Player Matchup

Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
JORS82
Chang'e
Level 154
God Stats
15W - 13L
1,556 SR
Queue Stats
379W - 381L
1,527 Elo+
Party 1
Thor
Thor
Sombra96
Thor
Level 146
God Stats
2W - 1L
1,612 SR
Queue Stats
219W - 235L
1,509 Elo+
Solo
Team Averages
Level 153
1,556 SR
1,512 Elo+

VS

Team Averages
Level 110
1,546 SR
1,507 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Drissix
Charybdis
Level 142
God Stats
148W - 195L
1,548 SR
Queue Stats
739W - 694L
1,546 Elo+
Solo
Ares
Ares
RatoValdomito
Ares
Level 107
God Stats
39W - 30L
1,590 SR
Queue Stats
691W - 613L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
3 / 1 / 9
8,024
729
11,259
7,560
2,728
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
JORS82
Chang'e
13
5 / 1 / 9
8,510
774
7,443
10,131
5,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
13
6 / 1 / 7
8,859
805
7,341
8,098
2,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 5 / 1
7,213
656
6,100
7,904
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Drissix
Charybdis
11
1 / 4 / 2
7,365
670
6,480
9,412
2,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 5 / 2
7,210
655
4,575
12,150
11,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
14
Kills
3
3
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
1
9
7.5
L
Baron Samedi
 
Baron Samedi
2
5
1
0.5
L
Charybdis
Drissix
Charybdis
1
4
2
0.5
W
Chang'e
JORS82
Chang'e
5
1
9
9.5
L
0
5
2
0.2
W
Thor
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,043
Damage
17,155
25,789
Taken
29,466
11,456
Mitigated
17,998
7,352
Healing
6,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,259
5,821
0
1,154
7,560
2,728
508
3,349
4,211
0
34,170
L
Baron Samedi
 
Baron Samedi
6,100
213
653
1,354
7,904
4,005
0
2,285
5,619
26,577
0
L
Charybdis
Drissix
Charybdis
6,480
3,604
0
1,713
9,412
2,948
21
2,226
7,186
0
26,080
W
Chang'e
JORS82
Chang'e
7,443
133
2,019
3,929
10,131
5,739
35
3,757
6,374
19,142
0
L
4,575
116
0
2,510
12,150
11,045
0
3,374
8,776
12,700
0
W
Thor
7,341
1,194
0
250
8,098
2,989
732
3,593
4,505
0
21,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,393
Gold Earned
21,788
128
Minions Killed
116
6
Camps Cleared
6
615,015
Distance Traveled
593,118
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,024
729
64
6
5
201,619
3
L
Baron Samedi
7,213
656
43
4
2
196,983
4
L
Charybdis
7,365
670
58
5
3
194,004
5
W
Chang'e
8,510
774
29
3
0
215,583
2
L
Ares
7,210
655
15
1
1
202,131
6
W
Thor
8,859
805
35
3
1
197,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role