Player Matchup

Osiris
Osiris
 
Osiris
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
Bekketh
Chernobog
Level 98
God Stats
5W - 6L
1,438 SR
Queue Stats
361W - 388L
1,440 Elo+
Party 1
Medusa
Medusa
P4ssTh4t
Medusa
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 115L
1,372 Elo+
Party 3
Sol
Sol
Sidnei
Sol
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 99L
1,302 Elo+
Solo
Chronos
Chronos
Шиповничек
Chronos
Level 51
God Stats
0W - 3L
1,205 SR
Queue Stats
309W - 366L
1,416 Elo+
Party 1
Team Averages
Level 99
1,428 SR
1,406 Elo+

VS

Team Averages
Level 125
1,512 SR
1,421 Elo+
Charybdis
Charybdis
ChongshuS
Charybdis
Level 157
God Stats
2W - 0L
1,467 SR
Queue Stats
152W - 141L
1,403 Elo+
Solo
Sun Wukong
Sun Wukong
Gorillone91
Sun Wukong
Level 87
God Stats
8W - 6L
1,372 SR
Queue Stats
534W - 562L
1,367 Elo+
Party 2
Chaac
Chaac
NikoAkaSbabs
Chaac
Level 112
God Stats
21W - 10L
1,633 SR
Queue Stats
606W - 608L
1,398 Elo+
Party 2
Sol
Sol
P4RR4C0T
Sol
Level 145
God Stats
20W - 8L
1,551 SR
Queue Stats
397W - 386L
1,491 Elo+
Party 2
Mulan
Mulan
RastaSaur
Mulan
Level 122
God Stats
7W - 6L
1,538 SR
Queue Stats
491W - 498L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
5 / 3 / 5
9,332
778
12,446
17,403
23,242
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Bekketh
Chernobog
16
2 / 2 / 8
9,088
757
15,176
9,859
4,681
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
P4ssTh4t
Medusa
14
2 / 7 / 9
8,550
713
15,921
15,711
7,329
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
Sidnei
Sol
15
3 / 4 / 4
8,815
735
9,624
10,674
4,271
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 7 / 4
7,610
634
4,461
11,804
4,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChongshuS
Charybdis
18
5 / 2 / 8
10,521
877
12,667
11,092
4,710
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Gorillone91
Sun Wukong
16
1 / 1 / 17
9,318
777
7,806
21,530
19,884
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
8 / 2 / 10
10,518
877
16,838
16,600
17,031
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
7 / 3 / 12
10,317
860
14,334
12,241
4,606
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
RastaSaur
Mulan
14
2 / 4 / 11
8,864
739
4,584
17,752
15,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
81
12
Kills
23
23
Deaths
12
30
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
5
3
5
2.5
L
Chernobog
Bekketh
Chernobog
2
2
8
3
W
Charybdis
ChongshuS
Charybdis
5
2
8
4.5
W
Sun Wukong
Gorillone91
Sun Wukong
1
1
17
9.5
W
8
2
10
6.5
W
7
3
12
4.33
L
Medusa
P4ssTh4t
Medusa
2
7
9
0.93
W
Mulan
RastaSaur
Mulan
2
4
11
1.88
L
Sol
Sidnei
Sol
3
4
4
1.25
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,628
Damage
56,229
65,451
Taken
79,215
43,871
Mitigated
61,980
16,427
Healing
36,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
12,446
1,461
1,119
3,524
17,403
23,242
96
3,844
13,559
146
20,364
L
Chernobog
Bekketh
Chernobog
15,176
6,171
1,740
1,361
9,859
4,681
1,203
2,267
7,592
0
31,922
W
Charybdis
ChongshuS
Charybdis
12,667
3,229
2,297
2,855
11,092
4,710
1,616
3,084
8,008
0
37,723
W
Sun Wukong
Gorillone91
Sun Wukong
7,806
686
2,716
9,603
21,530
19,884
72
3,390
18,140
0
14,670
W
16,838
699
1,934
5,237
16,600
17,031
440
3,151
13,449
0
35,455
W
14,334
2,812
2,378
4,344
12,241
4,606
2,229
1,988
10,253
25,201
0
L
Medusa
P4ssTh4t
Medusa
15,921
5,121
1,228
2,857
15,711
7,329
609
3,738
11,973
0
23,839
W
Mulan
RastaSaur
Mulan
4,584
646
906
4,408
17,752
15,749
391
2,602
15,150
0
7,065
L
Sol
Sidnei
Sol
9,624
2,300
523
2,487
10,674
4,271
1,161
2,855
7,819
20,810
0
L
4,461
1,019
666
922
11,804
4,348
651
1,630
10,174
9,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,395
Gold Earned
49,538
105
Minions Killed
135
0
Camps Cleared
0
1,051,559
Distance Traveled
1,176,636
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,332
778
16
1
0
250,300
0
L
Chernobog
9,088
757
48
4
0
209,239
4
W
Charybdis
10,521
877
62
5
0
219,392
0
W
Sun Wukong
9,318
777
8
1
0
263,505
0
W
Chaac
10,518
877
37
3
0
269,838
3
W
Sol
10,317
860
24
2
0
207,640
0
L
Medusa
8,550
713
16
1
0
190,853
1
W
Mulan
8,864
739
4
0
0
216,261
3
L
Sol
8,815
735
15
1
0
204,323
0
L
Chronos
7,610
634
10
1
0
196,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role