Player Matchup

Nemesis
Nemesis
ArkMalz
Nemesis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 144L
1,447 Elo+
Solo
Ra
Ra
HTKoru
Ra
Level 66
God Stats
4W - 5L
1,516 SR
Queue Stats
159W - 184L
1,526 Elo+
Party 2
Ganesha
Ganesha
PauloPhantom
Ganesha
Level 140
God Stats
1W - 5L
1,351 SR
Queue Stats
179W - 191L
1,518 Elo+
Party 2
Cerberus
Cerberus
Wikenny
Cerberus
Level 28
God Stats
7W - 8L
1,569 SR
Queue Stats
37W - 30L
1,504 Elo+
Party 2
Charybdis
Charybdis
Windslash2r
Charybdis
Level 63
God Stats
12W - 11L
1,402 SR
Queue Stats
141W - 152L
1,508 Elo+
Party 2
Team Averages
Level 84
1,467 SR
1,501 Elo+

VS

Team Averages
Level 80
1,583 SR
1,372 Elo+
Sobek
Sobek
Diosito420
Sobek
Level 66
God Stats
13W - 4L
1,766 SR
Queue Stats
254W - 245L
1,426 Elo+
Solo
Artemis
Artemis
Lichtschwert423
Artemis
Level 99
God Stats
10W - 2L
1,890 SR
Queue Stats
353W - 362L
1,519 Elo+
Solo
Susano
Susano
Lilbeefstyle
Susano
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,154 Elo+
Party 1
Chaac
Chaac
YISUS1234
Chaac
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 15L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kiragh
Morgan Le Fay
Level 106
God Stats
2W - 2L
1,258 SR
Queue Stats
9W - 7L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArkMalz
Nemesis
12
0 / 6 / 1
6,976
410
4,637
13,292
4,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
14
3 / 7 / 0
8,535
502
6,163
12,290
4,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
PauloPhantom
Ganesha
12
2 / 5 / 5
8,445
497
8,746
18,051
17,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
Wikenny
Cerberus
12
3 / 3 / 4
7,895
464
8,819
16,151
15,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Windslash2r
Charybdis
12
3 / 4 / 1
7,504
441
6,290
13,676
4,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
5 / 3 / 8
8,427
496
6,744
15,298
14,855
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 1 / 8
8,877
522
14,080
9,476
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
15
8 / 2 / 9
9,763
574
13,850
11,550
3,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
YISUS1234
Chaac
15
4 / 2 / 8
9,228
543
12,864
11,812
6,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
kiragh
Morgan Le Fay
14
5 / 3 / 9
9,069
533
12,264
10,745
3,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
11
Kills
25
25
Deaths
11
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ArkMalz
Nemesis
0
6
1
0.08
W
Sobek
5
3
8
3
L
Ra
3
7
0
0.43
W
3
1
8
7
W
Susano
8
2
9
6.25
L
Ganesha
PauloPhantom
Ganesha
2
5
5
0.9
L
Cerberus
Wikenny
Cerberus
3
3
4
1.67
L
Charybdis
Windslash2r
Charybdis
3
4
1
0.88
W
Chaac
YISUS1234
Chaac
4
2
8
4
W
Morgan Le Fay
kiragh
Morgan Le Fay
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,655
Damage
59,802
73,460
Taken
58,881
46,161
Mitigated
31,843
18,428
Healing
21,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ArkMalz
Nemesis
4,637
1,642
0
2,279
13,292
4,863
246
4,042
8,946
0
33,131
W
Sobek
6,744
503
434
5,452
15,298
14,855
0
4,349
10,800
20,683
0
L
Ra
6,163
435
1,342
3,271
12,290
4,717
0
4,552
7,429
59,242
0
W
14,080
5,891
0
3,820
9,476
3,083
916
3,007
6,441
0
60,835
W
Susano
13,850
2,627
0
4,015
11,550
3,782
0
5,255
6,259
0
57,919
L
Ganesha
PauloPhantom
Ganesha
8,746
587
2,147
1,933
18,051
17,284
0
4,768
12,875
25,946
0
L
Cerberus
Wikenny
Cerberus
8,819
694
0
4,306
16,151
15,141
0
1,980
13,210
32,718
0
L
Charybdis
Windslash2r
Charybdis
6,290
3,241
0
3,150
13,676
4,156
261
2,836
10,736
0
35,406
W
Chaac
YISUS1234
Chaac
12,864
3,244
0
5,308
11,812
6,241
2,014
5,691
6,110
0
57,168
W
Morgan Le Fay
kiragh
Morgan Le Fay
12,264
1,113
182
2,197
10,745
3,882
512
5,046
5,543
51,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,355
Gold Earned
45,364
383
Minions Killed
434
0
Camps Cleared
0
1,604,017
Distance Traveled
1,685,267
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,976
410
70
4
0
351,236
0
W
Sobek
8,427
496
23
1
0
339,449
6
L
Ra
8,535
502
112
7
0
304,435
5
W
Artemis
8,877
522
104
6
0
316,802
4
W
Susano
9,763
574
91
5
0
374,100
8
L
Ganesha
8,445
497
3
0
0
341,887
7
L
Cerberus
7,895
464
107
6
0
296,017
3
L
Charybdis
7,504
441
91
5
0
310,442
5
W
Chaac
9,228
543
105
6
0
335,606
0
W
Morgan Le Fay
9,069
533
111
7
0
319,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role