Medusa
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 7L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Mafiosox
Heimdallr
11
2 / 6 / 3
6,780
484
4,540
9,963
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
MandaChuvas
Xing Tian
10
1 / 4 / 2
6,096
435
934
7,558
6,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
11
2 / 2 / 1
6,629
474
6,439
11,770
10,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
RenanSmith
Vulcan
11
0 / 1 / 2
6,683
477
4,474
5,566
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 4 / 1
7,727
552
5,232
9,853
3,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 1 / 1
6,964
497
3,898
5,844
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Lilbeefstyle
Gilgamesh
13
0 / 3 / 2
7,261
519
8,128
10,118
6,942
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 1 / 5
6,373
455
2,364
8,740
7,533
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
14
6 / 0 / 1
8,260
590
3,975
6,719
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
kiragh
Medusa
13
9 / 6 / 2
8,214
587
12,160
9,896
2,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
11
Kills
17
17
Deaths
11
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
1
1.5
W
Gilgamesh
Lilbeefstyle
Gilgamesh
0
3
2
0.33
L
Heimdallr
Mafiosox
Heimdallr
2
6
3
0.58
L
Xing Tian
MandaChuvas
Xing Tian
1
4
2
0.5
W
1
1
5
3.5
L
Bellona
2
2
1
1.25
L
Vulcan
RenanSmith
Vulcan
0
1
2
1
W
Loki
6
0
1
6.5
L
6
4
1
1.63
W
Medusa
kiragh
Medusa
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,619
Damage
30,525
44,710
Taken
41,317
25,483
Mitigated
21,715
9,315
Healing
9,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,898
403
245
1,376
5,844
2,226
688
1,522
4,176
38,001
0
W
Gilgamesh
Lilbeefstyle
Gilgamesh
8,128
1,825
0
825
10,118
6,942
0
863
9,255
7,891
35,695
L
Heimdallr
Mafiosox
Heimdallr
4,540
1,892
0
2,074
9,963
2,756
0
263
9,700
0
44,222
L
Xing Tian
MandaChuvas
Xing Tian
934
123
121
1,580
7,558
6,755
0
450
7,108
11,935
0
W
2,364
404
88
1,993
8,740
7,533
0
1,930
6,716
21,503
0
L
Bellona
6,439
1,613
0
2,181
11,770
10,999
0
1,935
9,809
3,359
25,184
L
Vulcan
RenanSmith
Vulcan
4,474
1,111
0
426
5,566
1,924
93
2,821
2,571
33,961
0
W
Loki
3,975
1,615
0
3,704
6,719
2,027
412
449
6,239
0
47,480
L
5,232
982
0
2,933
9,853
3,049
0
2,091
7,664
0
36,584
W
Medusa
kiragh
Medusa
12,160
6,111
0
1,386
9,896
2,987
852
1,364
8,486
0
47,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,915
Gold Earned
37,072
311
Minions Killed
371
0
Camps Cleared
0
1,324,803
Distance Traveled
1,434,695
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,964
497
74
5
0
238,367
0
W
Gilgamesh
7,261
519
83
6
0
276,130
6
L
Heimdallr
6,780
484
74
5
0
236,173
3
L
Xing Tian
6,096
435
30
2
0
246,728
4
W
Artio
6,373
455
37
3
0
290,477
2
L
Bellona
6,629
474
56
4
0
261,350
2
L
Vulcan
6,683
477
77
6
0
290,483
3
W
Loki
8,260
590
98
7
0
293,434
0
L
Loki
7,727
552
74
5
0
290,069
0
W
Medusa
8,214
587
79
6
0
336,287
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role