Player Matchup

Loki
Loki
CoolDuckling208
Loki
Level 83
God Stats
26W - 20L
1,623 SR
Queue Stats
298W - 286L
1,525 Elo+
Party 2
Artemis
Artemis
LollyPop090603
Artemis
Level 26
God Stats
6W - 17L
1,140 SR
Queue Stats
36W - 48L
1,347 Elo+
Party 2
Fenrir
Fenrir
MattieMonster7
Fenrir
Level 86
God Stats
10W - 9L
1,500 SR
Queue Stats
385W - 382L
1,455 Elo+
Party 2
Baron Samedi
Baron Samedi
SwayxOxy
Baron Samedi
Level 49
God Stats
2W - 6L
1,267 SR
Queue Stats
115W - 141L
1,424 Elo+
Solo
Artio
Artio
fineokie
Artio
Level 109
God Stats
15W - 21L
1,423 SR
Queue Stats
366W - 376L
1,462 Elo+
Party 2
Team Averages
Level 71
1,390 SR
1,442 Elo+

VS

Team Averages
Level 86
1,517 SR
1,416 Elo+
Ao Kuang
Ao Kuang
Daanniieel06
Ao Kuang
Level 127
God Stats
2W - 5L
1,583 SR
Queue Stats
164W - 143L
1,447 Elo+
Party 1
Cerberus
Cerberus
Raulmp25
Cerberus
Level 105
God Stats
1W - 2L
1,296 SR
Queue Stats
31W - 41L
1,393 Elo+
Party 1
Janus
Janus
Viruta97
Janus
Level 47
God Stats
58W - 67L
1,288 SR
Queue Stats
65W - 74L
1,246 Elo+
Solo
Izanami
Izanami
sandravr_
Izanami
Level 28
God Stats
14W - 5L
1,660 SR
Queue Stats
15W - 6L
1,544 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xXandreiu46Xx
Ah Muzen Cab
Level 124
God Stats
2W - 0L
1,757 SR
Queue Stats
153W - 143L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 9 / 3
10,069
479
13,665
18,200
6,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 5 / 1
8,874
423
10,373
15,414
4,873
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
3 / 6 / 3
9,717
463
7,471
21,350
22,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
SwayxOxy
Baron Samedi
14
2 / 12 / 4
8,838
421
14,506
18,664
7,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
fineokie
Artio
16
3 / 2 / 5
10,200
486
11,791
22,085
26,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Daanniieel06
Ao Kuang
20
21 / 1 / 7
13,541
645
29,439
25,005
12,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
Raulmp25
Cerberus
15
3 / 0 / 17
10,647
507
7,799
20,183
24,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Janus
Viruta97
Janus
16
2 / 4 / 12
10,239
488
13,012
8,850
2,943
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
sandravr_
Izanami
15
0 / 4 / 7
9,396
447
4,662
13,417
4,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
xXandreiu46Xx
Ah Muzen Cab
19
8 / 7 / 12
11,935
568
20,055
21,632
8,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
89
16
Kills
34
34
Deaths
16
16
Assists
55
Player
Kills
Deaths
Assists
KDA
L
7
9
3
0.94
W
Ao Kuang
Daanniieel06
Ao Kuang
21
1
7
24.5
L
1
5
1
0.3
L
3
6
3
0.75
W
Cerberus
Raulmp25
Cerberus
3
0
17
11.5
L
Baron Samedi
SwayxOxy
Baron Samedi
2
12
4
0.33
W
Janus
Viruta97
Janus
2
4
12
2
L
Artio
fineokie
Artio
3
2
5
2.75
W
Izanami
sandravr_
Izanami
0
4
7
0.88
W
Ah Muzen Cab
xXandreiu46Xx
Ah Muzen Cab
8
7
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,806
Damage
74,967
95,713
Taken
89,087
68,306
Mitigated
53,868
21,941
Healing
41,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,665
1,759
0
1,329
18,200
6,084
0
8,118
10,082
0
73,423
W
Ao Kuang
Daanniieel06
Ao Kuang
29,439
8,020
0
15,810
25,005
12,953
213
6,615
17,728
104,188
15,744
L
10,373
5,618
0
4,285
15,414
4,873
0
7,712
7,702
0
63,549
L
7,471
1,215
0
3,940
21,350
22,673
0
11,421
9,929
672
28,042
W
Cerberus
Raulmp25
Cerberus
7,799
339
854
8,578
20,183
24,590
212
4,484
15,209
38,012
0
L
Baron Samedi
SwayxOxy
Baron Samedi
14,506
617
1,071
3,699
18,664
7,796
0
8,055
10,609
50,133
0
W
Janus
Viruta97
Janus
13,012
1,166
134
1,558
8,850
2,943
1,301
1,964
6,634
56,905
0
L
Artio
fineokie
Artio
11,791
637
436
7,181
22,085
26,880
0
13,282
8,803
52,998
0
W
Izanami
sandravr_
Izanami
4,662
3,206
344
2,694
13,417
4,560
2,444
2,949
10,230
0
55,429
W
Ah Muzen Cab
xXandreiu46Xx
Ah Muzen Cab
20,055
9,589
1,283
9,939
21,632
8,822
3,706
8,716
12,317
0
102,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,698
Gold Earned
55,758
457
Minions Killed
598
0
Camps Cleared
0
1,821,198
Distance Traveled
2,009,731
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,069
479
117
6
0
370,384
4
W
Ao Kuang
13,541
645
128
6
0
468,656
1
L
Artemis
8,874
423
100
5
0
364,071
5
L
Fenrir
9,717
463
49
2
0
377,071
4
W
Cerberus
10,647
507
98
5
0
423,083
6
L
Baron Samedi
8,838
421
86
4
0
311,354
2
W
Janus
10,239
488
117
6
0
408,434
6
L
Artio
10,200
486
105
5
0
398,318
1
W
Izanami
9,396
447
121
6
0
362,263
0
W
Ah Muzen Cab
11,935
568
134
6
0
347,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role