Player Matchup

Fenrir
Fenrir
IsThatAJ
Fenrir
Level 49
God Stats
3W - 1L
1,807 SR
Queue Stats
135W - 135L
1,538 Elo+
Solo
Artio
Artio
Jayy-_-bee
Artio
Level 113
God Stats
7W - 7L
1,482 SR
Queue Stats
32W - 37L
1,435 Elo+
Party 1
Odin
Odin
O-KeithHeadCoach
Odin
Level 41
God Stats
3W - 1L
1,636 SR
Queue Stats
133W - 119L
1,495 Elo+
Party 1
Anubis
Anubis
ParkingMeters21
Anubis
Level 107
God Stats
5W - 0L
1,826 SR
Queue Stats
531W - 510L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
TheLaneTrain47
Danzaburou
Level 47
God Stats
4W - 2L
1,692 SR
Queue Stats
193W - 183L
1,506 Elo+
Party 2
Team Averages
Level 71
1,689 SR
1,494 Elo+

VS

Team Averages
Level 76
1,510 SR
1,471 Elo+
Sylvanus
Sylvanus
Capo-NG
Sylvanus
Level 143
God Stats
81W - 55L
1,600 SR
Queue Stats
186W - 172L
1,527 Elo+
Party 4
Anubis
Anubis
GENERAL_N0L3DG3
Anubis
Level 29
God Stats
2W - 2L
1,629 SR
Queue Stats
92W - 85L
1,496 Elo+
Party 4
Sol
Sol
HH VaI
Sol
Level 103
God Stats
2W - 5L
1,371 SR
Queue Stats
291W - 284L
1,461 Elo+
Party 3
Thanatos
Thanatos
VoidedGravyx
Thanatos
Level 49
God Stats
2W - 4L
1,432 SR
Queue Stats
72W - 73L
1,438 Elo+
Party 3
Geb
Geb
XxxRhinoxX
Geb
Level 55
God Stats
5W - 6L
1,518 SR
Queue Stats
150W - 151L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IsThatAJ
Fenrir
12
3 / 0 / 3
7,124
509
4,088
7,627
3,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
11
1 / 2 / 7
6,735
481
2,939
9,510
7,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
2 / 0 / 2
7,864
562
2,947
6,370
4,046
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
12 / 0 / 4
9,464
676
14,215
7,521
3,687
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
TheLaneTrain47
Danzaburou
12
1 / 2 / 2
6,909
494
5,133
6,635
2,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Capo-NG
Sylvanus
13
0 / 0 / 0
7,558
540
3,823
5,279
4,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 8 / 0
6,122
437
3,194
10,608
3,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
HH VaI
Sol
11
0 / 3 / 3
6,608
472
7,862
9,362
2,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
VoidedGravyx
Thanatos
12
2 / 3 / 2
6,963
497
2,994
8,210
2,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 5 / 1
5,438
388
4,742
10,919
5,059
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
19
Kills
4
4
Deaths
19
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Capo-NG
Sylvanus
0
0
0
0
L
0
8
0
0
L
Sol
HH VaI
Sol
0
3
3
0.5
W
Fenrir
IsThatAJ
Fenrir
3
0
3
4.5
W
Artio
1
2
7
2.25
W
2
0
2
3
W
12
0
4
14
W
Danzaburou
TheLaneTrain47
Danzaburou
1
2
2
1
L
Thanatos
VoidedGravyx
Thanatos
2
3
2
1
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,322
Damage
22,615
37,663
Taken
44,378
19,840
Mitigated
18,357
16,745
Healing
16,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Capo-NG
Sylvanus
3,823
1,281
0
2,060
5,279
4,954
195
0
5,279
41,705
7,813
L
3,194
43
0
2,919
10,608
3,162
0
6,739
3,869
37,318
0
L
Sol
HH VaI
Sol
7,862
2,196
0
3,377
9,362
2,720
124
1,260
8,102
41,221
5,928
W
Fenrir
IsThatAJ
Fenrir
4,088
506
0
3,546
7,627
3,016
0
2,851
4,776
0
39,352
W
Artio
2,939
406
1,699
4,712
9,510
7,034
0
4,791
4,719
17,681
0
W
2,947
961
0
1,750
6,370
4,046
0
2,756
3,614
0
46,134
W
14,215
1,511
0
3,707
7,521
3,687
38
4,104
3,417
64,012
0
W
Danzaburou
TheLaneTrain47
Danzaburou
5,133
2,365
0
1,331
6,635
2,057
764
3,972
2,663
0
45,378
L
Thanatos
VoidedGravyx
Thanatos
2,994
418
0
6,630
8,210
2,462
0
3,276
4,934
0
45,946
L
4,742
296
276
1,075
10,919
5,059
0
5,879
5,040
13,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,096
Gold Earned
32,689
433
Minions Killed
389
0
Camps Cleared
0
1,297,098
Distance Traveled
1,196,492
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,558
540
113
8
0
211,261
4
L
Anubis
6,122
437
69
5
0
220,219
5
L
Sol
6,608
472
95
7
0
241,111
2
W
Fenrir
7,124
509
70
5
0
314,892
1
W
Artio
6,735
481
25
2
0
221,587
1
W
Odin
7,864
562
130
9
0
283,521
2
W
Anubis
9,464
676
129
9
0
240,863
0
W
Danzaburou
6,909
494
79
6
0
236,235
0
L
Thanatos
6,963
497
95
7
0
279,190
3
L
Geb
5,438
388
17
1
0
244,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role