Player Matchup

Apollo
Apollo
Spritziel
Apollo
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,325 Elo+
Solo
Bastet
Bastet
StuckingFupid
Bastet
Level 27
God Stats
10W - 4L
1,153 SR
Queue Stats
105W - 104L
1,504 Elo+
Solo
Sylvanus
Sylvanus
ViniVidiViciPro
Sylvanus
Level 27
God Stats
4W - 0L
1,968 SR
Queue Stats
108W - 100L
1,564 Elo+
Solo
Tsukuyomi
Tsukuyomi
dilfster
Tsukuyomi
Level 26
God Stats
6W - 2L
1,709 SR
Queue Stats
49W - 27L
1,738 Elo+
Solo
Baron Samedi
Baron Samedi
kokMeetSandwich
Baron Samedi
Level 29
God Stats
1W - 2L
1,320 SR
Queue Stats
43W - 41L
1,635 Elo+
Solo
Team Averages
Level 24
1,530 SR
1,553 Elo+

VS

Team Averages
Level 21
1,655 SR
1,615 Elo+
Achilles
Achilles
Juiceinat0r
Achilles
Level 17
God Stats
14W - 9L
1,750 SR
Queue Stats
100W - 94L
1,474 Elo+
Solo
Sol
Sol
LlamaLord901
Sol
Level 26
God Stats
13W - 8L
1,633 SR
Queue Stats
74W - 57L
1,569 Elo+
Solo
Hou Yi
Hou Yi
Prototipe110
Hou Yi
Level 17
God Stats
3W - 1L
1,891 SR
Queue Stats
20W - 16L
1,617 Elo+
Solo
Susano
Susano
s3anyb0y
Susano
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 53L
1,729 Elo+
Solo
Kumbhakarna
Kumbhakarna
xXtibbsXx
Kumbhakarna
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 56L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Spritziel
Apollo
9
1 / 2 / 0
5,156
573
1,465
4,760
983
Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 0 / 2
5,830
648
4,327
4,873
2,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
8
1 / 0 / 3
5,232
581
2,613
3,305
2,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
dilfster
Tsukuyomi
11
7 / 0 / 2
6,552
728
4,231
5,116
1,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
kokMeetSandwich
Baron Samedi
12
5 / 0 / 3
7,060
784
6,138
7,381
3,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Juiceinat0r
Achilles
8
0 / 3 / 0
4,473
497
2,287
6,870
3,320
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 5 / 0
4,172
464
2,809
5,166
1,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hou Yi
9
2 / 1 / 0
5,304
589
2,818
4,069
967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
s3anyb0y
Susano
5
0 / 3 / 0
4,150
461
795
4,499
935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
xXtibbsXx
Kumbhakarna
6
0 / 4 / 1
3,923
436
2,452
6,785
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
16
Kills
2
2
Deaths
16
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
Juiceinat0r
Achilles
0
3
0
0
L
0
5
0
0
L
Hou Yi
2
1
0
2
W
Apollo
Spritziel
Apollo
1
2
0
0.5
W
2
0
2
3
W
Sylvanus
1
0
3
2.5
W
Tsukuyomi
dilfster
Tsukuyomi
7
0
2
8
W
Baron Samedi
kokMeetSandwich
Baron Samedi
5
0
3
6.5
L
Susano
s3anyb0y
Susano
0
3
0
0
L
Kumbhakarna
xXtibbsXx
Kumbhakarna
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,774
Damage
11,161
25,435
Taken
27,389
11,361
Mitigated
8,882
12,862
Healing
5,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Juiceinat0r
Achilles
2,287
468
0
329
6,870
3,320
0
426
6,426
0
16,772
L
2,809
489
0
703
5,166
1,687
0
3,988
942
15,275
1,502
L
Hou Yi
2,818
1,692
0
1,858
4,069
967
0
850
3,219
0
29,661
W
Apollo
Spritziel
Apollo
1,465
1,063
0
891
4,760
983
54
321
4,439
0
27,037
W
4,327
1,471
0
2,957
4,873
2,406
0
56
4,817
0
24,813
W
Sylvanus
2,613
932
931
1,984
3,305
2,635
28
686
2,619
14,814
0
W
Tsukuyomi
dilfster
Tsukuyomi
4,231
1,624
0
1,913
5,116
1,561
177
706
4,410
0
28,394
W
Baron Samedi
kokMeetSandwich
Baron Samedi
6,138
1,088
181
4,005
7,381
3,776
266
3,352
4,029
47,343
0
L
Susano
s3anyb0y
Susano
795
305
0
1,681
4,499
935
0
504
3,973
0
12,926
L
Kumbhakarna
xXtibbsXx
Kumbhakarna
2,452
344
40
1,182
6,785
1,973
0
2,631
4,078
12,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,830
Gold Earned
22,022
299
Minions Killed
195
0
Camps Cleared
0
943,781
Distance Traveled
781,282
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,473
497
45
5
0
184,876
1
L
Sol
4,172
464
28
3
0
169,373
1
L
Hou Yi
5,304
589
67
7
0
156,866
2
W
Apollo
5,156
573
63
7
0
174,819
0
W
Bastet
5,830
648
50
6
0
192,970
1
W
Sylvanus
5,232
581
25
3
0
172,312
4
W
Tsukuyomi
6,552
728
65
7
0
226,585
3
W
Baron Samedi
7,060
784
96
11
0
177,095
4
L
Susano
4,150
461
37
4
0
119,397
0
L
Kumbhakarna
3,923
436
18
2
0
150,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role