Player Matchup

Geb
Geb
Bjornragnar8
Geb
Level 28
God Stats
7W - 5L
1,654 SR
Queue Stats
243W - 251L
1,471 Elo+
Solo
Ares
Ares
Clandi09
Ares
Level 26
God Stats
7W - 3L
1,721 SR
Queue Stats
75W - 61L
1,496 Elo+
Solo
Neith
Neith
Mugiwara-lchimi
Neith
Level 16
God Stats
3W - 3L
1,854 SR
Queue Stats
44W - 29L
1,640 Elo+
Solo
Ymir
Ymir
Tri_Hazzy4-9
Ymir
Level 18
God Stats
1W - 5L
1,500 SR
Queue Stats
156W - 162L
1,510 Elo+
Solo
Zeus
Zeus
itme 679
Zeus
Level 17
God Stats
1W - 1L
1,339 SR
Queue Stats
1W - 1L
1,668 Elo+
Solo
Team Averages
Level 21
1,614 SR
1,557 Elo+

VS

Team Averages
Level 24
1,606 SR
1,607 Elo+
Arachne
Arachne
ArachneBot4902
Arachne
Level 28
God Stats
19W - 3L
1,879 SR
Queue Stats
23W - 5L
1,786 Elo+
Party 1
Kuzenbo
Kuzenbo
Ironhood2
Kuzenbo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,637 Elo+
Party 1
Chiron
Chiron
Krakalacking
Chiron
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,782 Elo+
Party 1
Jormungandr
Jormungandr
SinewyBloke
Jormungandr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,249 Elo+
Solo
Hades
Hades
darkel55
Hades
Level 68
God Stats
5W - 3L
1,649 SR
Queue Stats
33W - 37L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
7,991
400
6,714
13,847
11,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
13
2 / 6 / 6
8,516
426
5,598
20,666
20,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 6 / 5
9,599
480
14,469
16,158
6,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 7 / 2
8,367
418
9,769
15,934
6,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
14
4 / 7 / 0
8,835
442
8,764
11,289
3,372
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 7
11,831
592
18,099
18,875
12,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
Ironhood2
Kuzenbo
15
6 / 1 / 6
10,497
525
9,391
15,620
20,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
17
7 / 0 / 8
10,822
541
13,047
12,961
5,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
SinewyBloke
Jormungandr
12
2 / 8 / 3
8,324
416
8,985
15,845
9,895
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
darkel55
Hades
14
4 / 4 / 6
9,771
489
9,030
18,544
8,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
61
15
Kills
31
31
Deaths
15
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
12
2
7
7.75
L
1
5
4
0.6
L
Ares
2
6
6
0.83
W
Kuzenbo
Ironhood2
Kuzenbo
6
1
6
9
W
Chiron
7
0
8
11
L
3
6
5
0.92
W
Jormungandr
SinewyBloke
Jormungandr
2
8
3
0.44
L
5
7
2
0.86
W
Hades
darkel55
Hades
4
4
6
1.75
L
Zeus
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,314
Damage
58,552
77,894
Taken
81,845
47,262
Mitigated
57,257
8,778
Healing
25,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,099
10,459
0
10,184
18,875
12,850
26
4,048
14,740
0
102,081
L
6,714
456
0
2,085
13,847
11,529
385
4,911
8,936
44,650
0
L
Ares
5,598
167
0
2,146
20,666
20,135
0
5,953
14,713
20,665
0
W
Kuzenbo
Ironhood2
Kuzenbo
9,391
2,917
0
1,828
15,620
20,727
345
6,249
9,293
37,472
0
W
Chiron
13,047
5,228
435
5,889
12,961
5,052
2,622
3,614
9,347
0
89,294
L
14,469
4,674
0
3,254
16,158
6,205
0
5,183
10,975
0
73,646
W
Jormungandr
SinewyBloke
Jormungandr
8,985
1,751
0
0
15,845
9,895
96
7,156
7,758
33,273
0
L
9,769
3,956
0
1,293
15,934
6,021
0
5,503
10,431
41,273
0
W
Hades
darkel55
Hades
9,030
357
675
6,974
18,544
8,733
2,023
9,630
8,261
51,883
0
L
Zeus
8,764
2,338
0
0
11,289
3,372
517
5,856
5,433
47,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,308
Gold Earned
51,245
372
Minions Killed
458
0
Camps Cleared
0
1,553,648
Distance Traveled
1,870,865
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,831
592
124
6
0
433,478
3
L
Geb
7,991
400
73
4
0
328,571
0
L
Ares
8,516
426
28
1
0
363,914
6
W
Kuzenbo
10,497
525
60
3
0
367,648
4
W
Chiron
10,822
541
127
6
0
399,229
5
L
Neith
9,599
480
104
5
0
317,079
3
W
Jormungandr
8,324
416
51
3
0
319,167
0
L
Ymir
8,367
418
68
3
0
268,380
1
W
Hades
9,771
489
96
5
0
351,343
1
L
Zeus
8,835
442
99
5
0
275,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role