Player Matchup

Izanami
Izanami
Htown4Realxll
Izanami
Level 24
God Stats
6W - 8L
1,453 SR
Queue Stats
97W - 101L
1,503 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lisaajennie
Morgan Le Fay
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,511 Elo+
Solo
Mulan
Mulan
NrcoLpsyElte
Mulan
Level 23
God Stats
7W - 5L
1,253 SR
Queue Stats
32W - 34L
1,357 Elo+
Solo
Jormungandr
Jormungandr
RYL-Waffle
Jormungandr
Level 25
God Stats
11W - 2L
1,562 SR
Queue Stats
12W - 3L
1,588 Elo+
Solo
Apollo
Apollo
babyLOVEbaby
Apollo
Level 27
God Stats
12W - 5L
1,665 SR
Queue Stats
78W - 71L
1,461 Elo+
Solo
Team Averages
Level 23
1,486 SR
1,484 Elo+

VS

Team Averages
Level 21
1,539 SR
1,488 Elo+
Nike
Nike
Gahstly
Nike
Level 25
God Stats
0W - 3L
1,660 SR
Queue Stats
83W - 70L
1,589 Elo+
Solo
Sol
Sol
LeChip840
Sol
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 95L
1,376 Elo+
Party 1
Chaac
Chaac
RiSector
Chaac
Level 24
God Stats
6W - 6L
1,576 SR
Queue Stats
105W - 152L
1,381 Elo+
Party 1
Loki
Loki
Shinobix3111
Loki
Level 28
God Stats
1W - 1L
1,279 SR
Queue Stats
49W - 36L
1,447 Elo+
Solo
Izanami
Izanami
甘い天使
Izanami
Level 16
God Stats
2W - 2L
1,683 SR
Queue Stats
27W - 15L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
0 / 1 / 1
5,686
569
1,755
4,184
921
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Lisaajennie
Morgan Le Fay
12
8 / 0 / 2
7,336
734
5,883
3,585
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 2 / 2
6,307
631
5,620
6,491
3,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
RYL-Waffle
Jormungandr
8
0 / 3 / 1
4,656
466
2,241
5,252
1,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
11
5 / 1 / 0
6,450
645
3,746
4,982
2,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Gahstly
Nike
8
1 / 2 / 3
4,898
490
2,994
6,377
2,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 5 / 0
4,985
499
322
4,974
1,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
RiSector
Chaac
8
0 / 3 / 2
4,736
474
2,141
6,174
3,787
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
2 / 3 / 1
5,650
565
2,924
5,234
1,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
甘い天使
Izanami
9
3 / 3 / 1
5,737
574
3,777
6,541
1,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
16
Kills
7
7
Deaths
16
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nike
Gahstly
Nike
1
2
3
1.25
W
Izanami
0
1
1
0.5
L
1
5
0
0.2
W
Morgan Le Fay
Lisaajennie
Morgan Le Fay
8
0
2
9
W
3
2
2
2
W
Jormungandr
RYL-Waffle
Jormungandr
0
3
1
0.17
L
Chaac
RiSector
Chaac
0
3
2
0.33
L
2
3
1
0.83
W
Apollo
5
1
0
5
L
Izanami
甘い天使
Izanami
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,245
Damage
12,158
24,494
Taken
29,300
9,387
Mitigated
10,988
8,386
Healing
5,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Gahstly
Nike
2,994
372
0
1,351
6,377
2,473
0
2,254
4,037
0
15,910
W
Izanami
1,755
1,206
0
1,698
4,184
921
422
87
3,861
0
35,839
L
322
191
0
435
4,974
1,291
0
2,831
1,939
11,079
1,229
W
Morgan Le Fay
Lisaajennie
Morgan Le Fay
5,883
415
0
967
3,585
1,174
280
170
3,337
32,982
0
W
5,620
1,218
0
2,953
6,491
3,695
0
0
6,491
0
29,824
W
Jormungandr
RYL-Waffle
Jormungandr
2,241
484
156
447
5,252
1,578
0
145
5,070
16,812
0
L
Chaac
RiSector
Chaac
2,141
1,128
0
1,831
6,174
3,787
98
377
5,342
0
16,941
L
2,924
826
0
391
5,234
1,794
0
484
4,549
0
24,632
W
Apollo
3,746
1,793
0
2,165
4,982
2,019
52
105
4,838
0
39,946
L
Izanami
甘い天使
Izanami
3,777
2,040
0
1,875
6,541
1,643
0
1,745
4,738
0
33,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,435
Gold Earned
26,006
327
Minions Killed
230
0
Camps Cleared
0
939,782
Distance Traveled
942,680
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,898
490
30
3
0
204,943
5
W
Izanami
5,686
569
80
8
0
170,905
2
L
Sol
4,985
499
30
3
0
161,445
0
W
Morgan Le Fay
7,336
734
64
6
0
200,448
2
W
Mulan
6,307
631
64
6
0
170,433
0
W
Jormungandr
4,656
466
34
3
0
187,823
1
L
Chaac
4,736
474
33
3
0
187,719
0
L
Loki
5,650
565
59
6
0
219,993
0
W
Apollo
6,450
645
85
9
0
210,173
4
L
Izanami
5,737
574
78
8
0
168,580
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role