Player Matchup

Xbalanque
Xbalanque
Kadaver22
Xbalanque
Level 80
God Stats
2W - 0L
1,744 SR
Queue Stats
54W - 52L
1,500 Elo+
Party 1
Agni
Agni
sidniee
Agni
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ubrax
Sun Wukong
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 47L
1,500 Elo+
Party 1
Team Averages
Level 64
1,581 SR
1,500 Elo+

VS

Team Averages
Level 19
1,426 SR
1,424 Elo+
He Bo
He Bo
BorkaPlays
He Bo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,515 Elo+
Party 2
Ares
Ares
HalloSönke
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,257 Elo+
Party 2
Izanami
Izanami
Macoosh
Izanami
Level 4
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Kadaver22
Xbalanque
14
11 / 1 / 4
9,593
959
18,095
7,005
2,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
sidniee
Agni
10
2 / 3 / 5
7,468
747
2,230
5,065
1,223
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
ubrax
Sun Wukong
12
3 / 3 / 11
8,106
811
7,870
11,004
8,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
11
3 / 6 / 4
7,065
707
7,499
9,083
3,434
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 5 / 6
6,640
664
2,424
11,822
9,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Macoosh
Izanami
11
4 / 5 / 3
7,607
761
7,983
10,920
4,075
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
16
Kills
7
7
Deaths
16
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
He Bo
3
6
4
0.83
L
0
5
6
0.6
W
Xbalanque
Kadaver22
Xbalanque
11
1
4
13
L
Izanami
Macoosh
Izanami
4
5
3
1.1
W
Agni
sidniee
Agni
2
3
5
1.5
W
Sun Wukong
ubrax
Sun Wukong
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,195
Damage
17,906
23,074
Taken
31,825
11,978
Mitigated
16,662
6,404
Healing
2,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
7,499
700
0
60
9,083
3,434
0
937
7,927
22,108
0
L
2,424
309
0
516
11,822
9,153
0
885
10,681
11,318
0
W
Xbalanque
Kadaver22
Xbalanque
18,095
11,550
0
3,032
7,005
2,172
2,495
2,658
4,347
0
44,052
L
Izanami
Macoosh
Izanami
7,983
4,669
0
1,700
10,920
4,075
0
822
9,606
0
22,652
W
Agni
sidniee
Agni
2,230
172
0
771
5,065
1,223
84
2,150
2,915
11,665
0
W
Sun Wukong
ubrax
Sun Wukong
7,870
1,100
0
2,601
11,004
8,583
0
5,291
5,713
0
15,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,167
Gold Earned
21,312
86
Minions Killed
83
4
Camps Cleared
4
523,634
Distance Traveled
506,087
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,065
707
41
4
3
186,208
5
L
Ares
6,640
664
11
1
1
163,903
0
W
Xbalanque
9,593
959
53
5
4
173,615
2
L
Izanami
7,607
761
31
3
0
155,976
2
W
Agni
7,468
747
24
2
0
142,846
0
W
Sun Wukong
8,106
811
9
1
0
207,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role