Player Matchup

Achilles
Achilles
 
Achilles
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
NelsonELP_toAmo
Anubis
Level 73
God Stats
7W - 11L
1,462 SR
Queue Stats
276W - 332L
1,394 Elo+
Party 2
Rama
Rama
PowerHouse946
Rama
Level 65
God Stats
8W - 10L
1,500 SR
Queue Stats
206W - 238L
1,325 Elo+
Solo
Loki
Loki
TFA_Rmichael093
Loki
Level 63
God Stats
17W - 17L
1,548 SR
Queue Stats
202W - 302L
1,330 Elo+
Party 2
Athena
Athena
bysape445
Athena
Level 41
God Stats
3W - 3L
1,584 SR
Queue Stats
75W - 146L
1,322 Elo+
Party 2
Team Averages
Level 61
1,519 SR
1,374 Elo+

VS

Team Averages
Level 59
1,439 SR
1,335 Elo+
Sylvanus
Sylvanus
ArcAngelsInc
Sylvanus
Level 137
God Stats
6W - 8L
1,419 SR
Queue Stats
413W - 458L
1,347 Elo+
Solo
Izanami
Izanami
Mar_kaban
Izanami
Level 37
God Stats
170W - 172L
1,491 SR
Queue Stats
182W - 200L
1,367 Elo+
Solo
Loki
Loki
caltin31
Loki
Level 46
God Stats
67W - 61L
1,476 SR
Queue Stats
489W - 542L
1,309 Elo+
Party 1
Set
Set
dan_scatena
Set
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,488 Elo+
Solo
Ratatoskr
Ratatoskr
the-assasin24013
Ratatoskr
Level 38
God Stats
2W - 4L
1,308 SR
Queue Stats
98W - 137L
1,165 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
1 / 0 / 2
8,207
586
3,525
5,847
4,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
8 / 1 / 4
7,811
558
9,598
9,483
5,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 6
7,341
524
5,384
8,382
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 0 / 9
7,244
517
4,618
6,806
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
bysape445
Athena
11
4 / 1 / 9
7,385
528
4,377
8,691
6,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ArcAngelsInc
Sylvanus
10
0 / 5 / 1
5,808
415
3,743
10,420
6,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Mar_kaban
Izanami
11
1 / 2 / 0
7,154
511
4,894
6,671
1,871
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
10
1 / 3 / 0
6,199
443
4,585
8,515
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 6 / 0
5,589
399
3,938
8,136
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
11
0 / 3 / 2
6,645
475
6,186
8,592
2,798
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
19
Kills
2
2
Deaths
19
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
2
2
L
Sylvanus
ArcAngelsInc
Sylvanus
0
5
1
0.1
L
Izanami
Mar_kaban
Izanami
1
2
0
0.5
W
8
1
4
10
W
3
0
6
6
W
3
0
9
7.5
W
Athena
bysape445
Athena
4
1
9
8.5
L
Loki
1
3
0
0.33
L
0
6
0
0
L
Ratatoskr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,502
Damage
23,346
39,209
Taken
42,334
21,107
Mitigated
15,809
14,825
Healing
7,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,525
1,326
0
2,260
5,847
4,678
2,504
132
5,715
0
45,988
L
Sylvanus
ArcAngelsInc
Sylvanus
3,743
1,418
271
2,040
10,420
6,765
154
2,251
8,169
17,463
7,909
L
Izanami
Mar_kaban
Izanami
4,894
2,309
0
356
6,671
1,871
1,848
2,136
4,535
0
42,967
W
9,598
789
0
5,078
9,483
5,008
0
0
9,483
53,566
0
W
5,384
4,525
3
4,840
8,382
2,032
690
1,099
7,283
0
29,592
W
4,618
651
0
1,936
6,806
2,426
0
98
6,708
0
31,428
W
Athena
bysape445
Athena
4,377
915
0
708
8,691
6,963
39
1,777
6,914
18,147
0
L
Loki
4,585
1,070
0
2,990
8,515
2,091
0
3,183
5,332
0
37,466
L
3,938
1,365
0
940
8,136
2,284
0
4,502
3,634
0
20,432
L
Ratatoskr
6,186
1,780
0
517
8,592
2,798
0
1,903
6,689
0
38,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,988
Gold Earned
31,395
348
Minions Killed
322
0
Camps Cleared
0
1,269,944
Distance Traveled
1,293,947
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,207
586
107
8
0
222,245
0
L
Sylvanus
5,808
415
35
3
0
221,811
6
L
Izanami
7,154
511
96
7
0
239,481
0
W
Anubis
7,811
558
80
6
0
239,239
0
W
Rama
7,341
524
72
5
0
235,447
0
W
Loki
7,244
517
62
4
0
289,608
0
W
Athena
7,385
528
27
2
0
283,405
1
L
Loki
6,199
443
67
5
0
304,080
0
L
Set
5,589
399
42
3
0
225,931
2
L
Ratatoskr
6,645
475
82
6
0
302,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role