Player Matchup

Izanami
Izanami
 
Izanami
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Dillpiklls130
Guan Yu
Level 48
God Stats
12W - 6L
1,736 SR
Queue Stats
108W - 124L
1,421 Elo+
Solo
Geb
Geb
SinMakima
Geb
Level 66
God Stats
3W - 3L
1,491 SR
Queue Stats
111W - 85L
1,479 Elo+
Party 1
Hel
Hel
jaile7892
Hel
Level 41
God Stats
5W - 11L
1,315 SR
Queue Stats
73W - 99L
1,331 Elo+
Solo
Ah Puch
Ah Puch
vozdon
Ah Puch
Level 135
God Stats
1W - 7L
1,135 SR
Queue Stats
236W - 243L
1,444 Elo+
Party 1
Team Averages
Level 67
1,435 SR
1,435 Elo+

VS

Team Averages
Level 68
1,579 SR
1,397 Elo+
Fenrir
Fenrir
IsThatAJ
Fenrir
Level 48
God Stats
3W - 1L
1,732 SR
Queue Stats
135W - 135L
1,519 Elo+
Solo
Cerberus
Cerberus
Jayy-_-bee
Cerberus
Level 113
God Stats
2W - 0L
1,692 SR
Queue Stats
32W - 37L
1,424 Elo+
Party 2
Hades
Hades
O-KeithHeadCoach
Hades
Level 41
God Stats
2W - 0L
1,521 SR
Queue Stats
133W - 119L
1,486 Elo+
Party 2
Neith
Neith
kevqb1
Neith
Level 23
God Stats
77W - 72L
1,452 SR
Queue Stats
171W - 197L
1,285 Elo+
Party 3
Xbalanque
Xbalanque
xGamesDeanx
Xbalanque
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 63L
1,271 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
3 / 5 / 1
8,953
597
5,335
11,813
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
13
5 / 3 / 1
8,193
546
5,981
10,847
10,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 2 / 3
6,907
460
5,592
7,897
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 8 / 1
7,295
486
5,357
10,321
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
vozdon
Ah Puch
10
1 / 3 / 2
6,295
420
5,966
7,856
4,587
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IsThatAJ
Fenrir
14
4 / 1 / 6
8,536
569
6,499
8,086
3,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
Jayy-_-bee
Cerberus
13
3 / 1 / 7
8,530
569
3,668
9,220
7,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
10 / 3 / 4
9,853
657
10,954
11,952
5,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
kevqb1
Neith
13
1 / 5 / 3
8,386
559
5,723
8,075
2,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
xGamesDeanx
Xbalanque
13
3 / 1 / 5
7,940
529
5,919
7,661
2,380
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
11
Kills
21
21
Deaths
11
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
5
1
0.7
L
Guan Yu
5
3
1
1.83
W
Fenrir
IsThatAJ
Fenrir
4
1
6
7
W
Cerberus
Jayy-_-bee
Cerberus
3
1
7
6.5
W
10
3
4
4
L
1
2
3
1.25
L
1
8
1
0.19
W
Neith
kevqb1
Neith
1
5
3
0.5
L
Ah Puch
vozdon
Ah Puch
1
3
2
0.67
W
Xbalanque
xGamesDeanx
Xbalanque
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,231
Damage
32,763
48,734
Taken
44,994
24,423
Mitigated
20,986
14,890
Healing
18,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,335
3,368
0
3,774
11,813
3,389
0
3,108
8,705
0
68,114
L
Guan Yu
5,981
210
34
3,576
10,847
10,932
48
0
10,847
0
29,975
W
Fenrir
IsThatAJ
Fenrir
6,499
1,146
0
2,892
8,086
3,736
0
2,221
5,724
0
44,051
W
Cerberus
Jayy-_-bee
Cerberus
3,668
139
358
3,452
9,220
7,383
847
3,989
5,135
32,232
0
W
10,954
1,334
331
5,678
11,952
5,438
851
5,677
5,997
61,010
0
L
5,592
980
0
2,822
7,897
2,361
0
3,018
4,879
29,698
0
L
5,357
833
128
2,309
10,321
3,154
941
5,383
4,938
48,397
0
W
Neith
kevqb1
Neith
5,723
2,902
0
2,508
8,075
2,049
2,625
1,046
6,515
0
40,880
L
Ah Puch
vozdon
Ah Puch
5,966
620
402
1,845
7,856
4,587
0
3,113
4,743
19,095
0
W
Xbalanque
xGamesDeanx
Xbalanque
5,919
2,583
138
3,531
7,661
2,380
2,091
3,556
4,023
0
37,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,643
Gold Earned
43,245
364
Minions Killed
405
0
Camps Cleared
0
1,320,644
Distance Traveled
1,436,698
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,953
597
116
8
0
262,496
2
L
Guan Yu
8,193
546
61
4
0
313,896
0
W
Fenrir
8,536
569
76
5
0
334,526
1
W
Cerberus
8,530
569
48
3
0
298,162
5
W
Hades
9,853
657
123
8
0
297,730
2
L
Geb
6,907
460
62
4
0
265,598
2
L
Hel
7,295
486
92
6
0
261,422
1
W
Neith
8,386
559
78
5
0
237,030
0
L
Ah Puch
6,295
420
33
2
0
217,232
0
W
Xbalanque
7,940
529
80
5
0
269,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role