Player Matchup

Anubis
Anubis
SSJCLAW
Anubis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
ToySoldierz96
Izanami
Level 8
God Stats
1W - 1L
1,732 SR
Queue Stats
3W - 5L
1,428 Elo+
Solo
Ra
Ra
qwaziie
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,312 Elo+
Solo
Cthulhu
Cthulhu
slamdc2000
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Pele
Pele
stillblvck
Pele
Level 27
God Stats
5W - 5L
1,546 SR
Queue Stats
62W - 63L
1,419 Elo+
Solo
Team Averages
Level 10
1,556 SR
1,432 Elo+

VS

Team Averages
Level 33
1,480 SR
1,440 Elo+
King Arthur
King Arthur
CunningLiar
King Arthur
Level 28
God Stats
9W - 8L
1,519 SR
Queue Stats
54W - 53L
1,395 Elo+
Solo
Ullr
Ullr
Docris
Ullr
Level 28
God Stats
20W - 16L
1,379 SR
Queue Stats
127W - 141L
1,421 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Lorshal
Kumbhakarna
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
61W - 55L
1,344 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ojbanter
Ah Muzen Cab
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 35L
1,537 Elo+
Party 1
Thoth
Thoth
Xznks
Thoth
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SSJCLAW
Anubis
11
3 / 5 / 0
6,519
501
4,112
8,397
2,913
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
4
0 / 5 / 0
4,536
349
1,335
3,948
643
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 10 / 1
6,037
464
2,066
8,480
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
slamdc2000
Cthulhu
7
0 / 6 / 2
5,246
404
2,645
8,893
3,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
8 / 3 / 0
8,225
633
6,753
8,283
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CunningLiar
King Arthur
11
4 / 4 / 3
6,930
533
3,705
7,808
2,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ullr
Docris
Ullr
12
5 / 1 / 6
7,916
609
4,987
5,925
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
Lorshal
Kumbhakarna
11
2 / 1 / 6
7,100
546
2,913
7,479
6,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Ojbanter
Ah Muzen Cab
11
8 / 2 / 2
7,599
585
6,502
7,599
2,033
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
Xznks
Thoth
12
10 / 4 / 0
8,042
619
7,984
7,018
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
12
Kills
29
29
Deaths
12
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CunningLiar
King Arthur
4
4
3
1.38
W
Ullr
Docris
Ullr
5
1
6
8
W
Kumbhakarna
Lorshal
Kumbhakarna
2
1
6
5
W
Ah Muzen Cab
Ojbanter
Ah Muzen Cab
8
2
2
4.5
L
Anubis
SSJCLAW
Anubis
3
5
0
0.6
L
Izanami
0
5
0
0
W
Thoth
Xznks
Thoth
10
4
0
2.5
L
1
10
1
0.15
L
Cthulhu
slamdc2000
Cthulhu
0
6
2
0.17
L
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,911
Damage
26,091
38,001
Taken
35,829
12,241
Mitigated
13,671
4,975
Healing
9,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CunningLiar
King Arthur
3,705
332
0
1,756
7,808
2,037
484
3,347
4,279
0
25,418
W
Ullr
Docris
Ullr
4,987
2,043
0
2,757
5,925
1,827
195
359
5,483
0
37,464
W
Kumbhakarna
Lorshal
Kumbhakarna
2,913
613
0
1,664
7,479
6,072
435
948
6,409
18,525
0
W
Ah Muzen Cab
Ojbanter
Ah Muzen Cab
6,502
4,290
0
2,926
7,599
2,033
1,863
1,867
5,568
0
33,847
L
Anubis
SSJCLAW
Anubis
4,112
1,096
0
2,043
8,397
2,913
456
1,006
7,339
27,391
0
L
Izanami
1,335
1,004
0
396
3,948
643
0
949
2,999
0
8,545
W
Thoth
Xznks
Thoth
7,984
1,175
0
400
7,018
1,702
706
1,621
5,267
35,672
0
L
2,066
1,085
0
421
8,480
2,429
562
5,058
3,096
27,274
0
L
Cthulhu
slamdc2000
Cthulhu
2,645
313
0
544
8,893
3,923
184
1,608
7,245
12,676
0
L
6,753
1,602
0
1,571
8,283
2,333
0
1,752
6,425
0
27,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,563
Gold Earned
37,587
199
Minions Killed
266
0
Camps Cleared
0
921,392
Distance Traveled
1,182,042
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,930
533
50
4
0
207,814
0
W
Ullr
7,916
609
63
5
0
265,154
0
W
Kumbhakarna
7,100
546
28
2
0
262,065
0
W
Ah Muzen Cab
7,599
585
58
4
0
205,747
1
L
Anubis
6,519
501
47
4
0
179,297
2
L
Izanami
4,536
349
18
1
0
84,533
0
W
Thoth
8,042
619
67
5
0
241,262
0
L
Ra
6,037
464
54
4
0
209,756
0
L
Cthulhu
5,246
404
26
2
0
171,596
0
L
Pele
8,225
633
54
4
0
276,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role