Player Matchup

Neith
Neith
StonedGamerl99o
Neith
Level 17
God Stats
11W - 14L
1,369 SR
Queue Stats
13W - 17L
1,273 Elo+
Solo
Da Ji
Da Ji
WhaleWatcher16
Da Ji
Level 15
God Stats
12W - 18L
1,225 SR
Queue Stats
54W - 71L
1,168 Elo+
Solo
Cernunnos
Cernunnos
ZorroKhan
Cernunnos
Level 16
God Stats
21W - 14L
1,419 SR
Queue Stats
21W - 15L
1,272 Elo+
Solo
Ao Kuang
Ao Kuang
propofoldaddy
Ao Kuang
Level 19
God Stats
6W - 1L
1,778 SR
Queue Stats
37W - 44L
1,353 Elo+
Solo
Merlin
Merlin
stereophoenix71
Merlin
Level 19
God Stats
10W - 7L
1,581 SR
Queue Stats
14W - 7L
1,442 Elo+
Solo
Team Averages
Level 17
1,474 SR
1,302 Elo+

VS

Team Averages
Level 16
1,426 SR
1,236 Elo+
Cliodhna
Cliodhna
AImightyboards
Cliodhna
Level 27
God Stats
16W - 14L
1,383 SR
Queue Stats
36W - 36L
1,299 Elo+
Solo
Geb
Geb
Jonah7677
Geb
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,083 Elo+
Solo
Kukulkan
Kukulkan
Rockrealpe
Kukulkan
Level 23
God Stats
18W - 28L
1,331 SR
Queue Stats
50W - 66L
1,279 Elo+
Solo
Izanami
Izanami
guigts89
Izanami
Level 7
God Stats
6W - 6L
1,500 SR
Queue Stats
41W - 48L
1,270 Elo+
Solo
Bakasura
Bakasura
slipoyIvan
Bakasura
Level 19
God Stats
6W - 5L
1,414 SR
Queue Stats
22W - 28L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 7 / 7
13,510
520
22,794
19,204
8,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
15 / 6 / 3
13,532
520
14,584
15,574
6,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
ZorroKhan
Cernunnos
20
15 / 3 / 1
15,987
615
18,111
18,397
6,776
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
propofoldaddy
Ao Kuang
16
6 / 10 / 8
11,931
459
11,093
23,399
7,071
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
3 / 4 / 10
14,146
544
9,453
12,044
4,378
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
2 / 10 / 4
10,577
407
5,812
20,426
8,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 18 / 8
8,333
321
1,406
20,214
4,518
Kukulkan
Rockrealpe
Kukulkan
19
11 / 5 / 3
13,294
511
18,515
19,853
6,547
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
guigts89
Izanami
20
11 / 6 / 4
15,330
590
13,681
18,577
5,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
slipoyIvan
Bakasura
16
4 / 11 / 11
11,383
438
8,391
21,633
5,514
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
58
48
Kills
28
30
Deaths
50
29
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
2
10
4
0.4
L
0
18
8
0.22
L
Kukulkan
Rockrealpe
Kukulkan
11
5
3
2.5
W
9
7
7
1.79
W
15
6
3
2.75
W
Cernunnos
ZorroKhan
Cernunnos
15
3
1
5.17
L
Izanami
guigts89
Izanami
11
6
4
2.17
W
Ao Kuang
propofoldaddy
Ao Kuang
6
10
8
1
L
Bakasura
slipoyIvan
Bakasura
4
11
11
0.86
W
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,035
Damage
47,805
88,618
Taken
100,703
32,934
Mitigated
30,487
25,428
Healing
16,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
5,812
63
0
3,678
20,426
8,699
0
4,174
16,252
0
71,647
L
1,406
310
0
0
20,214
4,518
0
8,141
12,073
7,933
0
L
Kukulkan
Rockrealpe
Kukulkan
18,515
1,539
0
2,808
19,853
6,547
1,530
2,378
17,475
76,019
0
W
22,794
8,660
0
4,504
19,204
8,339
5,385
7,258
11,826
0
92,649
W
14,584
3,324
0
3,700
15,574
6,370
418
1,910
13,429
0
70,363
W
Cernunnos
ZorroKhan
Cernunnos
18,111
11,242
0
8,872
18,397
6,776
5,570
1,841
16,391
0
137,375
L
Izanami
guigts89
Izanami
13,681
10,054
0
4,729
18,577
5,209
0
1,964
16,613
0
81,370
W
Ao Kuang
propofoldaddy
Ao Kuang
11,093
2,961
0
5,240
23,399
7,071
0
6,895
15,994
38,777
0
L
Bakasura
slipoyIvan
Bakasura
8,391
5,563
0
4,969
21,633
5,514
854
3,889
17,744
296
32,771
W
9,453
627
0
3,112
12,044
4,378
3,590
2,614
9,274
79,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,106
Gold Earned
58,917
623
Minions Killed
474
0
Camps Cleared
0
2,229,475
Distance Traveled
2,057,395
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,577
407
105
4
0
388,462
0
L
Geb
8,333
321
6
0
0
357,206
5
L
Kukulkan
13,294
511
136
5
0
416,941
0
W
Neith
13,510
520
141
5
0
429,960
0
W
Da Ji
13,532
520
92
4
0
451,644
0
W
Cernunnos
15,987
615
181
7
0
468,068
0
L
Izanami
15,330
590
149
6
0
476,625
0
W
Ao Kuang
11,931
459
51
2
0
449,539
4
L
Bakasura
11,383
438
78
3
0
418,161
0
W
Merlin
14,146
544
158
6
0
430,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role