Player Matchup

Neith
Neith
Boiii Chilll
Neith
Level 46
God Stats
3W - 4L
1,531 SR
Queue Stats
78W - 115L
1,306 Elo+
Party 2
Bellona
Bellona
Ignis-Angelo
Bellona
Level 18
God Stats
4W - 8L
1,489 SR
Queue Stats
4W - 8L
1,323 Elo+
Party 4
Cthulhu
Cthulhu
Trill--Slime
Cthulhu
Level 11
God Stats
0W - 1L
1,543 SR
Queue Stats
3W - 3L
1,406 Elo+
Party 4
Danzaburou
Danzaburou
Wontstop_8
Danzaburou
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 49L
1,367 Elo+
Party 4
Susano
Susano
XL Ham Sandwich
Susano
Level 11
God Stats
0W - 2L
1,273 SR
Queue Stats
8W - 13L
1,410 Elo+
Party 2
Team Averages
Level 28
1,467 SR
1,362 Elo+

VS

Team Averages
Level 35
1,515 SR
1,460 Elo+
Pele
Pele
Karri Str55
Pele
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
KodRedPhoenix55
Danzaburou
Level 123
God Stats
7W - 4L
1,493 SR
Queue Stats
78W - 68L
1,569 Elo+
Party 3
Sun Wukong
Sun Wukong
Nicks_VKS
Sun Wukong
Level 9
God Stats
4W - 1L
1,618 SR
Queue Stats
10W - 10L
1,402 Elo+
Party 1
Hel
Hel
cacador-de-idosa
Hel
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 27L
1,417 Elo+
Party 1
Sylvanus
Sylvanus
i69420skrrt
Sylvanus
Level 27
God Stats
9W - 14L
1,466 SR
Queue Stats
150W - 205L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 4
8,851
443
12,614
20,085
6,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Ignis-Angelo
Bellona
11
3 / 5 / 1
8,235
412
6,358
12,975
10,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Trill--Slime
Cthulhu
10
0 / 7 / 2
7,475
374
6,417
20,755
17,927
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Wontstop_8
Danzaburou
14
7 / 8 / 1
10,504
525
16,990
16,525
5,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 8 / 3
7,898
395
6,030
15,383
4,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 5
11,821
591
15,895
14,706
6,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
KodRedPhoenix55
Danzaburou
19
15 / 2 / 6
12,457
623
26,692
17,794
7,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Nicks_VKS
Sun Wukong
15
5 / 6 / 8
9,819
491
9,105
17,509
11,094
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 2 / 11
10,515
526
10,789
19,064
7,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
i69420skrrt
Sylvanus
11
0 / 4 / 2
8,259
413
2,763
16,577
13,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
14
Kills
37
37
Deaths
15
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
L
Bellona
Ignis-Angelo
Bellona
3
5
1
0.7
W
12
1
5
14.5
W
Danzaburou
KodRedPhoenix55
Danzaburou
15
2
6
9
W
Sun Wukong
Nicks_VKS
Sun Wukong
5
6
8
1.5
L
Cthulhu
Trill--Slime
Cthulhu
0
7
2
0.14
L
Danzaburou
Wontstop_8
Danzaburou
7
8
1
0.94
L
2
8
3
0.44
W
5
2
11
5.25
W
Sylvanus
i69420skrrt
Sylvanus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,409
Damage
65,244
85,723
Taken
85,650
44,469
Mitigated
45,959
15,924
Healing
41,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,614
7,814
0
6,664
20,085
6,103
609
3,984
15,753
0
51,657
L
Bellona
Ignis-Angelo
Bellona
6,358
1,753
0
903
12,975
10,760
1,564
376
12,579
0
32,757
W
15,895
3,600
198
7,075
14,706
6,303
1,498
1,136
13,359
0
87,274
W
Danzaburou
KodRedPhoenix55
Danzaburou
26,692
13,497
0
7,044
17,794
7,406
3,418
1,785
15,966
0
103,188
W
Sun Wukong
Nicks_VKS
Sun Wukong
9,105
2,526
0
4,618
17,509
11,094
1,365
568
16,448
0
35,437
L
Cthulhu
Trill--Slime
Cthulhu
6,417
782
353
1,287
20,755
17,927
150
2,522
18,209
26,864
0
L
Danzaburou
Wontstop_8
Danzaburou
16,990
7,745
0
3,021
16,525
5,209
521
3,594
12,859
0
47,364
L
6,030
1,227
0
3,696
15,383
4,470
0
2,492
12,771
0
36,372
W
10,789
1,103
6,185
11,630
19,064
7,293
1,888
754
18,274
69,168
0
W
Sylvanus
i69420skrrt
Sylvanus
2,763
1,511
303
4,127
16,577
13,863
830
2,332
14,245
20,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,963
Gold Earned
52,871
281
Minions Killed
470
0
Camps Cleared
0
1,486,557
Distance Traveled
1,739,743
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,851
443
86
4
0
315,886
0
L
Bellona
8,235
412
48
2
0
286,053
0
W
Pele
11,821
591
134
7
0
385,024
2
W
Danzaburou
12,457
623
136
7
0
388,243
1
W
Sun Wukong
9,819
491
55
3
0
336,524
0
L
Cthulhu
7,475
374
26
1
0
337,903
0
L
Danzaburou
10,504
525
61
3
0
248,533
1
L
Susano
7,898
395
60
3
0
298,182
1
W
Hel
10,515
526
113
6
0
373,792
1
W
Sylvanus
8,259
413
32
2
0
256,160
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role