Player Matchup

Sobek
Sobek
ElCholo9013
Sobek
Level 48
God Stats
4W - 4L
1,193 SR
Queue Stats
6W - 6L
1,312 Elo+
Party 1
Thor
Thor
LaRocaDelOsuYT
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,155 Elo+
Party 1
Medusa
Medusa
LordBover
Medusa
Level 48
God Stats
2W - 3L
1,480 SR
Queue Stats
35W - 42L
1,366 Elo+
Party 1
Hercules
Hercules
lapapacosmica
Hercules
Level 54
God Stats
1W - 1L
1,680 SR
Queue Stats
5W - 10L
1,371 Elo+
Party 1
Ra
Ra
okay321LetsJam
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,299 Elo+
Party 1
Team Averages
Level 35
1,471 SR
1,301 Elo+

VS

Team Averages
Level 86
1,469 SR
1,475 Elo+
Janus
Janus
 
Janus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
ArkMalz
Jing Wei
Level 123
God Stats
1W - 2L
1,179 SR
Queue Stats
123W - 144L
1,436 Elo+
Solo
Sol
Sol
ESCALADA32
Sol
Level 32
God Stats
5W - 8L
1,389 SR
Queue Stats
45W - 51L
1,448 Elo+
Solo
Freya
Freya
Individuo09
Freya
Level 127
God Stats
5W - 3L
1,687 SR
Queue Stats
369W - 371L
1,521 Elo+
Solo
Jormungandr
Jormungandr
ScottChaves
Jormungandr
Level 69
God Stats
6W - 6L
1,589 SR
Queue Stats
78W - 85L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,108
464
2,120
7,892
4,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
2 / 6 / 2
5,796
527
2,486
9,503
3,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Medusa
LordBover
Medusa
9
2 / 8 / 1
5,751
523
5,782
8,686
2,882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
lapapacosmica
Hercules
10
4 / 2 / 4
6,830
621
5,982
15,099
9,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
0 / 7 / 0
4,564
415
1,834
6,828
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
9 / 2 / 10
7,815
710
8,781
5,747
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
ArkMalz
Jing Wei
12
2 / 0 / 6
7,000
636
6,020
4,007
1,311
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 4 / 1
6,515
592
7,375
8,120
2,083
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
10 / 1 / 7
7,853
714
9,247
8,152
2,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
ScottChaves
Jormungandr
11
4 / 3 / 6
6,463
588
6,180
9,817
7,382
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
8
Kills
27
27
Deaths
10
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
9
2
10
7
W
Jing Wei
ArkMalz
Jing Wei
2
0
6
5
W
2
4
1
0.63
L
0
4
1
0.13
W
10
1
7
13.5
L
2
6
2
0.5
L
Medusa
LordBover
Medusa
2
8
1
0.31
W
Jormungandr
ScottChaves
Jormungandr
4
3
6
2.33
L
Hercules
lapapacosmica
Hercules
4
2
4
3
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,204
Damage
37,603
48,008
Taken
35,843
23,170
Mitigated
15,121
10,545
Healing
13,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,781
1,043
0
983
5,747
1,732
493
750
4,851
34,713
0
W
Jing Wei
ArkMalz
Jing Wei
6,020
3,791
0
1,200
4,007
1,311
546
1,679
1,861
0
33,649
W
7,375
2,588
0
2,434
8,120
2,083
987
65
8,055
50,206
0
L
2,120
34
0
2,289
7,892
4,800
0
2,696
5,174
16,238
0
W
9,247
3,706
0
6,401
8,152
2,613
263
417
7,641
45,114
0
L
2,486
1,644
0
1,551
9,503
3,146
0
5,540
3,929
0
15,880
L
Medusa
LordBover
Medusa
5,782
2,955
0
740
8,686
2,882
0
6,363
2,323
0
23,993
W
Jormungandr
ScottChaves
Jormungandr
6,180
1,129
474
1,714
9,817
7,382
192
353
9,416
20,549
0
L
Hercules
lapapacosmica
Hercules
5,982
1,938
0
5,260
15,099
9,969
0
10,969
3,994
0
13,276
L
1,834
281
171
534
6,828
2,373
135
5,607
1,005
14,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,049
Gold Earned
35,646
159
Minions Killed
344
0
Camps Cleared
0
1,044,684
Distance Traveled
1,079,153
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,815
710
64
6
0
233,828
4
W
Jing Wei
7,000
636
77
7
0
221,464
1
W
Sol
6,515
592
84
8
0
196,086
3
L
Sobek
5,108
464
29
3
0
208,294
0
W
Freya
7,853
714
90
8
0
227,580
2
L
Thor
5,796
527
36
3
0
190,842
0
L
Medusa
5,751
523
46
4
0
215,572
2
W
Jormungandr
6,463
588
29
3
0
200,195
2
L
Hercules
6,830
621
22
2
0
219,614
2
L
Ra
4,564
415
26
2
0
210,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role