Player Matchup

Tsukuyomi
Tsukuyomi
BuyMoreAMC
Tsukuyomi
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 52L
1,921 Elo+
Solo
Arachne
Arachne
Root16
Arachne
Level 102
God Stats
21W - 10L
1,699 SR
Queue Stats
176W - 170L
1,619 Elo+
Party 3
Olorun
Olorun
creppyplayer987
Olorun
Level 120
God Stats
8W - 4L
1,724 SR
Queue Stats
135W - 118L
1,619 Elo+
Solo
Charybdis
Charybdis
manuelVASJ
Charybdis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 125L
1,601 Elo+
Party 3
Sylvanus
Sylvanus
meteor667
Sylvanus
Level 116
God Stats
22W - 19L
1,641 SR
Queue Stats
147W - 146L
1,597 Elo+
Party 3
Team Averages
Level 99
1,613 SR
1,671 Elo+

VS

Team Averages
Level 81
1,653 SR
1,611 Elo+
Bakasura
Bakasura
 
Bakasura
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
RangerEDInc
Baron Samedi
Level 55
God Stats
6W - 5L
1,619 SR
Queue Stats
135W - 106L
1,550 Elo+
Party 1
Hun Batz
Hun Batz
Tsukulamity
Hun Batz
Level 110
God Stats
3W - 1L
1,859 SR
Queue Stats
224W - 230L
1,593 Elo+
Party 1
Apollo
Apollo
jonathanxxD
Apollo
Level 27
God Stats
2W - 1L
1,766 SR
Queue Stats
100W - 59L
1,717 Elo+
Party 2
Artio
Artio
ohheck1
Artio
Level 52
God Stats
0W - 2L
1,523 SR
Queue Stats
135W - 141L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BuyMoreAMC
Tsukuyomi
20
13 / 2 / 1
16,151
673
27,715
22,754
17,146
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
Root16
Arachne
8
1 / 0 / 1
8,742
364
947
3,050
706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

20
5 / 4 / 8
13,815
576
21,262
19,863
8,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
manuelVASJ
Charybdis
18
5 / 1 / 12
11,804
492
13,375
16,981
6,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
meteor667
Sylvanus
18
5 / 2 / 13
12,685
529
8,806
20,820
27,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
3 / 5 / 1
14,249
594
12,141
23,706
16,407
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
RangerEDInc
Baron Samedi
19
3 / 6 / 3
12,167
507
14,836
16,618
7,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Tsukulamity
Hun Batz
20
1 / 5 / 3
12,345
514
10,520
21,162
9,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
20
1 / 6 / 1
12,329
514
10,372
18,481
7,250
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
ohheck1
Artio
11
0 / 7 / 1
8,656
361
1,065
18,008
14,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
29
Kills
8
9
Deaths
29
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
5
1
0.7
W
Tsukuyomi
BuyMoreAMC
Tsukuyomi
13
2
1
6.75
L
Baron Samedi
RangerEDInc
Baron Samedi
3
6
3
0.75
W
Arachne
Root16
Arachne
1
0
1
1.5
L
Hun Batz
Tsukulamity
Hun Batz
1
5
3
0.5
W
5
4
8
2.25
L
Apollo
1
6
1
0.25
W
Charybdis
manuelVASJ
Charybdis
5
1
12
11
W
Sylvanus
meteor667
Sylvanus
5
2
13
5.75
L
Artio
ohheck1
Artio
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,105
Damage
48,934
83,468
Taken
97,975
60,638
Mitigated
55,255
43,080
Healing
32,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
12,141
5,920
0
10,846
23,706
16,407
3,113
4,135
18,088
12,955
78,373
W
Tsukuyomi
BuyMoreAMC
Tsukuyomi
27,715
5,507
0
9,309
22,754
17,146
2,016
1,600
20,274
12,194
122,963
L
Baron Samedi
RangerEDInc
Baron Samedi
14,836
339
1,218
3,581
16,618
7,762
0
7,401
8,582
80,614
0
W
Arachne
Root16
Arachne
947
737
0
2,343
3,050
706
0
253
2,757
0
13,870
L
Hun Batz
Tsukulamity
Hun Batz
10,520
2,587
0
10,429
21,162
9,368
0
6,151
14,298
0
110,392
W
21,262
9,806
2,176
11,051
19,863
8,280
7,050
5,430
14,433
122,098
0
L
Apollo
10,372
6,462
0
5,558
18,481
7,250
5,899
4,723
13,589
0
118,199
W
Charybdis
manuelVASJ
Charybdis
13,375
7,322
0
6,039
16,981
6,670
4,748
4,257
12,234
0
90,945
W
Sylvanus
meteor667
Sylvanus
8,806
2,063
5,111
7,051
20,820
27,836
1,673
6,086
14,174
31,088
0
L
Artio
ohheck1
Artio
1,065
61
113
910
18,008
14,468
341
8,733
9,139
16,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,197
Gold Earned
59,746
656
Minions Killed
772
0
Camps Cleared
0
1,935,776
Distance Traveled
2,238,249
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
14,249
594
226
9
0
507,835
0
W
Tsukuyomi
16,151
673
227
9
0
514,024
1
L
Baron Samedi
12,167
507
138
6
0
420,170
1
W
Arachne
8,742
364
48
2
0
132,017
2
L
Hun Batz
12,345
514
168
7
0
524,226
2
W
Olorun
13,815
576
189
8
0
442,322
1
L
Apollo
12,329
514
210
9
0
423,366
1
W
Charybdis
11,804
492
175
7
0
431,368
4
W
Sylvanus
12,685
529
17
1
0
416,045
1
L
Artio
8,656
361
30
1
0
362,652
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role