Player Matchup

Artemis
Artemis
McTwisted211
Artemis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 56L
1,325 Elo+
Party 2
Nox
Nox
RESURECTION2014
Nox
Level 85
God Stats
2W - 4L
1,206 SR
Queue Stats
278W - 306L
1,376 Elo+
Party 1
Bacchus
Bacchus
Rathalos25
Bacchus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 82L
1,380 Elo+
Party 1
Cabrakan
Cabrakan
Remicade
Cabrakan
Level 120
God Stats
1W - 1L
1,708 SR
Queue Stats
156W - 179L
1,395 Elo+
Party 2
Raijin
Raijin
Unstayble
Raijin
Level 73
God Stats
0W - 2L
1,230 SR
Queue Stats
54W - 46L
1,380 Elo+
Solo
Team Averages
Level 83
1,429 SR
1,371 Elo+

VS

Team Averages
Level 125
1,483 SR
1,370 Elo+
Ares
Ares
Beastlygunud0wn
Ares
Level 106
God Stats
4W - 2L
1,500 SR
Queue Stats
226W - 255L
1,434 Elo+
Solo
Skadi
Skadi
DldoBaggins
Skadi
Level 159
God Stats
5W - 1L
1,500 SR
Queue Stats
182W - 216L
1,366 Elo+
Solo
Vamana
Vamana
JayShmooZe
Vamana
Level 158
God Stats
3W - 3L
1,554 SR
Queue Stats
462W - 509L
1,320 Elo+
Solo
Janus
Janus
SuckerFiish
Janus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 126L
1,341 Elo+
Solo
The Morrigan
The Morrigan
surehotnative
The Morrigan
Level 156
God Stats
6W - 6L
1,361 SR
Queue Stats
678W - 735L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
McTwisted211
Artemis
15
4 / 9 / 8
9,864
705
13,185
15,214
6,648
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 4 / 10
12,397
886
13,597
10,845
5,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Rathalos25
Bacchus
14
2 / 7 / 11
9,427
673
9,805
17,120
23,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
Remicade
Cabrakan
18
5 / 5 / 11
11,155
797
9,969
18,142
24,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Raijin
Unstayble
Raijin
15
1 / 9 / 9
9,603
686
6,421
15,326
6,493
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 22
10,565
755
8,234
16,174
16,735
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
7 / 3 / 19
11,967
855
16,950
10,206
4,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
JayShmooZe
Vamana
17
3 / 5 / 17
11,005
786
7,289
16,331
10,062
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Bow

Short Bow

+15%
Attack Speed

19
5 / 5 / 19
11,963
855
15,353
11,713
4,994
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
surehotnative
The Morrigan
20
16 / 4 / 15
12,427
888
14,871
10,543
5,596
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
126
21
Kills
34
34
Deaths
22
49
Assists
92
Player
Kills
Deaths
Assists
KDA
W
3
5
22
2.8
W
7
3
19
5.5
W
Vamana
JayShmooZe
Vamana
3
5
17
2.3
L
Artemis
McTwisted211
Artemis
4
9
8
0.89
L
9
4
10
3.5
L
Bacchus
Rathalos25
Bacchus
2
7
11
1.07
L
Cabrakan
Remicade
Cabrakan
5
5
11
2.1
W
5
5
19
2.9
L
Raijin
Unstayble
Raijin
1
9
9
0.61
W
The Morrigan
surehotnative
The Morrigan
16
4
15
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,977
Damage
62,697
76,647
Taken
64,967
66,495
Mitigated
41,903
18,698
Healing
20,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,234
469
1,357
3,130
16,174
16,735
656
9,915
5,601
15,144
0
W
16,950
6,203
936
2,601
10,206
4,516
1,101
7,514
2,501
0
42,165
W
Vamana
JayShmooZe
Vamana
7,289
3,215
1,368
3,861
16,331
10,062
1,437
8,270
7,766
0
21,564
L
Artemis
McTwisted211
Artemis
13,185
6,014
1,374
1,202
15,214
6,648
1,938
8,642
6,572
0
25,576
L
13,597
1,085
2,500
2,534
10,845
5,526
457
6,383
4,462
41,521
0
L
Bacchus
Rathalos25
Bacchus
9,805
1,288
876
2,761
17,120
23,004
64
7,573
9,547
17,169
0
L
Cabrakan
Remicade
Cabrakan
9,969
1,101
1,569
2,807
18,142
24,824
90
7,907
10,235
20,000
0
W
15,353
2,543
1,027
2,604
11,713
4,994
1,064
6,024
5,489
33,920
0
L
Raijin
Unstayble
Raijin
6,421
1,026
1,421
1,654
15,326
6,493
531
7,953
7,373
17,816
0
W
The Morrigan
surehotnative
The Morrigan
14,871
1,189
1,205
2,245
10,543
5,596
922
6,585
3,818
27,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,446
Gold Earned
57,927
129
Minions Killed
145
0
Camps Cleared
0
1,043,974
Distance Traveled
1,235,287
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,565
755
9
1
0
273,147
0
W
Skadi
11,967
855
43
3
0
244,039
1
W
Vamana
11,005
786
32
2
0
225,946
0
L
Artemis
9,864
705
30
2
0
183,996
0
L
Nox
12,397
886
54
4
0
241,889
0
L
Bacchus
9,427
673
13
1
0
216,401
0
L
Cabrakan
11,155
797
15
1
0
218,940
0
W
Janus
11,963
855
34
2
0
233,494
1
L
Raijin
9,603
686
17
1
0
182,748
0
W
The Morrigan
12,427
888
27
2
0
258,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role