Player Matchup

Amaterasu
Amaterasu
AlchemyAce
Amaterasu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 123L
1,390 Elo+
Party 4
Hel
Hel
Ch33s3Gam1ng
Hel
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
94W - 130L
1,375 Elo+
Party 4
Izanami
Izanami
Shirozuri
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 82L
1,271 Elo+
Party 3
Bacchus
Bacchus
Yenorika
Bacchus
Level 44
God Stats
1W - 7L
1,400 SR
Queue Stats
7W - 34L
1,154 Elo+
Party 3
Hun Batz
Hun Batz
bdudec123
Hun Batz
Level 38
God Stats
1W - 5L
1,500 SR
Queue Stats
73W - 106L
1,359 Elo+
Party 4
Team Averages
Level 46
1,480 SR
1,310 Elo+

VS

Team Averages
Level 57
1,526 SR
1,422 Elo+
Mulan
Mulan
JanaJe
Mulan
Level 44
God Stats
45W - 67L
1,351 SR
Queue Stats
115W - 180L
1,249 Elo+
Party 2
The Morrigan
The Morrigan
JohnDalex98
The Morrigan
Level 41
God Stats
44W - 54L
1,376 SR
Queue Stats
120W - 179L
1,256 Elo+
Party 2
Charybdis
Charybdis
blooddiamondzz00
Charybdis
Level 28
God Stats
3W - 2L
1,696 SR
Queue Stats
104W - 81L
1,530 Elo+
Party 1
Ganesha
Ganesha
bloodruby00
Ganesha
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 77L
1,504 Elo+
Party 1
Nemesis
Nemesis
maxosthegreat
Nemesis
Level 143
God Stats
15W - 5L
1,705 SR
Queue Stats
177W - 164L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AlchemyAce
Amaterasu
19
4 / 8 / 4
12,032
547
15,840
19,168
17,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 9 / 6
10,645
484
8,775
16,790
9,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Shirozuri
Izanami
15
2 / 6 / 7
9,881
449
8,712
15,536
3,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Yenorika
Bacchus
13
0 / 5 / 4
8,826
401
1,794
12,709
9,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
bdudec123
Hun Batz
18
6 / 6 / 7
11,786
536
12,369
18,672
6,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JanaJe
Mulan
19
7 / 2 / 10
12,461
566
10,299
16,006
12,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
JohnDalex98
The Morrigan
19
5 / 5 / 8
12,702
577
10,731
13,857
5,172
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
19
13 / 5 / 10
12,967
589
25,496
13,339
4,372
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
bloodruby00
Ganesha
17
0 / 2 / 21
11,534
524
5,657
22,228
24,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
20
9 / 1 / 9
13,609
619
12,612
17,657
7,712
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
92
15
Kills
34
34
Deaths
15
28
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AlchemyAce
Amaterasu
4
8
4
0.75
L
3
9
6
0.67
W
Mulan
JanaJe
Mulan
7
2
10
6
W
The Morrigan
JohnDalex98
The Morrigan
5
5
8
1.8
L
Izanami
Shirozuri
Izanami
2
6
7
0.92
L
Bacchus
Yenorika
Bacchus
0
5
4
0.4
L
Hun Batz
bdudec123
Hun Batz
6
6
7
1.58
W
Charybdis
13
5
10
3.6
W
Ganesha
bloodruby00
Ganesha
0
2
21
5.25
W
Nemesis
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,490
Damage
64,795
82,875
Taken
83,087
47,443
Mitigated
54,043
18,626
Healing
27,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AlchemyAce
Amaterasu
15,840
6,214
0
2,693
19,168
17,422
516
1,723
16,829
0
85,331
L
8,775
1,070
2,840
2,765
16,790
9,661
112
5,408
11,027
54,521
0
W
Mulan
JanaJe
Mulan
10,299
1,361
0
7,022
16,006
12,275
1,039
2,773
13,233
7,836
57,988
W
The Morrigan
JohnDalex98
The Morrigan
10,731
1,979
422
2,991
13,857
5,172
0
3,562
9,937
81,090
5,987
L
Izanami
Shirozuri
Izanami
8,712
5,474
0
4,034
15,536
3,940
1,850
2,037
13,446
0
64,711
L
Bacchus
Yenorika
Bacchus
1,794
185
0
1,542
12,709
9,504
301
3,106
9,531
7,349
0
L
Hun Batz
bdudec123
Hun Batz
12,369
3,346
0
4,752
18,672
6,916
0
2,172
16,199
0
97,280
W
Charybdis
25,496
12,390
425
2,900
13,339
4,372
3,203
1,420
11,919
0
102,441
W
Ganesha
bloodruby00
Ganesha
5,657
507
0
5,304
22,228
24,512
174
1,870
20,358
38,788
0
W
Nemesis
12,612
7,053
0
7,970
17,657
7,712
1,298
835
16,822
0
109,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,170
Gold Earned
63,273
500
Minions Killed
617
0
Camps Cleared
0
1,941,520
Distance Traveled
2,013,547
19
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,032
547
142
6
0
382,157
4
L
Hel
10,645
484
86
4
0
369,607
0
W
Mulan
12,461
566
131
6
0
386,475
14
W
The Morrigan
12,702
577
145
7
0
347,770
1
L
Izanami
9,881
449
122
6
0
368,086
6
L
Bacchus
8,826
401
6
0
0
365,451
5
L
Hun Batz
11,786
536
144
7
0
456,219
4
W
Charybdis
12,967
589
175
8
0
386,477
2
W
Ganesha
11,534
524
7
0
0
426,063
7
W
Nemesis
13,609
619
159
7
0
466,762
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role