Player Matchup

Xing Tian
Xing Tian
ArabianSIinger
Xing Tian
Level 85
God Stats
5W - 3L
1,687 SR
Queue Stats
182W - 187L
1,435 Elo+
Party 1
Hou Yi
Hou Yi
OshinoShinobu2
Hou Yi
Level 102
God Stats
2W - 0L
1,547 SR
Queue Stats
146W - 161L
1,398 Elo+
Party 1
Scylla
Scylla
PokPok 93
Scylla
Level 88
God Stats
5W - 3L
1,536 SR
Queue Stats
31W - 45L
1,356 Elo+
Solo
Horus
Horus
Pookmunki
Horus
Level 105
God Stats
11W - 11L
1,412 SR
Queue Stats
677W - 679L
1,382 Elo+
Solo
Thor
Thor
soldimp
Thor
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,467 Elo+
Solo
Team Averages
Level 87
1,536 SR
1,408 Elo+

VS

Team Averages
Level 112
1,453 SR
1,366 Elo+
Cernunnos
Cernunnos
Big Bad Spiike
Cernunnos
Level 157
God Stats
21W - 14L
1,538 SR
Queue Stats
127W - 128L
1,420 Elo+
Solo
Ares
Ares
Official-BIGLET
Ares
Level 65
God Stats
7W - 11L
1,491 SR
Queue Stats
183W - 203L
1,394 Elo+
Solo
Kukulkan
Kukulkan
TipoNAT
Kukulkan
Level 124
God Stats
7W - 8L
1,438 SR
Queue Stats
158W - 245L
1,305 Elo+
Party 2
Cthulhu
Cthulhu
Tronkete3
Cthulhu
Level 109
God Stats
36W - 58L
1,392 SR
Queue Stats
156W - 223L
1,313 Elo+
Party 2
Thanatos
Thanatos
lilxsoftxking
Thanatos
Level 107
God Stats
19W - 29L
1,405 SR
Queue Stats
576W - 611L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ArabianSIinger
Xing Tian
13
3 / 1 / 8
8,427
527
5,529
14,255
11,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 1 / 2
8,109
507
7,245
9,155
2,935
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
PokPok 93
Scylla
14
4 / 0 / 5
8,989
562
4,842
7,289
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Pookmunki
Horus
15
3 / 1 / 4
9,342
584
10,744
12,330
9,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thor
soldimp
Thor
15
5 / 2 / 1
8,956
560
5,283
12,091
4,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Big Bad Spiike
Cernunnos
10
0 / 4 / 0
6,143
384
5,482
9,442
3,007
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 3 / 2
7,000
438
7,228
16,510
13,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
TipoNAT
Kukulkan
12
2 / 7 / 1
7,511
469
9,961
9,423
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Tronkete3
Cthulhu
13
1 / 3 / 1
7,242
453
4,462
10,507
8,626
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
lilxsoftxking
Thanatos
7
1 / 2 / 0
6,003
375
2,700
3,983
1,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
19
Kills
5
5
Deaths
19
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ArabianSIinger
Xing Tian
3
1
8
7
L
Cernunnos
Big Bad Spiike
Cernunnos
0
4
0
0
L
1
3
2
0.67
W
4
1
2
5
W
Scylla
PokPok 93
Scylla
4
0
5
6.5
W
Horus
Pookmunki
Horus
3
1
4
5
L
Kukulkan
TipoNAT
Kukulkan
2
7
1
0.36
L
Cthulhu
Tronkete3
Cthulhu
1
3
1
0.5
L
Thanatos
lilxsoftxking
Thanatos
1
2
0
0.5
W
Thor
soldimp
Thor
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,643
Damage
29,833
55,120
Taken
49,865
30,711
Mitigated
29,636
21,153
Healing
13,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ArabianSIinger
Xing Tian
5,529
644
739
3,648
14,255
11,165
334
4,128
9,743
20,621
0
L
Cernunnos
Big Bad Spiike
Cernunnos
5,482
2,727
413
2,830
9,442
3,007
955
2,639
6,765
0
32,374
L
7,228
358
0
3,650
16,510
13,270
0
4,168
11,987
26,294
0
W
7,245
3,462
927
2,009
9,155
2,935
2,501
2,868
6,247
0
57,191
W
Scylla
PokPok 93
Scylla
4,842
425
0
2,431
7,289
2,467
1,388
4,397
2,892
45,571
0
W
Horus
Pookmunki
Horus
10,744
3,902
505
5,890
12,330
9,624
1,521
6,765
5,565
4,078
50,701
L
Kukulkan
TipoNAT
Kukulkan
9,961
422
0
0
9,423
3,323
0
2,776
6,403
47,209
0
L
Cthulhu
Tronkete3
Cthulhu
4,462
449
176
2,858
10,507
8,626
280
2,002
7,803
30,805
0
L
Thanatos
lilxsoftxking
Thanatos
2,700
860
0
3,111
3,983
1,410
0
254
3,661
0
21,465
W
Thor
soldimp
Thor
5,283
1,833
0
5,004
12,091
4,520
26
2,985
9,022
0
61,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,823
Gold Earned
33,899
430
Minions Killed
270
0
Camps Cleared
0
1,555,366
Distance Traveled
1,145,803
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,427
527
36
2
0
312,036
3
L
Cernunnos
6,143
384
64
4
0
224,589
0
L
Ares
7,000
438
21
1
0
284,678
5
W
Hou Yi
8,109
507
99
6
0
293,625
3
W
Scylla
8,989
562
98
6
0
319,268
4
W
Horus
9,342
584
91
6
0
307,341
6
L
Kukulkan
7,511
469
83
5
0
227,624
0
L
Cthulhu
7,242
453
61
4
0
267,560
3
L
Thanatos
6,003
375
41
3
0
141,352
0
W
Thor
8,956
560
106
7
0
323,096
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role