Player Matchup

Olorun
Olorun
GoldenOwO
Olorun
Level 20
God Stats
4W - 1L
1,801 SR
Queue Stats
56W - 47L
1,487 Elo+
Party 1
Loki
Loki
InsanityRunner
Loki
Level 29
God Stats
15W - 5L
1,615 SR
Queue Stats
71W - 70L
1,554 Elo+
Solo
Hou Yi
Hou Yi
Prototipe110
Hou Yi
Level 17
God Stats
3W - 1L
1,649 SR
Queue Stats
20W - 16L
1,597 Elo+
Solo
Bellona
Bellona
YiunTak
Bellona
Level 18
God Stats
7W - 4L
1,704 SR
Queue Stats
25W - 21L
1,510 Elo+
Party 1
Sylvanus
Sylvanus
lordoftoes
Sylvanus
Level 28
God Stats
1W - 0L
1,805 SR
Queue Stats
102W - 98L
1,557 Elo+
Solo
Team Averages
Level 22
1,715 SR
1,541 Elo+

VS

Team Averages
Level 16
1,559 SR
1,489 Elo+
Charybdis
Charybdis
Juiceinat0r
Charybdis
Level 17
God Stats
8W - 12L
1,436 SR
Queue Stats
100W - 94L
1,463 Elo+
Solo
Xing Tian
Xing Tian
Spritziel
Xing Tian
Level 13
God Stats
1W - 2L
1,582 SR
Queue Stats
3W - 6L
1,423 Elo+
Solo
Loki
Loki
TheDarkQ01
Loki
Level 6
God Stats
3W - 6L
1,546 SR
Queue Stats
6W - 8L
1,484 Elo+
Solo
Zeus
Zeus
ViniVidiViciPro
Zeus
Level 27
God Stats
5W - 1L
1,391 SR
Queue Stats
108W - 100L
1,577 Elo+
Solo
Jormungandr
Jormungandr
vanliru
Jormungandr
Level 17
God Stats
0W - 2L
1,839 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GoldenOwO
Olorun
12
4 / 0 / 1
6,846
685
3,404
2,948
1,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
5 / 1 / 3
6,710
671
4,144
5,367
1,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
10
4 / 0 / 2
6,031
603
5,056
3,668
992
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
YiunTak
Bellona
10
1 / 1 / 1
5,601
560
2,575
4,621
2,973
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
lordoftoes
Sylvanus
8
0 / 1 / 5
5,452
545
2,622
4,286
3,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Juiceinat0r
Charybdis
7
0 / 4 / 1
4,420
442
2,107
5,173
1,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Spritziel
Xing Tian
7
0 / 1 / 1
4,778
478
2,467
6,488
3,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 1
4,504
450
716
4,481
1,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
2 / 4 / 0
5,552
555
3,587
5,389
1,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
vanliru
Jormungandr
6
1 / 2 / 0
4,446
445
1,092
4,460
1,890
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
14
Kills
3
3
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
GoldenOwO
Olorun
4
0
1
4.5
W
5
1
3
6.5
L
Charybdis
Juiceinat0r
Charybdis
0
4
1
0.13
W
Hou Yi
4
0
2
5
L
Xing Tian
Spritziel
Xing Tian
0
1
1
0.5
L
0
3
1
0.17
L
2
4
0
0.5
W
Bellona
YiunTak
Bellona
1
1
1
1.5
W
Sylvanus
lordoftoes
Sylvanus
0
1
5
2.5
L
Jormungandr
vanliru
Jormungandr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,801
Damage
9,969
20,890
Taken
25,991
9,857
Mitigated
9,135
8,394
Healing
4,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
GoldenOwO
Olorun
3,404
1,871
0
951
2,948
1,271
891
380
2,524
33,090
5,102
W
4,144
1,254
0
2,206
5,367
1,606
78
1,700
3,627
0
29,539
L
Charybdis
Juiceinat0r
Charybdis
2,107
1,178
0
1,221
5,173
1,081
0
1,740
3,433
0
21,953
W
Hou Yi
5,056
2,497
0
1,964
3,668
992
362
989
2,679
0
32,927
L
Xing Tian
Spritziel
Xing Tian
2,467
350
0
763
6,488
3,065
0
1,251
5,237
8,378
0
L
716
136
0
841
4,481
1,227
0
1,757
2,724
0
14,612
L
3,587
320
0
1,333
5,389
1,872
0
678
4,711
22,202
0
W
Bellona
YiunTak
Bellona
2,575
568
0
1,093
4,621
2,973
0
2,220
2,046
0
22,607
W
Sylvanus
lordoftoes
Sylvanus
2,622
1,025
415
1,765
4,286
3,015
174
1,418
2,868
12,954
0
L
Jormungandr
vanliru
Jormungandr
1,092
363
0
0
4,460
1,890
0
36
4,424
12,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,640
Gold Earned
23,700
278
Minions Killed
175
0
Camps Cleared
0
1,006,439
Distance Traveled
872,653
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,846
685
74
7
0
196,999
0
W
Loki
6,710
671
62
6
0
226,595
6
L
Charybdis
4,420
442
58
6
0
167,457
3
W
Hou Yi
6,031
603
70
7
0
179,899
1
L
Xing Tian
4,778
478
11
1
0
202,731
0
L
Loki
4,504
450
31
3
0
181,549
0
L
Zeus
5,552
555
46
5
0
158,448
3
W
Bellona
5,601
560
50
5
0
225,583
5
W
Sylvanus
5,452
545
22
2
0
177,363
1
L
Jormungandr
4,446
445
29
3
0
162,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role