Player Matchup

Tiamat
Tiamat
GreenNaSeda
Tiamat
Level 22
God Stats
2W - 4L
1,272 SR
Queue Stats
17W - 24L
1,505 Elo+
Solo
Artemis
Artemis
XzaFiiX
Artemis
Level 12
God Stats
4W - 3L
1,553 SR
Queue Stats
15W - 19L
1,409 Elo+
Solo
Hercules
Hercules
whereYaAt
Hercules
Level 52
God Stats
1W - 0L
1,336 SR
Queue Stats
11W - 10L
1,441 Elo+
Solo
Team Averages
Level 29
1,387 SR
1,452 Elo+

VS

Team Averages
Level 127
1,473 SR
1,458 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ClauzZDarKray
Danzaburou
Level 151
God Stats
1W - 1L
1,650 SR
Queue Stats
141W - 167L
1,464 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZoMbErCryy
Morgan Le Fay
Level 87
God Stats
0W - 4L
1,269 SR
Queue Stats
58W - 78L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
4 / 4 / 5
8,074
734
5,835
7,757
4,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
XzaFiiX
Artemis
14
7 / 0 / 6
9,092
827
11,566
7,420
2,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
whereYaAt
Hercules
13
3 / 2 / 10
8,418
765
5,864
9,290
6,685
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
4 / 4 / 2
8,191
745
6,084
10,737
9,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
ClauzZDarKray
Danzaburou
10
1 / 5 / 1
6,997
636
5,628
9,434
3,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
ZoMbErCryy
Morgan Le Fay
11
1 / 5 / 3
7,325
666
6,126
8,462
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
14
Kills
6
6
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
4
4
2
1.25
L
Danzaburou
ClauzZDarKray
Danzaburou
1
5
1
0.3
W
Tiamat
4
4
5
1.63
W
Artemis
XzaFiiX
Artemis
7
0
6
10
L
Morgan Le Fay
ZoMbErCryy
Morgan Le Fay
1
5
3
0.5
W
Hercules
whereYaAt
Hercules
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,265
Damage
17,838
24,467
Taken
28,633
13,901
Mitigated
15,588
4,258
Healing
5,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,084
1,746
353
2,511
10,737
9,325
21
1,693
8,786
23,659
0
L
Danzaburou
ClauzZDarKray
Danzaburou
5,628
1,705
0
1,451
9,434
3,412
34
1,803
7,403
0
23,783
W
Tiamat
5,835
412
0
1,064
7,757
4,657
102
4,727
2,898
20,927
0
W
Artemis
XzaFiiX
Artemis
11,566
6,122
0
806
7,420
2,559
2,280
4,077
3,025
0
33,008
L
Morgan Le Fay
ZoMbErCryy
Morgan Le Fay
6,126
329
0
1,485
8,462
2,851
0
1,994
6,310
18,518
0
W
Hercules
whereYaAt
Hercules
5,864
2,107
0
2,388
9,290
6,685
439
3,349
5,537
0
10,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,584
Gold Earned
22,513
109
Minions Killed
120
4
Camps Cleared
5
586,199
Distance Traveled
601,354
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,191
745
46
4
2
194,973
3
L
Danzaburou
6,997
636
40
4
3
197,029
2
W
Tiamat
8,074
734
24
2
1
195,432
1
W
Artemis
9,092
827
64
6
3
190,274
2
L
Morgan Le Fay
7,325
666
34
3
0
209,352
1
W
Hercules
8,418
765
21
2
0
200,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role