Player Matchup

Danzaburou
Danzaburou
ALAHLUAHKBAR
Danzaburou
Level 9
God Stats
1W - 0L
1,611 SR
Queue Stats
8W - 6L
1,541 Elo+
Solo
Kukulkan
Kukulkan
Comediun
Kukulkan
Level 18
God Stats
2W - 0L
1,776 SR
Queue Stats
35W - 32L
1,558 Elo+
Solo
Chronos
Chronos
FourthSmiteAcc
Chronos
Level 6
God Stats
9W - 3L
1,278 SR
Queue Stats
20W - 23L
1,655 Elo+
Solo
Geb
Geb
GambitPlays
Geb
Level 29
God Stats
4W - 3L
1,596 SR
Queue Stats
147W - 163L
1,512 Elo+
Solo
Fenrir
Fenrir
Switchypanda
Fenrir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,807 Elo+
Solo
Team Averages
Level 17
1,552 SR
1,615 Elo+

VS

Team Averages
Level 16
1,525 SR
1,514 Elo+
King Arthur
King Arthur
CMO4
King Arthur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 53L
1,545 Elo+
Solo
Medusa
Medusa
Diesel Yoshi
Medusa
Level 17
God Stats
24W - 19L
1,391 SR
Queue Stats
87W - 86L
1,412 Elo+
Solo
Sylvanus
Sylvanus
G0D D CLAMPZ
Sylvanus
Level 12
God Stats
4W - 2L
1,604 SR
Queue Stats
16W - 13L
1,521 Elo+
Solo
Bellona
Bellona
TheatreWeirdo
Bellona
Level 18
God Stats
1W - 2L
1,629 SR
Queue Stats
14W - 12L
1,448 Elo+
Solo
Neith
Neith
Veloci-_47
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ALAHLUAHKBAR
Danzaburou
20
13 / 3 / 6
14,536
632
16,819
13,370
4,361
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Comediun
Kukulkan
20
5 / 3 / 8
13,072
568
11,197
9,701
4,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
14 / 0 / 3
15,356
668
14,151
14,442
6,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 3 / 15
12,027
523
11,826
21,221
28,153
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
17
4 / 3 / 13
10,978
477
10,673
21,482
14,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CMO4
King Arthur
15
3 / 9 / 2
10,490
456
11,425
26,836
21,174
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
15
5 / 11 / 1
10,641
463
10,457
17,400
4,614
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
G0D D CLAMPZ
Sylvanus
13
2 / 5 / 3
9,140
397
12,058
13,298
6,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
11
0 / 9 / 0
7,781
338
4,767
14,093
10,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
17
2 / 9 / 2
10,907
474
8,892
15,260
6,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
20
42
Kills
12
12
Deaths
43
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ALAHLUAHKBAR
Danzaburou
13
3
6
5.33
L
King Arthur
CMO4
King Arthur
3
9
2
0.44
W
Kukulkan
Comediun
Kukulkan
5
3
8
3
L
Medusa
5
11
1
0.5
W
14
0
3
15.5
L
Sylvanus
G0D D CLAMPZ
Sylvanus
2
5
3
0.7
W
6
3
15
4.5
W
Fenrir
4
3
13
3.5
L
Bellona
0
9
0
0
L
Neith
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,666
Damage
47,599
80,216
Taken
86,887
57,880
Mitigated
49,367
26,670
Healing
8,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ALAHLUAHKBAR
Danzaburou
16,819
8,011
0
4,952
13,370
4,361
4,272
3,673
9,697
0
93,899
L
King Arthur
CMO4
King Arthur
11,425
941
0
427
26,836
21,174
0
13,989
12,272
3,122
58,822
W
Kukulkan
Comediun
Kukulkan
11,197
348
0
625
9,701
4,791
1,401
888
8,771
104,327
0
L
Medusa
10,457
6,116
0
1,865
17,400
4,614
159
7,217
10,082
0
45,794
W
14,151
2,668
0
9,151
14,442
6,457
4,683
1,187
13,212
157,379
0
L
Sylvanus
G0D D CLAMPZ
Sylvanus
12,058
4,091
477
3,303
13,298
6,152
415
4,800
8,449
42,980
10,512
W
11,826
2,840
207
3,449
21,221
28,153
0
5,547
15,595
48,947
0
W
Fenrir
10,673
1,523
0
8,286
21,482
14,118
126
1,348
19,660
0
38,537
L
Bellona
4,767
2,272
0
1,660
14,093
10,691
206
5,021
8,689
0
26,113
L
Neith
8,892
2,027
0
811
15,260
6,736
3,547
6,147
8,569
0
56,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,969
Gold Earned
48,959
700
Minions Killed
419
0
Camps Cleared
0
2,120,303
Distance Traveled
1,613,979
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,536
632
163
7
0
416,194
4
L
King Arthur
10,490
456
103
4
0
397,248
0
W
Kukulkan
13,072
568
185
8
0
444,743
2
L
Medusa
10,641
463
62
3
0
334,796
0
W
Chronos
15,356
668
213
9
0
496,563
1
L
Sylvanus
9,140
397
80
3
0
246,808
3
W
Geb
12,027
523
68
3
0
397,266
0
W
Fenrir
10,978
477
71
3
0
365,537
0
L
Bellona
7,781
338
60
3
0
297,347
0
L
Neith
10,907
474
114
5
0
337,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role