Player Matchup

Tsukuyomi
Tsukuyomi
IPayNoRent69
Tsukuyomi
Level 26
God Stats
16W - 17L
1,492 SR
Queue Stats
41W - 41L
1,486 Elo+
Solo
Ra
Ra
NillasCZ
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 48L
1,459 Elo+
Solo
Guan Yu
Guan Yu
ProxorShalapiN
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,178 Elo+
Solo
Freya
Freya
Rettungnaht
Freya
Level 29
God Stats
12W - 21L
1,373 SR
Queue Stats
76W - 87L
1,318 Elo+
Party 1
Athena
Athena
derSchlaue
Athena
Level 26
God Stats
9W - 9L
1,470 SR
Queue Stats
86W - 88L
1,297 Elo+
Party 1
Team Averages
Level 23
1,467 SR
1,348 Elo+

VS

Team Averages
Level 23
1,540 SR
1,352 Elo+
King Arthur
King Arthur
AXMNL
King Arthur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,338 Elo+
Party 2
Ares
Ares
F4llOutNoob
Ares
Level 24
God Stats
8W - 1L
1,863 SR
Queue Stats
31W - 27L
1,393 Elo+
Party 3
Hachiman
Hachiman
MeloSkurt
Hachiman
Level 28
God Stats
8W - 12L
1,378 SR
Queue Stats
123W - 183L
1,247 Elo+
Solo
Cliodhna
Cliodhna
SenbonzakuraUK
Cliodhna
Level 24
God Stats
3W - 3L
1,615 SR
Queue Stats
34W - 29L
1,412 Elo+
Party 3
Tiamat
Tiamat
V3ndaval
Tiamat
Level 19
God Stats
20W - 25L
1,344 SR
Queue Stats
33W - 34L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IPayNoRent69
Tsukuyomi
14
7 / 2 / 5
8,711
512
9,460
9,652
3,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
2 / 5 / 2
8,333
490
6,458
9,186
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 10
7,021
413
5,276
10,427
5,640
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
8 / 1 / 6
8,453
497
11,199
10,611
4,660
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
derSchlaue
Athena
12
2 / 0 / 10
8,020
472
4,746
11,546
10,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AXMNL
King Arthur
10
0 / 5 / 0
6,608
389
2,852
11,526
4,973
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 5 / 1
6,319
372
5,523
18,045
10,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
MeloSkurt
Hachiman
12
2 / 5 / 0
7,522
442
6,817
8,008
2,378
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
14
9 / 3 / 2
9,090
535
14,047
10,668
3,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
V3ndaval
Tiamat
12
0 / 3 / 4
7,454
438
4,629
8,074
3,423
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
21
Kills
11
12
Deaths
21
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AXMNL
King Arthur
0
5
0
0
L
0
5
1
0.1
W
Tsukuyomi
IPayNoRent69
Tsukuyomi
7
2
5
4.75
L
Hachiman
MeloSkurt
Hachiman
2
5
0
0.4
W
2
5
2
0.6
W
2
4
10
1.75
W
8
1
6
11
L
Cliodhna
9
3
2
3.33
L
Tiamat
V3ndaval
Tiamat
0
3
4
0.67
W
Athena
derSchlaue
Athena
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,139
Damage
33,868
51,422
Taken
56,321
28,060
Mitigated
25,269
22,215
Healing
15,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AXMNL
King Arthur
2,852
607
0
2,436
11,526
4,973
161
988
10,480
0
28,851
L
5,523
804
0
3,885
18,045
10,918
0
9,351
8,568
17,245
0
W
Tsukuyomi
IPayNoRent69
Tsukuyomi
9,460
2,717
0
3,640
9,652
3,757
0
2,138
7,514
0
54,652
L
Hachiman
MeloSkurt
Hachiman
6,817
3,287
0
991
8,008
2,378
0
4,167
3,841
0
32,958
W
6,458
927
1,813
2,575
9,186
3,104
129
1,554
7,632
50,432
0
W
5,276
1,332
814
2,784
10,427
5,640
692
2,009
8,418
0
20,642
W
11,199
4,882
0
6,129
10,611
4,660
933
1,815
8,796
46,697
0
L
Cliodhna
14,047
1,821
0
4,922
10,668
3,577
0
4,909
5,629
0
59,229
L
Tiamat
V3ndaval
Tiamat
4,629
302
0
3,103
8,074
3,423
81
2,407
5,400
45,020
0
W
Athena
derSchlaue
Athena
4,746
1,462
586
3,874
11,546
10,899
534
2,636
8,910
17,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,538
Gold Earned
36,993
357
Minions Killed
311
0
Camps Cleared
0
1,479,161
Distance Traveled
1,562,267
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,608
389
45
3
0
312,521
4
L
Ares
6,319
372
25
1
0
308,018
6
W
Tsukuyomi
8,711
512
104
6
0
352,090
0
L
Hachiman
7,522
442
58
3
0
312,480
7
W
Ra
8,333
490
112
7
0
292,411
5
W
Guan Yu
7,021
413
35
2
0
260,933
5
W
Freya
8,453
497
71
4
0
268,365
4
L
Cliodhna
9,090
535
99
6
0
336,105
0
L
Tiamat
7,454
438
84
5
0
293,143
0
W
Athena
8,020
472
35
2
0
305,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role