Player Matchup

Neith
Neith
Vintylis
Neith
Level 27
God Stats
2W - 5L
1,437 SR
Queue Stats
17W - 24L
1,404 Elo+
Solo
Sol
Sol
chenu0007
Sol
Level 98
God Stats
1W - 7L
1,083 SR
Queue Stats
30W - 64L
1,259 Elo+
Party 1
Thor
Thor
gotham233
Thor
Level 29
God Stats
27W - 32L
1,472 SR
Queue Stats
54W - 85L
1,271 Elo+
Party 1
Team Averages
Level 51
1,331 SR
1,311 Elo+

VS

Team Averages
Level 44
1,435 SR
1,360 Elo+
Scylla
Scylla
AbdullahAlBishi
Scylla
Level 89
God Stats
3W - 5L
1,474 SR
Queue Stats
294W - 308L
1,467 Elo+
Solo
Kuzenbo
Kuzenbo
Lopancho
Kuzenbo
Level 17
God Stats
1W - 2L
1,557 SR
Queue Stats
4W - 6L
1,309 Elo+
Party 2
Odin
Odin
lil_janeiro
Odin
Level 26
God Stats
1W - 2L
1,273 SR
Queue Stats
16W - 29L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Vintylis
Neith
12
1 / 4 / 1
8,117
580
8,151
8,934
2,715
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 3 / 1
8,315
594
9,442
9,447
3,035
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
10
0 / 5 / 1
7,368
526
3,547
12,391
4,142
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 4
10,117
723
12,563
7,929
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Lopancho
Kuzenbo
14
3 / 0 / 9
10,020
716
10,034
10,801
17,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 0 / 11
8,832
631
3,634
8,475
7,049
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
12
12
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
8
2
4
5
W
Kuzenbo
Lopancho
Kuzenbo
3
0
9
7.5
L
Neith
Vintylis
Neith
1
4
1
0.38
L
1
3
1
0.5
L
Thor
0
5
1
0.1
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,140
Damage
26,231
30,772
Taken
27,205
9,892
Mitigated
26,968
5,656
Healing
5,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,563
371
74
2,998
7,929
2,501
710
3,715
4,214
59,819
0
W
Kuzenbo
Lopancho
Kuzenbo
10,034
3,058
0
1,112
10,801
17,418
338
2,244
8,557
23,414
0
L
Neith
Vintylis
Neith
8,151
3,665
0
2,040
8,934
2,715
0
6,583
2,163
0
28,063
L
9,442
2,155
0
3,021
9,447
3,035
0
6,915
2,319
42,785
0
L
Thor
3,547
922
93
502
12,391
4,142
0
9,044
3,123
0
14,201
W
3,634
364
286
612
8,475
7,049
331
4,107
4,368
0
13,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,800
Gold Earned
28,969
167
Minions Killed
160
4
Camps Cleared
8
705,136
Distance Traveled
811,059
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,117
723
110
8
7
259,473
3
W
Kuzenbo
10,020
716
26
2
0
288,583
0
L
Neith
8,117
580
55
4
0
212,046
6
L
Sol
8,315
594
91
7
2
242,306
4
L
Thor
7,368
526
21
2
2
250,784
5
W
Odin
8,832
631
24
2
1
263,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role