Player Matchup

Ares
Ares
Silver V
Ganjoh4200
Ares
Silver V
Level 104
God Stats
15W - 10L
1,617 SR
Queue Stats
358W - 387L
645 MMR
Solo
Izanami
Izanami
Silver V
SP0RK1Y
Izanami
Silver V
Level 144
God Stats
3W - 6L
1,358 SR
Queue Stats
107W - 121L
499 MMR
Solo
Ymir
Ymir
Silver IV
Savage_WAR725
Ymir
Silver IV
Level 143
God Stats
0W - 2L
1,348 SR
Queue Stats
111W - 124L
660 MMR
Solo
Kukulkan
Kukulkan
Bronze I
SirHolmesXXI
Kukulkan
Bronze I
Level 129
God Stats
2W - 8L
1,451 SR
Queue Stats
41W - 71L
455 MMR
Solo
Chaac
Chaac
Silver V
Smur430
Chaac
Silver V
Level 65
God Stats
18W - 20L
1,499 SR
Queue Stats
175W - 198L
500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 117
1,455 SR
552 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 125
1,563 SR
762 MMR
Geb
Geb
Silver V
 
Geb
Silver V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver IV
Deadjoshh
Ravana
Silver IV
Level 109
God Stats
7W - 6L
1,500 SR
Queue Stats
349W - 361L
661 MMR
Solo
Zhong Kui
Zhong Kui
Silver V
I Pai Mei I
Zhong Kui
Silver V
Level 140
God Stats
5W - 3L
1,785 SR
Queue Stats
146W - 174L
566 MMR
Solo
Neith
Neith
Silver IV
blackdiamon_PR
Neith
Silver IV
Level 82
God Stats
35W - 33L
1,551 SR
Queue Stats
91W - 115L
600 MMR
Party 1
Hera
Hera
Silver V
masterkelley91
Hera
Silver V
Level 136
God Stats
14W - 9L
1,481 SR
Queue Stats
101W - 131L
486 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 15 / 8
11,798
381
10,892
39,928
47,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
SP0RK1Y
Izanami
20
3 / 7 / 2
12,942
417
13,960
24,175
9,245
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 5 / 1
14,895
480
21,254
32,632
41,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
SirHolmesXXI
Kukulkan
20
0 / 8 / 2
13,195
426
13,707
19,714
9,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Smur430
Chaac
20
7 / 9 / 3
14,650
473
19,633
39,706
29,576
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
DanzaburouArtemisBaron SamediHades

VS

Bans
AthenaGilgameshArachneArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
20
2 / 3 / 17
15,334
495
8,070
37,172
44,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Deadjoshh
Ravana
20
23 / 2 / 4
22,022
710
46,885
22,902
12,429
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Zhong Kui
I Pai Mei I
Zhong Kui
20
3 / 2 / 5
17,175
554
17,870
26,860
26,356
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 4 / 18
16,911
546
26,103
26,510
12,170
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
12 / 4 / 13
17,319
559
29,938
15,864
6,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
100
15
Kills
43
44
Deaths
15
16
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
3
17
3.5
W
Ravana
Deadjoshh
Ravana
23
2
4
12.5
L
1
15
8
0.33
W
Zhong Kui
I Pai Mei I
Zhong Kui
3
2
5
2.75
L
Izanami
SP0RK1Y
Izanami
3
7
2
0.57
L
4
5
1
0.9
L
Kukulkan
SirHolmesXXI
Kukulkan
0
8
2
0.13
L
Chaac
Smur430
Chaac
7
9
3
0.94
W
3
4
18
3
W
12
4
13
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,446
Damage
128,866
156,155
Taken
129,308
137,087
Mitigated
102,234
17,606
Healing
52,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,070
1,136
3,540
8,503
37,172
44,662
1,957
11,343
25,829
37,879
0
W
Ravana
Deadjoshh
Ravana
46,885
31,582
0
7,435
22,902
12,429
2,807
9,643
13,259
0
227,866
L
10,892
616
0
1,596
39,928
47,351
69
12,882
27,046
37,968
0
W
Zhong Kui
I Pai Mei I
Zhong Kui
17,870
1,758
0
15,582
26,860
26,356
3,961
14,276
12,584
129,380
0
L
Izanami
SP0RK1Y
Izanami
13,960
7,919
0
4,199
24,175
9,245
2,406
10,181
13,994
0
105,851
L
21,254
2,632
0
1,719
32,632
41,633
0
15,642
16,990
106,782
0
L
Kukulkan
SirHolmesXXI
Kukulkan
13,707
478
0
600
19,714
9,282
0
8,306
11,408
133,841
0
L
Chaac
Smur430
Chaac
19,633
5,539
1,555
7,937
39,706
29,576
514
8,867
30,839
6,219
81,123
W
26,103
13,355
387
13,069
26,510
12,170
4,518
8,922
17,588
0
169,436
W
29,938
8,342
259
3,682
15,864
6,617
3,401
6,696
9,168
124,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,480
Gold Earned
88,761
742
Minions Killed
921
0
Camps Cleared
0
2,565,801
Distance Traveled
2,873,709
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
15,334
495
46
1
0
616,260
7
W
Ravana
22,022
710
233
8
0
707,171
2
L
Ares
11,798
381
21
1
0
536,905
4
W
Zhong Kui
17,175
554
248
8
0
512,253
11
L
Izanami
12,942
417
187
6
0
517,554
7
L
Ymir
14,895
480
187
6
0
445,106
3
L
Kukulkan
13,195
426
218
7
0
536,980
12
L
Chaac
14,650
473
129
4
0
529,256
0
W
Neith
16,911
546
191
6
0
491,770
3
W
Hera
17,319
559
203
7
0
546,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role