Player Matchup

Ganesha
Ganesha
Ambob
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,490 Elo+
Solo
Anubis
Anubis
Cleiton0007
Anubis
Level 41
God Stats
2W - 4L
1,323 SR
Queue Stats
34W - 43L
1,416 Elo+
Solo
Sol
Sol
Kylekjc
Sol
Level 17
God Stats
0W - 1L
1,516 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
MrNinja98
Apollo
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Awilix
Awilix
shadowkiller599
Awilix
Level 83
God Stats
22W - 19L
1,519 SR
Queue Stats
99W - 112L
1,398 Elo+
Solo
Team Averages
Level 44
1,472 SR
1,461 Elo+

VS

Team Averages
Level 64
1,500 SR
1,459 Elo+
Cupid
Cupid
Bonecrawler
Cupid
Level 87
God Stats
1W - 0L
1,177 SR
Queue Stats
100W - 97L
1,484 Elo+
Party 1
Aphrodite
Aphrodite
H20 MEGNET
Aphrodite
Level 66
God Stats
5W - 6L
1,614 SR
Queue Stats
53W - 71L
1,367 Elo+
Solo
Gilgamesh
Gilgamesh
Rebite14
Gilgamesh
Level 106
God Stats
35W - 24L
1,659 SR
Queue Stats
96W - 74L
1,531 Elo+
Party 1
King Arthur
King Arthur
UhtredTK
King Arthur
Level 41
God Stats
18W - 13L
1,491 SR
Queue Stats
126W - 124L
1,480 Elo+
Party 1
Zeus
Zeus
WihtoriGosling
Zeus
Level 22
God Stats
14W - 7L
1,559 SR
Queue Stats
34W - 45L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ambob
Ganesha
14
0 / 4 / 3
7,060
706
4,017
14,584
12,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Anubis
12
0 / 4 / 2
6,273
627
3,305
9,261
4,829
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
11
0 / 7 / 2
6,085
609
7,254
9,135
3,022
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
MrNinja98
Apollo
12
1 / 7 / 2
6,745
675
3,107
10,783
4,324
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 6 / 0
8,160
816
8,478
13,146
5,640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 17
8,552
855
9,137
3,632
1,333
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
H20 MEGNET
Aphrodite
14
3 / 2 / 15
8,343
834
9,115
9,666
4,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Rebite14
Gilgamesh
17
15 / 1 / 12
11,277
1,128
13,940
11,406
9,370
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
UhtredTK
King Arthur
14
7 / 0 / 18
9,737
974
10,143
10,309
9,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 1 / 16
7,620
762
6,787
3,565
1,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
106
5
Kills
28
28
Deaths
5
9
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Ambob
Ganesha
0
4
3
0.38
W
2
1
17
10.5
L
Anubis
0
4
2
0.25
W
Aphrodite
H20 MEGNET
Aphrodite
3
2
15
5.25
L
Sol
0
7
2
0.14
L
Apollo
MrNinja98
Apollo
1
7
2
0.29
W
Gilgamesh
Rebite14
Gilgamesh
15
1
12
21
W
King Arthur
UhtredTK
King Arthur
7
0
18
16
W
1
1
16
9
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,161
Damage
49,122
56,909
Taken
38,578
29,949
Mitigated
26,321
7,728
Healing
15,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Ambob
Ganesha
4,017
266
1,697
2,303
14,584
12,134
0
4,735
9,458
17,210
0
W
9,137
3,826
581
209
3,632
1,333
1,499
878
2,754
0
31,350
L
Anubis
3,305
75
126
1,470
9,261
4,829
1
3,785
5,332
17,569
0
W
Aphrodite
H20 MEGNET
Aphrodite
9,115
1,908
5,250
5,761
9,666
4,585
342
4,438
5,228
22,176
0
L
Sol
7,254
1,333
286
1,256
9,135
3,022
0
1,962
6,954
16,610
0
L
Apollo
MrNinja98
Apollo
3,107
861
164
298
10,783
4,324
0
2,016
8,500
0
13,581
W
Gilgamesh
Rebite14
Gilgamesh
13,940
4,476
0
822
11,406
9,370
1,282
3,185
8,221
0
32,046
W
King Arthur
UhtredTK
King Arthur
10,143
91
0
1,244
10,309
9,663
450
4,188
6,121
0
16,027
W
6,787
824
949
321
3,565
1,370
1,024
1,887
1,678
18,350
0
L
8,478
2,762
0
128
13,146
5,640
0
3,404
9,441
0
24,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,323
Gold Earned
45,529
157
Minions Killed
195
4
Camps Cleared
5
875,329
Distance Traveled
1,024,693
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,060
706
9
1
0
188,505
2
W
Cupid
8,552
855
57
6
1
198,551
1
L
Anubis
6,273
627
32
3
0
144,551
1
W
Aphrodite
8,343
834
42
4
0
186,486
0
L
Sol
6,085
609
26
3
2
162,837
0
L
Apollo
6,745
675
39
4
0
186,052
1
W
Gilgamesh
11,277
1,128
44
4
2
209,724
3
W
King Arthur
9,737
974
24
2
1
227,834
1
W
Zeus
7,620
762
28
3
1
202,098
0
L
Awilix
8,160
816
51
5
2
193,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role