Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DBIZZ1000
Ah Muzen Cab
Level 29
God Stats
22W - 13L
1,299 SR
Queue Stats
202W - 233L
1,329 Elo+
Solo
Hades
Hades
DavidMaxBR1506
Hades
Level 17
God Stats
14W - 9L
1,563 SR
Queue Stats
40W - 47L
1,332 Elo+
Solo
Danzaburou
Danzaburou
Dschilll
Danzaburou
Level 28
God Stats
40W - 27L
1,642 SR
Queue Stats
198W - 187L
1,507 Elo+
Solo
Ymir
Ymir
Karnage_Uchiha1
Ymir
Level 27
God Stats
31W - 21L
1,588 SR
Queue Stats
94W - 97L
1,452 Elo+
Solo
Ah Puch
Ah Puch
YaGirlsSideChik
Ah Puch
Level 25
God Stats
80W - 88L
1,519 SR
Queue Stats
88W - 98L
1,468 Elo+
Solo
Team Averages
Level 25
1,522 SR
1,418 Elo+

VS

Team Averages
Level 22
1,553 SR
1,359 Elo+
Thoth
Thoth
Anju8070
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 117L
1,245 Elo+
Solo
Izanami
Izanami
KingKill_Mongerz
Izanami
Level 26
God Stats
46W - 26L
1,609 SR
Queue Stats
52W - 43L
1,506 Elo+
Solo
Sol
Sol
LitDesperado
Sol
Level 28
God Stats
83W - 61L
1,586 SR
Queue Stats
112W - 92L
1,472 Elo+
Solo
Artio
Artio
MaelOtaku
Artio
Level 27
God Stats
2W - 1L
1,671 SR
Queue Stats
69W - 58L
1,498 Elo+
Solo
Hachiman
Hachiman
StubbornDragon
Hachiman
Level 15
God Stats
1W - 3L
1,398 SR
Queue Stats
2W - 7L
1,075 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DBIZZ1000
Ah Muzen Cab
20
14 / 3 / 16
15,848
1,219
26,900
11,006
4,680
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
4 / 9 / 23
13,243
1,019
9,919
21,725
11,925
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Dschilll
Danzaburou
20
9 / 4 / 15
14,474
1,113
25,764
18,886
7,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 11 / 17
12,484
960
16,994
28,046
18,472
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 1 / 18
14,507
1,116
26,159
12,446
4,858
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Anju8070
Thoth
19
1 / 5 / 15
12,143
934
5,407
15,510
5,364
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 8 / 9
14,510
1,116
30,543
22,914
8,369
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 10 / 15
15,116
1,163
34,882
31,096
10,303
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
MaelOtaku
Artio
20
3 / 11 / 19
14,304
1,100
11,822
40,685
34,861
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
17
0 / 4 / 4
9,885
760
1,642
5,632
1,766

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
90
38
Kills
28
28
Deaths
38
89
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Thoth
Anju8070
Thoth
1
5
15
1.7
W
Ah Muzen Cab
DBIZZ1000
Ah Muzen Cab
14
3
16
7.33
W
4
9
23
1.72
W
Danzaburou
Dschilll
Danzaburou
9
4
15
4.13
W
3
11
17
1.05
L
13
8
9
2.19
L
11
10
15
1.85
L
Artio
MaelOtaku
Artio
3
11
19
1.14
L
Hachiman
0
4
4
0.5
W
8
1
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,736
Damage
84,296
92,109
Taken
115,837
47,874
Mitigated
60,663
13,483
Healing
17,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Anju8070
Thoth
5,407
642
0
623
15,510
5,364
0
6,963
8,547
20,828
0
W
Ah Muzen Cab
DBIZZ1000
Ah Muzen Cab
26,900
16,425
591
1,624
11,006
4,680
0
6,403
4,603
0
63,631
W
9,919
2,846
220
3,573
21,725
11,925
0
13,398
8,327
20,403
0
W
Danzaburou
Dschilll
Danzaburou
25,764
14,647
227
5,660
18,886
7,939
0
11,737
7,149
0
45,761
W
16,994
4,947
0
756
28,046
18,472
0
12,328
15,718
24,520
0
L
30,543
25,306
0
0
22,914
8,369
0
12,929
9,985
0
64,378
L
34,882
16,569
0
7,919
31,096
10,303
0
14,156
16,940
74,698
0
L
Artio
MaelOtaku
Artio
11,822
2,151
1,755
6,953
40,685
34,861
0
17,570
23,115
21,174
0
L
Hachiman
1,642
375
0
0
5,632
1,766
0
1,454
4,178
0
4,423
W
26,159
674
0
832
12,446
4,858
0
8,245
4,201
54,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,556
Gold Earned
65,958
229
Minions Killed
248
6
Camps Cleared
5
1,021,938
Distance Traveled
945,418
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,143
934
33
3
0
209,566
2
W
Ah Muzen Cab
15,848
1,219
77
6
1
200,057
0
W
Hades
13,243
1,019
14
1
0
158,726
4
W
Danzaburou
14,474
1,113
50
4
3
198,346
0
W
Ymir
12,484
960
16
1
1
201,495
0
L
Izanami
14,510
1,116
101
8
2
215,838
0
L
Sol
15,116
1,163
89
7
1
213,587
0
L
Artio
14,304
1,100
17
1
2
223,978
1
L
Hachiman
9,885
760
8
1
0
82,449
0
W
Ah Puch
14,507
1,116
72
6
1
263,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role