Player Matchup

Sun Wukong
Sun Wukong
Bodied WP
Sun Wukong
Level 18
God Stats
5W - 2L
1,392 SR
Queue Stats
94W - 103L
1,168 Elo+
Party 2
Mercury
Mercury
Relax WP
Mercury
Level 18
God Stats
7W - 8L
1,366 SR
Queue Stats
19W - 39L
1,132 Elo+
Party 2
Yemoja
Yemoja
WhaleWatcher16
Yemoja
Level 15
God Stats
7W - 7L
1,500 SR
Queue Stats
54W - 71L
1,136 Elo+
Solo
Scylla
Scylla
Zalo money
Scylla
Level 11
God Stats
22W - 9L
1,392 SR
Queue Stats
88W - 94L
1,131 Elo+
Party 2
Neith
Neith
beezwax710
Neith
Level 6
God Stats
2W - 0L
1,711 SR
Queue Stats
6W - 5L
1,330 Elo+
Solo
Team Averages
Level 14
1,472 SR
1,179 Elo+

VS

Team Averages
Level 14
1,567 SR
1,334 Elo+
Bastet
Bastet
Blueghost08-
Bastet
Level 23
God Stats
0W - 5L
1,180 SR
Queue Stats
33W - 54L
1,224 Elo+
Solo
Neith
Neith
OsG Sniper Luck
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
REEEEEEEEEEEE234
Cernunnos
Level 20
God Stats
1W - 2L
1,850 SR
Queue Stats
8W - 16L
1,220 Elo+
Party 1
Charybdis
Charybdis
RedEyesDragon9
Charybdis
Level 8
God Stats
0W - 1L
1,656 SR
Queue Stats
1W - 4L
1,197 Elo+
Party 1
Merlin
Merlin
stereophoenix71
Merlin
Level 19
God Stats
10W - 7L
1,649 SR
Queue Stats
14W - 7L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bodied WP
Sun Wukong
20
7 / 1 / 4
13,534
541
8,618
20,904
14,787
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Relax WP
Mercury
20
14 / 3 / 4
13,964
559
12,022
15,384
6,679
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 2 / 13
11,748
470
2,600
14,343
16,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
Zalo money
Scylla
16
8 / 7 / 8
11,773
471
15,157
16,596
6,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
20
15 / 1 / 7
13,908
556
21,819
17,454
10,377
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
3 / 3 / 1
9,453
378
6,201
10,984
4,356
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 12 / 4
10,158
406
12,268
15,676
5,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
15
7 / 14 / 4
11,702
468
15,617
23,134
6,850
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
RedEyesDragon9
Charybdis
14
2 / 13 / 2
10,268
411
4,257
16,968
5,262
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 5 / 3
10,276
411
6,990
11,778
4,042
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
27
46
Kills
13
14
Deaths
47
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bastet
3
3
1
1.17
W
Sun Wukong
Bodied WP
Sun Wukong
7
1
4
9
L
0
12
4
0.17
L
Cernunnos
7
14
4
0.64
L
Charybdis
RedEyesDragon9
Charybdis
2
13
2
0.23
W
Mercury
Relax WP
Mercury
14
3
4
5.33
W
2
2
13
4.25
W
Scylla
Zalo money
Scylla
8
7
8
1.71
W
Neith
15
1
7
18.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,216
Damage
45,333
84,681
Taken
78,540
54,795
Mitigated
26,158
26,815
Healing
6,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
6,201
1,877
0
1,333
10,984
4,356
0
3,005
7,979
0
25,142
W
Sun Wukong
Bodied WP
Sun Wukong
8,618
1,603
0
9,641
20,904
14,787
2,723
3,438
17,466
0
83,383
L
12,268
5,116
0
1,597
15,676
5,648
513
5,119
10,557
0
54,192
L
Cernunnos
15,617
9,012
0
35
23,134
6,850
1,428
6,035
17,099
0
36,940
L
Charybdis
RedEyesDragon9
Charybdis
4,257
2,824
0
1,576
16,968
5,262
7,574
3,222
13,746
0
48,895
W
Mercury
Relax WP
Mercury
12,022
6,885
0
0
15,384
6,679
3,167
383
15,001
0
113,215
W
2,600
1,057
7,227
2,874
14,343
16,941
1,868
2,747
11,596
16,526
0
W
Scylla
Zalo money
Scylla
15,157
2,014
0
989
16,596
6,011
1,352
43
16,553
54,936
0
W
Neith
21,819
12,818
0
6,084
17,454
10,377
5,426
379
17,075
0
121,859
L
6,990
561
123
1,842
11,778
4,042
514
376
11,402
51,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,927
Gold Earned
51,857
622
Minions Killed
366
0
Camps Cleared
0
2,265,710
Distance Traveled
1,722,003
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,453
378
32
1
0
250,025
0
W
Sun Wukong
13,534
541
172
7
0
461,704
3
L
Neith
10,158
406
94
4
0
383,700
2
L
Cernunnos
11,702
468
56
2
0
359,907
0
L
Charybdis
10,268
411
94
4
0
375,935
0
W
Mercury
13,964
559
168
7
0
598,914
0
W
Yemoja
11,748
470
23
1
0
356,137
1
W
Scylla
11,773
471
72
3
0
416,231
1
W
Neith
13,908
556
187
7
0
432,724
0
L
Merlin
10,276
411
90
4
0
352,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role