Player Matchup

Olorun
Olorun
 
Olorun
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
JoePantuso
Arachne
Level 29
God Stats
3W - 4L
1,593 SR
Queue Stats
85W - 88L
1,467 Elo+
Solo
Susano
Susano
LeonBrisado
Susano
Level 15
God Stats
4W - 3L
1,642 SR
Queue Stats
39W - 50L
1,336 Elo+
Solo
Heimdallr
Heimdallr
Nicolais717
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 72L
1,240 Elo+
Solo
Vamana
Vamana
zPINILLAz
Vamana
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 8L
1,564 Elo+
Solo
Team Averages
Level 17
1,547 SR
1,421 Elo+

VS

Team Averages
Level 15
1,525 SR
1,376 Elo+
Morgan Le Fay
Morgan Le Fay
DiFras
Morgan Le Fay
Level 7
God Stats
2W - 0L
1,479 SR
Queue Stats
4W - 5L
1,371 Elo+
Solo
Izanami
Izanami
ElMichiPepper
Izanami
Level 6
God Stats
2W - 0L
1,659 SR
Queue Stats
7W - 3L
1,503 Elo+
Party 1
Awilix
Awilix
Im-JungIe
Awilix
Level 19
God Stats
8W - 4L
1,643 SR
Queue Stats
43W - 32L
1,521 Elo+
Party 1
Erlang Shen
Erlang Shen
Tigo kk
Erlang Shen
Level 22
God Stats
4W - 3L
1,431 SR
Queue Stats
17W - 30L
1,256 Elo+
Party 2
Tiamat
Tiamat
careca_bomdoso
Tiamat
Level 21
God Stats
6W - 6L
1,417 SR
Queue Stats
16W - 33L
1,230 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
3 / 11 / 7
14,435
401
6,050
25,811
9,139
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
JoePantuso
Arachne
20
19 / 11 / 8
19,845
551
43,576
38,117
15,616
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Susano
18
3 / 14 / 12
14,100
392
9,300
19,474
4,977
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heimdallr
Nicolais717
Heimdallr
19
2 / 18 / 9
14,057
390
1,619
28,509
9,078
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
zPINILLAz
Vamana
20
12 / 9 / 5
19,209
534
24,746
34,447
43,307
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DiFras
Morgan Le Fay
18
13 / 4 / 9
16,592
461
15,383
12,942
5,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
20
20 / 3 / 13
23,050
640
39,416
27,989
13,444
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Awilix
Im-JungIe
Awilix
20
26 / 9 / 10
23,566
655
45,175
39,887
22,130
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Erlang Shen
Tigo kk
Erlang Shen
20
3 / 14 / 5
16,776
466
12,432
28,402
14,341
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
0 / 11 / 7
15,056
418
4,666
22,822
15,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
106
39
Kills
62
63
Deaths
41
41
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
11
7
0.59
W
Morgan Le Fay
DiFras
Morgan Le Fay
13
4
9
4.38
W
Izanami
20
3
13
8.83
W
Awilix
Im-JungIe
Awilix
26
9
10
3.44
L
Arachne
JoePantuso
Arachne
19
11
8
2.09
L
Susano
3
14
12
0.64
L
Heimdallr
Nicolais717
Heimdallr
2
18
9
0.36
W
Erlang Shen
Tigo kk
Erlang Shen
3
14
5
0.39
W
0
11
7
0.32
L
Vamana
zPINILLAz
Vamana
12
9
5
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,291
Damage
117,072
146,358
Taken
132,042
82,117
Mitigated
70,632
28,411
Healing
26,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
6,050
1,937
203
5,844
25,811
9,139
1,897
5,842
19,367
71,849
0
W
Morgan Le Fay
DiFras
Morgan Le Fay
15,383
2,047
0
1,765
12,942
5,575
244
1,060
11,868
56,751
0
W
Izanami
39,416
29,745
0
10,101
27,989
13,444
11,331
1,248
26,741
0
264,543
W
Awilix
Im-JungIe
Awilix
45,175
18,731
0
11,662
39,887
22,130
2,234
532
39,355
0
181,195
L
Arachne
JoePantuso
Arachne
43,576
26,944
0
13,449
38,117
15,616
1,459
3,027
34,784
0
126,866
L
Susano
9,300
646
0
259
19,474
4,977
1,448
3,633
15,477
129
27,349
L
Heimdallr
Nicolais717
Heimdallr
1,619
188
0
2
28,509
9,078
520
3,258
24,707
0
27,130
W
Erlang Shen
Tigo kk
Erlang Shen
12,432
9,267
0
1,794
28,402
14,341
1,370
2,877
25,525
0
71,370
W
4,666
737
0
1,368
22,822
15,142
1,595
1,231
21,591
69,241
0
L
Vamana
zPINILLAz
Vamana
24,746
15,058
0
8,654
34,447
43,307
1,749
3,511
30,185
0
144,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,646
Gold Earned
95,040
589
Minions Killed
892
0
Camps Cleared
0
2,965,898
Distance Traveled
2,954,954
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
14,435
401
107
3
0
504,873
2
W
Morgan Le Fay
16,592
461
76
2
0
445,547
1
W
Izanami
23,050
640
340
9
0
664,151
2
W
Awilix
23,566
655
239
7
0
741,539
1
L
Arachne
19,845
551
153
4
0
674,571
1
L
Susano
14,100
392
42
1
0
607,635
0
L
Heimdallr
14,057
390
43
1
0
555,281
0
W
Erlang Shen
16,776
466
132
4
0
557,997
1
W
Tiamat
15,056
418
105
3
0
545,720
2
L
Vamana
19,209
534
244
7
0
623,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role