Player Matchup

Merlin
Merlin
MrMoFire
Merlin
Level 127
God Stats
3W - 6L
1,537 SR
Queue Stats
96W - 112L
1,511 Elo+
Solo
Jing Wei
Jing Wei
Okimykomi
Jing Wei
Level 146
God Stats
6W - 6L
1,413 SR
Queue Stats
175W - 194L
1,423 Elo+
Solo
Artio
Artio
Woah CarI
Artio
Level 103
God Stats
7W - 3L
1,562 SR
Queue Stats
155W - 158L
1,442 Elo+
Solo
Team Averages
Level 125
1,504 SR
1,458 Elo+

VS

Team Averages
Level 86
1,474 SR
1,418 Elo+
Thoth
Thoth
Andree_Cibrian
Thoth
Level 127
God Stats
5W - 14L
1,292 SR
Queue Stats
1,225W - 1,348L
1,538 Elo+
Solo
Danzaburou
Danzaburou
OhhCoach
Danzaburou
Level 125
God Stats
57W - 50L
1,630 SR
Queue Stats
231W - 200L
1,557 Elo+
Solo
Cerberus
Cerberus
Omni_Infinity
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MrMoFire
Merlin
16
2 / 5 / 13
12,573
662
14,425
15,456
6,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Okimykomi
Jing Wei
17
14 / 3 / 3
13,534
712
24,881
16,469
5,771
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
Woah CarI
Artio
16
4 / 5 / 11
12,672
667
10,369
32,366
41,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 6
13,745
723
24,397
16,279
6,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
OhhCoach
Danzaburou
16
6 / 3 / 5
12,346
650
18,727
16,723
6,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Omni_Infinity
Cerberus
11
0 / 15 / 6
9,939
523
2,987
25,290
10,530
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
20
Kills
13
13
Deaths
21
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
7
3
6
3.33
W
Merlin
MrMoFire
Merlin
2
5
13
1.7
L
Danzaburou
OhhCoach
Danzaburou
6
3
5
2.83
W
Jing Wei
Okimykomi
Jing Wei
14
3
3
5.17
L
Cerberus
Omni_Infinity
Cerberus
0
15
6
0.2
W
Artio
Woah CarI
Artio
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,675
Damage
46,111
64,291
Taken
58,292
53,678
Mitigated
23,310
21,198
Healing
7,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,397
224
388
2,318
16,279
6,077
454
9,313
6,966
74,854
0
W
Merlin
MrMoFire
Merlin
14,425
845
220
4,721
15,456
6,318
622
7,735
7,721
56,067
0
L
Danzaburou
OhhCoach
Danzaburou
18,727
10,304
0
2,380
16,723
6,703
760
9,111
7,612
0
40,978
W
Jing Wei
Okimykomi
Jing Wei
24,881
17,911
0
3,196
16,469
5,771
2,143
10,291
6,178
0
76,449
L
Cerberus
Omni_Infinity
Cerberus
2,987
590
0
2,356
25,290
10,530
0
7,478
17,812
10,759
0
W
Artio
Woah CarI
Artio
10,369
2,029
1,741
11,320
32,366
41,589
164
10,457
21,909
39,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,779
Gold Earned
36,030
246
Minions Killed
184
11
Camps Cleared
2
992,615
Distance Traveled
847,086
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,745
723
108
6
0
342,960
3
W
Merlin
12,573
662
91
5
5
296,854
1
L
Danzaburou
12,346
650
60
3
1
299,302
1
W
Jing Wei
13,534
712
116
6
1
354,038
2
L
Cerberus
9,939
523
16
1
1
204,824
0
W
Artio
12,672
667
39
2
5
341,723
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role